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import { createContext, useEffect, useRef, useState } from "react"; |
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import { songsData } from "../assets/assets"; |
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export const PlayerContext = createContext(); |
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const PlayerContextProvider = (props) => { |
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const audioRef = useRef(); |
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const seekBg = useRef(); |
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const seekBar = useRef(); |
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const [track, setTrack] = useState(songsData[0]); |
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const [playStatus, setPlayStatus] = useState(false); |
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const [time, setTime] = useState({ |
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currentTime: { |
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second: 0, |
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minute: 0, |
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}, |
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totalTime: { |
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second: 0, |
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minute: 0, |
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}, |
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}); |
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const play = () => { |
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audioRef.current.play(); |
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setPlayStatus(true); |
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} |
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const pause = () => { |
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audioRef.current.pause(); |
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setPlayStatus(false); |
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} |
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const playWithId = async (id)=>{ |
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await setTrack(songsData[id]); |
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await audioRef.current.play(); |
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setPlayStatus(true); |
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} |
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const previous = async ()=> { |
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if (track.id>0) { |
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await setTrack(songsData[track.id-1]); |
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await audioRef.current.play(); |
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setPlayStatus(true); |
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} |
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} |
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const next = async ()=> { |
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if (track.id< songsData.length-1) { |
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await setTrack(songsData[track.id+1]); |
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await audioRef.current.play(); |
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setPlayStatus(true); |
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} |
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} |
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const seekSong = async(e) => { |
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audioRef.current.currentTime = ((e.nativeEvent.offsetX / seekBg.current.offsetWidth))* audioRef.current.duration; |
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} |
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useEffect(()=>{ |
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setTimeout(() => { |
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audioRef.current.ontimeupdate = ()=> { |
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seekBar.current.style.width = (Math.floor(audioRef.current.currentTime/audioRef.current.duration*100))+"%"; |
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setTime({ |
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currentTime: { |
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second: Math.floor(audioRef.current.currentTime % 60), |
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minute: Math.floor(audioRef.current.currentTime / 60), |
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}, |
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totalTime: { |
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second: Math.floor(audioRef.current.duration % 60), |
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minute: Math.floor(audioRef.current.duration / 60), |
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}, |
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}) |
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} |
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}, 1000); |
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},[audioRef]) |
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const contextValue = { |
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audioRef, |
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seekBg, |
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seekBar, |
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track,setTrack, |
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playStatus,setPlayStatus, |
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time,setTime, |
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play,pause, |
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playWithId, |
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previous, |
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next, |
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seekSong |
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}; |
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return ( |
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<PlayerContext.Provider value={contextValue}> |
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{props.children} |
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</PlayerContext.Provider> |
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); |
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}; |
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export default PlayerContextProvider; |
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