nl: called when an event is done busying up the ui thread . concode_field_sep int eventDepth concode_elem_sep GraphModel graphModel concode_elem_sep Timer warmDownTimer concode_elem_sep int TICK_TIME concode_elem_sep double blockedTimeInWindow concode_elem_sep double[] weights concode_elem_sep double WINDOW_SLIDE_INCREMENT concode_elem_sep double weightedUtilizationPercent concode_elem_sep double WINDOW_WIDTH concode_elem_sep double maxUtilization concode_elem_sep double[] windowHistory concode_elem_sep double currentWindowStart concode_elem_sep double currentMarker concode_elem_sep double scaledWeightedUtilization concode_field_sep void updateWeightedUtilization concode_elem_sep double calculateCurrentUtilization concode_elem_sep double getThreadUtilization concode_elem_sep void enterBlocking concode_elem_sep void slideWindowTo concode_elem_sep void run concode_elem_sep double dotProduct
code: void function ( double arg0 ) { assert ( currentWindowStart >= 0 ) ; slideWindowTo ( arg0 ) ; blockedTimeInWindow = arg0 - currentMarker ; currentMarker = arg0 ; eventDepth -- ; warmDownTimer . schedule ( TICK_TIME ) ; }