File size: 4,158 Bytes
dec6d5d
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
pragma solidity ^0.4.24;
contract BREBuy {
    

    struct ContractParam {
        uint32  totalSize ; 
        uint256 singlePrice;   
        uint8  pumpRate;
        bool hasChange;
    }
    
    address owner = 0x0;
    uint32  gameIndex = 0;
    uint256 totalPrice= 0;
    ContractParam public setConfig;
    ContractParam public curConfig;
    
    address[] public addressArray = new address[](0);
    
    
   event  addPlayerEvent(uint32,address);
    event GameOverEvent(uint32,uint32,uint256,uint8,address,uint );
    
     
    constructor ( uint32 _totalSize,
                  uint256 _singlePrice
    )  public payable  {
        owner = msg.sender;
        setConfig = ContractParam(_totalSize,_singlePrice * 1 finney ,5,false);
        curConfig = ContractParam(_totalSize,_singlePrice * 1 finney ,5,false);
        startNewGame();
    }

    modifier onlyOwner {
        require(msg.sender == owner);
        _;
    }

    function transferOwnership(address newOwner) onlyOwner public {
        if (newOwner != address(0)) {
            owner = newOwner;
        }
    }
    
    function changeConfig( uint32 _totalSize,uint256 _singlePrice,uint8 _pumpRate) onlyOwner public payable {
    
        curConfig.hasChange = true;
        if(setConfig.totalSize != _totalSize) {
            setConfig.totalSize = _totalSize;
        }
        if(setConfig.pumpRate  != _pumpRate){
            setConfig.pumpRate  = _pumpRate;
        }
        if(setConfig.singlePrice != _singlePrice * 1 finney){
            setConfig.singlePrice = _singlePrice * 1 finney;
        }
    }
    
    function startNewGame() private {
        
        gameIndex++;
        if(curConfig.hasChange) {
            if(curConfig.totalSize   != setConfig.totalSize) {
                curConfig.totalSize   = setConfig.totalSize;
            }
            if(curConfig.singlePrice != setConfig.singlePrice){
               curConfig.singlePrice = setConfig.singlePrice; 
            }
            if( curConfig.pumpRate    != setConfig.pumpRate) {
                curConfig.pumpRate    = setConfig.pumpRate;
            }
            curConfig.hasChange = false;
        }
        addressArray.length=0;
    }
    
    
    function addPlayer() public payable {
      
        require(msg.value == curConfig.singlePrice);
        totalPrice = totalPrice + msg.value;
        addressArray.push(msg.sender);
       
        emit addPlayerEvent(gameIndex,msg.sender);
        if(addressArray.length >= curConfig.totalSize) {
            gameResult();
            startNewGame();
        }
    }
    
    function getGameInfo() public view returns  (uint256,uint32,uint256,uint8,address[],uint256)  {
        return (gameIndex,
                curConfig.totalSize,
                curConfig.singlePrice,
                curConfig.pumpRate,
                addressArray,
                totalPrice);
    }
    
    function getSelfCount() private view returns (uint32) {
        uint32 count = 0;
        for(uint i = 0; i < addressArray.length; i++) {
            if(msg.sender == addressArray[i]) {
                count++;
            }
        }
        return count;
    }
    
    function gameResult() private {
            
      uint index  = getRamdon();
      address lastAddress = addressArray[index];
      uint totalBalace = address(this).balance;
      uint giveToOwn   = totalBalace * curConfig.pumpRate / 100;
      uint giveToActor = totalBalace - giveToOwn;
      owner.transfer(giveToOwn);
      lastAddress.transfer(giveToActor);
      emit GameOverEvent(
                    gameIndex,
                    curConfig.totalSize,
                    curConfig.singlePrice,
                    curConfig.pumpRate,
                    lastAddress,
                    now);
    }
    
    function getRamdon() private view returns (uint) {
      bytes32 ramdon = keccak256(abi.encodePacked(ramdon,now,blockhash(block.number-1)));
      for(uint i = 0; i < addressArray.length; i++) {
            ramdon = keccak256(abi.encodePacked(ramdon,now, addressArray[i]));
      }
      uint index  = uint(ramdon) % addressArray.length;
      return index;
    }
}