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pragma solidity ^0.4.24; |
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contract BREBuy { |
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struct ContractParam { |
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uint32 totalSize ; |
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uint256 singlePrice; |
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uint8 pumpRate; |
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bool hasChange; |
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} |
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address owner = 0x0; |
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uint32 gameIndex = 0; |
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uint256 totalPrice= 0; |
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bool isLock = false; |
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ContractParam public setConfig; |
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ContractParam public curConfig; |
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address[] public addressArray = new address[](0); |
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event openLockEvent(); |
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event addPlayerEvent(uint32 gameIndex,address player); |
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event gameOverEvent(uint32 gameIndex,uint32 totalSize,uint256 singlePrice,uint8 pumpRate,address winAddr,uint overTime); |
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event stopGameEvent(uint totalBalace,uint totalSize,uint price); |
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constructor ( uint32 _totalSize, |
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uint256 _singlePrice |
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) public { |
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owner = msg.sender; |
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setConfig = ContractParam(_totalSize,_singlePrice * 1 finney ,5,false); |
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curConfig = ContractParam(_totalSize,_singlePrice * 1 finney ,5,false); |
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startNewGame(); |
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} |
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modifier onlyOwner { |
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require(msg.sender == owner,"only owner can call this function"); |
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_; |
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} |
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modifier notLock { |
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require(isLock == false,"contract current is lock status"); |
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_; |
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} |
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function isNotContract(address addr) private view returns (bool) { |
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uint size; |
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assembly { size := extcodesize(addr) } |
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return size <= 0; |
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} |
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function updateLock(bool b) onlyOwner public { |
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require(isLock != b," updateLock new status == old status"); |
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isLock = b; |
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if(isLock) { |
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stopGame(); |
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}else{ |
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startNewGame(); |
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emit openLockEvent(); |
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} |
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} |
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function stopGame() onlyOwner private { |
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if(addressArray.length <= 0) { |
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return; |
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} |
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uint totalBalace = address(this).balance; |
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uint price = totalBalace / addressArray.length; |
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for(uint i = 0; i < addressArray.length; i++) { |
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address curPlayer = addressArray[i]; |
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curPlayer.transfer(price); |
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} |
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emit stopGameEvent(totalBalace,addressArray.length,price); |
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addressArray.length=0; |
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} |
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function transferOwnership(address newOwner) onlyOwner public { |
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if (newOwner != address(0)) { |
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owner = newOwner; |
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} |
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} |
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function changeConfig( uint32 _totalSize,uint256 _singlePrice,uint8 _pumpRate) onlyOwner public payable { |
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curConfig.hasChange = true; |
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if(setConfig.totalSize != _totalSize) { |
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setConfig.totalSize = _totalSize; |
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} |
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if(setConfig.pumpRate != _pumpRate){ |
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setConfig.pumpRate = _pumpRate; |
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} |
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if(setConfig.singlePrice != _singlePrice * 1 finney){ |
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setConfig.singlePrice = _singlePrice * 1 finney; |
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} |
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} |
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function startNewGame() private { |
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gameIndex++; |
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if(curConfig.hasChange) { |
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if(curConfig.totalSize != setConfig.totalSize) { |
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curConfig.totalSize = setConfig.totalSize; |
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} |
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if(curConfig.singlePrice != setConfig.singlePrice){ |
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curConfig.singlePrice = setConfig.singlePrice; |
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} |
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if( curConfig.pumpRate != setConfig.pumpRate) { |
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curConfig.pumpRate = setConfig.pumpRate; |
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} |
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curConfig.hasChange = false; |
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} |
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addressArray.length=0; |
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} |
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function getGameInfo() public view returns (uint256,uint32,uint256,uint8,address[],uint256,bool) { |
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return (gameIndex, |
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curConfig.totalSize, |
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curConfig.singlePrice, |
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curConfig.pumpRate, |
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addressArray, |
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totalPrice, |
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isLock); |
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} |
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function gameResult() private { |
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uint index = getRamdon(); |
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address lastAddress = addressArray[index]; |
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uint totalBalace = address(this).balance; |
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uint giveToOwn = totalBalace * curConfig.pumpRate / 100; |
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uint giveToActor = totalBalace - giveToOwn; |
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owner.transfer(giveToOwn); |
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lastAddress.transfer(giveToActor); |
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emit gameOverEvent( |
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gameIndex, |
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curConfig.totalSize, |
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curConfig.singlePrice, |
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curConfig.pumpRate, |
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lastAddress, |
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now); |
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} |
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function getRamdon() private view returns (uint) { |
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bytes32 ramdon = keccak256(abi.encodePacked(ramdon,now,blockhash(block.number-1))); |
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for(uint i = 0; i < addressArray.length; i++) { |
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ramdon = keccak256(abi.encodePacked(ramdon,now, addressArray[i])); |
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} |
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uint index = uint(ramdon) % addressArray.length; |
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return index; |
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} |
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function() notLock payable public{ |
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require(isNotContract(msg.sender),"Contract not call addPlayer"); |
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require(msg.value == curConfig.singlePrice,"msg.value error"); |
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totalPrice = totalPrice + msg.value; |
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addressArray.push(msg.sender); |
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emit addPlayerEvent(gameIndex,msg.sender); |
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if(addressArray.length >= curConfig.totalSize) { |
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gameResult(); |
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startNewGame(); |
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} |
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} |
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} |