nl: generates a random 8 x 8 simpleboard . concode_field_sep PlaceHolder placeHolder concode_field_sep void main concode_elem_sep void initTable
code: SimpleBoard function ( ) { SimpleBoard loc0 = new SimpleBoard ( ) ; for ( int loc1 = 0 ; loc1 < 8 ; loc1 ++ ) { for ( int loc2 = 0 ; loc2 < 8 ; loc2 ++ ) { double loc3 = Math . random ( ) * 12 ; int loc4 = ( int ) loc3 ; loc0 . setElementAt ( loc2 , loc1 , loc4 ) ; } } return loc0 ; }