nl: override to inject . concode_field_sep ISemanticEvent[] _selection concode_elem_sep IEventSequenceCommandFactory _commandFactory concode_elem_sep ISemanticEvent[] EMPTY_SELECTION concode_elem_sep List _listeners concode_elem_sep IEventSequence _sequence concode_elem_sep ActionProvider _actionProvider concode_field_sep List getListeners concode_elem_sep void select concode_elem_sep void sessionStarted concode_elem_sep IAction[] getActions concode_elem_sep void clickDelete concode_elem_sep IEventSequence remove concode_elem_sep ICommandStack getCommandStack concode_elem_sep ISemanticEvent[] getEvents concode_elem_sep boolean canUndo concode_elem_sep IEventSequence removeAll concode_elem_sep IEventSequence removeAll concode_elem_sep void undo concode_elem_sep void addListener concode_elem_sep IEventGroup group concode_elem_sep IEventSequence add concode_elem_sep IEventSequence add concode_elem_sep void sessionEnded concode_elem_sep EventSequenceCommandFactory createCommandFactory concode_elem_sep boolean isEmpty concode_elem_sep boolean hasSelection concode_elem_sep ActionProvider getActionProvider concode_elem_sep void removeListener concode_elem_sep IEventSequenceCommandFactory getCommandFactory concode_elem_sep ActionProvider createActionProvider concode_elem_sep ISemanticEvent[] getSelection concode_elem_sep void setSelection concode_elem_sep IEventSequence addAll concode_elem_sep IEventSequence getSequence concode_elem_sep void exec concode_elem_sep void changed
code: SequenceCommandLabelProvider function ( ) { return new SequenceCommandLabelProvider ( ) ; }