--- license: mit --- # Gaussian Variation Field Diffusion for High-fidelity Video-to-4D Synthesis This repository contains the model and code for the paper [Gaussian Variation Field Diffusion for High-fidelity Video-to-4D Synthesis](https://huggingface.co/papers/2507.23785). This work presents a novel framework for video-to-4D generation that creates high-quality dynamic 3D content from single video inputs. It introduces a *Direct 4DMesh-to-GS Variation Field VAE* to encode canonical Gaussian Splats (GS) and their temporal variations into a compact latent space. Building on this, a *Gaussian Variation Field diffusion model* is trained with a temporal-aware Diffusion Transformer, conditioned on input videos and canonical GS. The model demonstrates superior generation quality and remarkable generalization to in-the-wild video inputs. Project Page: [https://gvfdiffusion.github.io/](https://gvfdiffusion.github.io/) Code: [https://github.com/ForeverFancy/GVFDiffusion](https://github.com/ForeverFancy/GVFDiffusion) ## Abstract We present a novel framework for video-to-4D generation that creates high-quality dynamic 3D content from single video inputs. Direct 4D diffusion modeling is extremely challenging due to costly data construction and the high-dimensional nature of jointly representing 3D shape, appearance, and motion. We address these challenges by introducing a Direct 4DMesh-to-GS Variation Field VAE that directly encodes canonical Gaussian Splats (GS) and their temporal variations from 3D animation data without per-instance fitting, and compresses high-dimensional animations into a compact latent space. Building upon this efficient representation, we train a Gaussian Variation Field diffusion model with temporal-aware Diffusion Transformer conditioned on input videos and canonical GS. Trained on carefully-curated animatable 3D objects from the Objaverse dataset, our model demonstrates superior generation quality compared to existing methods. It also exhibits remarkable generalization to in-the-wild video inputs despite being trained exclusively on synthetic data, paving the way for generating high-quality animated 3D content. ## Installation and Quick Start For detailed installation instructions and how to run a minimal inference example, please refer to the [GitHub repository](https://github.com/ForeverFancy/GVFDiffusion). ```bash # Clone the repository git clone https://github.com/ForeverFancy/GVFDiffusion.git cd GVFDiffusion # Setup environment and dependencies . ./setup.sh --new-env --basic --xformers --flash-attn --diffoctreerast --spconv --mipgaussian --kaolin --nvdiffrast # Run a minimal inference example accelerate launch --num_processes 1 inference_dpm_latent.py --batch_size 1 --exp_name /path/to/your/output --config configs/diffusion.yml --start_idx 0 --end_idx 2 --txt_file ./assets/in_the_wild.txt --use_fp16 --num_samples 2 --adaptive --data_dir ./assets/ --num_timesteps 32 --download_assets --in_the_wild ``` ## Citation If you find the work useful, please consider citing: ```bibtex @article{zhang2025gaussian, title={Gaussian Variation Field Diffusion for High-fidelity Video-to-4D Synthesis}, author={Zhang, Bowen and Xu, Sicheng and Wang, Chuxin and Yang, Jiaolong and Zhao, Feng and Chen, Dong and Guo, Baining}, journal={arXiv preprint arXiv:2507.23785}, year={2025} } ```