package nfymsg // State represents the current state of an outgoing message. type State int // IsOK returns true if the message has passed successfully to a remote system (StateSending, StateSent, StateDelivered, or StateRead). func (s State) IsOK() bool { return s == StateSending || s == StateSent || s == StateDelivered || s == StateRead } const ( // StateUnknown is returned when the message has not yet been sent. StateUnknown State = iota // StateSending should be specified when a message is sending but has not been sent. // This includes things like remotely queued, ringing, or in-progress calls. StateSending // StatePending indicates a message waiting to be sent. StatePending // StateSent means the message has been sent completely, but may not // have been delivered (or delivery confirmation is not supported.). For // example, an SMS on the carrier network (but not device) or a voice call // that rang but got `no-answer`. StateSent // StateDelivered means the message is completed and was received // by the end device. SMS delivery confirmation, or a voice call was // completed (including if it was voice mail). StateDelivered // StateRead means the message was read by the recipient. StateRead // StateFailedTemp should be set when a message was not sent (no SMS or ringing phone) // but a subsequent try later may succeed. (e.g. voice call with busy signal). StateFailedTemp // StateFailedPerm should be set when a message was not sent (no SMS or ringing phone) // but a subsequent attempt will not be expected to succeed. For messages that fail due to // invalid config, they should set this state, as without manual intervention, a retry // will also fail. StateFailedPerm // StateBundled indicates that the message has been bundled into another message. StateBundled )