nl: getter for the right margin . concode_field_sep Rectangle2D.Float textRectangle concode_field_sep void renderImage concode_elem_sep float getHeight concode_elem_sep float getLlx concode_elem_sep float getLly concode_elem_sep float getWidth concode_elem_sep void beginTextBlock concode_elem_sep void endTextBlock concode_elem_sep float getUry concode_elem_sep void renderText
code: float function ( ) { return textRectangle . x + textRectangle . width ; }