nl: called by the default implementation of #writemap to get the sizeof a map . the default implementation is for map . concode_field_sep GenericData data concode_elem_sep Schema root concode_field_sep NullPointerException npe concode_elem_sep void writeWithoutConversion concode_elem_sep Iterator<? extends Object> getArrayElements concode_elem_sep void writeFixed concode_elem_sep void writeEnum concode_elem_sep Object convert concode_elem_sep void writeField concode_elem_sep void error concode_elem_sep void writeMap concode_elem_sep void setSchema concode_elem_sep void writeRecord concode_elem_sep void writeBytes concode_elem_sep void writeArray concode_elem_sep Iterable<Map.Entry<Object,Object>> getMapEntries concode_elem_sep int resolveUnion concode_elem_sep long getArraySize concode_elem_sep void write concode_elem_sep void write concode_elem_sep void writeString concode_elem_sep void writeString concode_elem_sep GenericData getData
code: int function ( Object arg0 ) { return ( ( Map ) arg0 ) . size ( ) ; }