nl: converts an element representing a location into a location object . concode_field_sep InputStreamGetter input concode_elem_sep boolean isValid concode_elem_sep Difficulty puzzleDifficulty concode_elem_sep int puzzleSize concode_field_sep boolean matchesSchema concode_elem_sep KenKenPuzzle buildPuzzle concode_elem_sep int getPuzzleSize concode_elem_sep boolean isValid concode_elem_sep Schema compileSchema concode_elem_sep KenKenPuzzle getKenKenPuzzle concode_elem_sep Grid parseGrid concode_elem_sep Difficulty getPuzzleDifficulty concode_elem_sep int getSize concode_elem_sep void setLoaderInfo concode_elem_sep Element getSolutionBoardElement concode_elem_sep Cage parseCage concode_elem_sep int getDifficulty
code: Location function ( Element arg0 ) { int loc0 = Integer . parseInt ( arg0 . getAttribute ( "srini_string" ) ) ; char loc1 = arg0 . getAttribute ( "srini_string" ) . charAt ( 0 ) ; return new Location ( loc0 , loc1 ) ; }