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package battleship.Networking; | |
import battleship.DataPackage.Data; | |
import battleship.DataPackage.DataConverter; | |
import battleship.Logic.GameLogic; | |
import java.net.*; | |
import java.io.*; | |
import java.util.Enumeration; | |
import java.util.Vector; | |
import java.util.List; | |
import java.util.logging.Level; | |
import java.util.logging.Logger; | |
public class Server implements Runnable { | |
private ServerSocket sSocket = null; | |
private GameLogic gameLogic; | |
private int clientID = 0; | |
private List<String>[] queueArray; | |
private boolean close = false; | |
public void addMessageToQueue(String message, int ID) { | |
if (ID != -1) { | |
queueArray[ID].add(message); | |
} | |
} | |
public void close(){ | |
close = true; | |
try { | |
sSocket.close(); | |
} catch (IOException ex) { | |
Logger.getLogger(Server.class.getName()).log(Level.SEVERE, null, ex); | |
} | |
} | |
public Server(int port) { | |
try { | |
queueArray = new Vector[2]; | |
for (int i = 0; i < 2; ++i) { | |
queueArray[i] = new Vector<>(); | |
} | |
sSocket = new ServerSocket(port); | |
gameLogic = new GameLogic(); | |
Thread threadQueuePoll = new Thread(() -> { | |
while (!close) { | |
try { | |
Thread.sleep(10); | |
while (!gameLogic.messageQueue.isEmpty()) { | |
String BroadcastMessage = gameLogic.messageQueue.get(0); | |
gameLogic.messageQueue.remove(0); | |
if (BroadcastMessage != null) { | |
Data decoded = DataConverter.decode(BroadcastMessage); | |
int recipient = decoded.getRecipientID(); | |
addMessageToQueue(BroadcastMessage, recipient); | |
} | |
} | |
} catch (InterruptedException ex) { | |
Logger.getLogger(Server.class.getName()).log(Level.SEVERE, null, ex); | |
} | |
} | |
}); | |
threadQueuePoll.start(); | |
} catch (IOException ex) { | |
System.out.println(ex.getMessage()); | |
} | |
} | |
private void ServeClient() { | |
Thread thread = new Thread(() -> { | |
while (!close) { | |
try { | |
Socket socket = sSocket.accept(); | |
BufferedReader bfr = new BufferedReader(new InputStreamReader(socket.getInputStream())); | |
BufferedWriter bfw = new BufferedWriter(new OutputStreamWriter(socket.getOutputStream())); | |
if (bfr.readLine().equals("PING")){ | |
socket.close(); | |
continue; | |
} | |
Integer ID = clientID++; | |
System.out.println("Someone joined the server with ID: " + ID); | |
int otherQueueID = (ID == 0) ? 1 : 0; | |
int ownQueueID = (ID == 0) ? 0 : 1; | |
addMessageToQueue(ID + "$ConnectionData$$" + ((ID.equals(0)) ? 1 : 0), otherQueueID); | |
bfw.write(ID.toString()); | |
bfw.newLine(); | |
bfw.flush(); | |
Thread threadReader = new Thread(() -> { | |
while (!close) { | |
try { | |
String inMsg = bfr.readLine(); | |
if (inMsg != null) { | |
if (inMsg.equals("$DisconnectData$$-1")){ | |
int recipient = (ID == 0) ? 1 : 0; | |
inMsg = "-1$ChatData$The other player has left the game.$" + recipient; | |
} | |
gameLogic.processMessage(DataConverter.decode(inMsg)); | |
} | |
} catch (IOException ex) { | |
System.out.println(ex.getMessage()); | |
break; | |
} | |
} | |
}); | |
threadReader.start(); | |
while (!close) { | |
Thread.sleep(10); | |
while (!queueArray[ownQueueID].isEmpty()) { | |
String message = queueArray[ownQueueID].get(0); | |
queueArray[ownQueueID].remove(0); | |
bfw.write(message); | |
bfw.newLine(); | |
bfw.flush(); | |
} | |
} | |
} catch (IOException ex) { | |
System.out.println("Player disconnected"); | |
--clientID; | |
} catch (InterruptedException ex) { | |
Logger.getLogger(Server.class.getName()).log(Level.SEVERE, null, ex); | |
} | |
} | |
}); | |
thread.start(); | |
} | |
public static String getLocalIP() { | |
try { | |
Enumeration e = NetworkInterface.getNetworkInterfaces(); | |
while (e.hasMoreElements()) { | |
NetworkInterface n = (NetworkInterface) e.nextElement(); | |
Enumeration ee = n.getInetAddresses(); | |
while (ee.hasMoreElements()) { | |
InetAddress i = (InetAddress) ee.nextElement(); | |
if (i.getHostAddress().split("\\.")[0].equals("192")) { | |
return i.getHostAddress(); | |
} | |
} | |
} | |
} catch (SocketException ex) { | |
Logger.getLogger(Server.class.getName()).log(Level.SEVERE, null, ex); | |
} | |
return "NO LOCAL IP FOUND"; | |
} | |
public static boolean isServerAvailable(String ip, int port){ | |
boolean isAvailable; | |
try { | |
Socket socket = new Socket(); | |
socket.connect(new InetSocketAddress(ip, port), 1000); | |
isAvailable = true; | |
BufferedWriter bfw = new BufferedWriter(new OutputStreamWriter(socket.getOutputStream())); | |
bfw.write("PING"); | |
bfw.newLine(); | |
bfw.flush(); | |
socket.close(); | |
} | |
catch (IOException ex) { | |
isAvailable = false; | |
} | |
return isAvailable; | |
} | |
public void run() { | |
ServeClient(); | |
ServeClient(); | |
ServeClient(); | |
System.out.println(getLocalIP()); | |
} | |
} | |