package main import ( "errors" "io" "os" "os/exec" "strings" "sync" "syscall" "time" "github.com/creack/pty/v2" "github.com/fatih/color" ) type Process struct { Task p io.Writer cmd *exec.Cmd pty *os.File state chan ProcessState result bool exited chan struct{} } type ProcessState int const ( ProcessStateIdle ProcessState = iota ProcessStateStarting ProcessStateRunning ProcessStateStopping ProcessStateKilling ProcessStateRestarting ProcessStateExited ) var colors = []color.Attribute{ color.FgGreen, color.FgYellow, color.FgBlue, color.FgMagenta, color.FgCyan, color.FgRed, color.FgHiGreen, color.FgHiYellow, color.FgHiBlue, color.FgHiMagenta, color.FgHiCyan, color.FgHiRed, } var colorIndex int var pColors = make(map[string]color.Attribute) func coloredName(pName string) string { logMx.Lock() defer logMx.Unlock() c, ok := pColors[pName] if !ok { c = colors[colorIndex%len(colors)] colorIndex++ pColors[pName] = c } return color.New(color.Reset, c).Sprint(pName) } func NewProcess(t Task, padding int) *Process { pName := t.Name + strings.Repeat(" ", padding-len(t.Name)) pName = coloredName(pName) stateCh := make(chan ProcessState, 1) stateCh <- ProcessStateIdle return &Process{ Task: t, p: NewPrefixer(os.Stdout, pName), state: stateCh, exited: make(chan struct{}), } } var _ ProcessRunner = (*Process)(nil) var logMx sync.Mutex func (p *Process) logError(err error) { logMx.Lock() defer logMx.Unlock() _, _ = color.New(color.Reset, color.FgRed).Fprintln(p.p, err.Error()) } func (p *Process) logAction(s string) { logMx.Lock() defer logMx.Unlock() _, _ = color.New(color.Reset, color.Bold).Fprintln(p.p, s) } func (p *Process) Stop() { s := <-p.state if s != ProcessStateRunning { // nothing to do p.state <- s return } p.logAction("Stopping...") go p.gracefulTerm() p.state <- ProcessStateStopping t := time.NewTimer(time.Second) defer t.Stop() select { case <-p.exited: case <-t.C: p.Kill() } } func (p *Process) gracefulTerm() { if p.pty != nil { // Since this could be called after the process exits, we can ignore the error. _, _ = io.WriteString(p.pty, "\x03") time.Sleep(100 * time.Millisecond) _, _ = io.WriteString(p.pty, "\x03") return } // The process may have already terminated and we can ignore the error. _ = p.cmd.Process.Signal(os.Interrupt) } func (p *Process) Kill() { s := <-p.state switch s { case ProcessStateStopping, ProcessStateRunning: default: return } p.logAction("Killing...") // The process may have already terminated and we can ignore the error. _ = p.cmd.Process.Kill() p.state <- ProcessStateKilling <-p.exited } func (p *Process) run() error { p.cmd = exec.Command("sh", "-ce", p.Command) ptty, tty, err := pty.Open() if err == nil { p.pty = ptty p.cmd.SysProcAttr = &syscall.SysProcAttr{ Setctty: true, Setsid: true, Ctty: 3, } p.cmd.ExtraFiles = []*os.File{tty} p.cmd.Stdout = tty p.cmd.Stderr = tty p.cmd.Stdin = tty err = p.cmd.Start() if err == nil { go p.copyIO(p.p, p.pty) } else { p.pty.Close() } } else if errors.Is(err, pty.ErrUnsupported) { p.pty = nil p.cmd.Stdout = p.p p.cmd.Stderr = p.p err = p.cmd.Start() } if err != nil { return err } go func() { err := p.cmd.Wait() <-p.state p.result = err == nil p.logAction("Exited.") if err != nil { p.logError(err) } close(p.exited) p.state <- ProcessStateExited }() return nil } func (p *Process) Start() { s := <-p.state if s != ProcessStateIdle { p.state <- s return } p.logAction("Starting...") err := p.run() if err != nil { p.logError(err) close(p.exited) p.state <- ProcessStateExited return } p.state <- ProcessStateRunning } func (p *Process) Wait() bool { <-p.exited return p.result && p.OneShot } func (p *Process) Done() bool { select { case <-p.exited: return true default: return false } } func (p *Process) copyIO(dst io.Writer, src io.Reader) { _, err := io.Copy(dst, src) if err != nil { p.logError(err) } }