File size: 1,044 Bytes
d6bec95 b7604b3 d6bec95 7380191 ba00600 d6bec95 d0bb73f 280fc8e ba00600 d0bb73f 280fc8e d6bec95 5d98c1d |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 |
---
license: apache-2.0
tags:
- code
size_categories:
- 100K<n<1M
pretty_name: Unreal Engine 5 C++ API
---
# Dataset Card for unreal-engine-5-code-split
Using the [unreal-engine-5-code](https://huggingface.co/datasets/AdamCodd/unreal-engine-5-code) hf dataset by AdamCodd, I split the data into smaller chunks for RAG systems
## Dataset Details
### Dataset Description
Branches
**`main`**:
- Dataset is split/chunked by engine module (no max chunk size)
**`chunked-8k`**:
- Data is first split by module `{module_name}.jsonl` if ≤ 8000 tokens.
- If a module is ≥ 8000 tokens then it's further split by header name `{module_name}_{header_name}.jsonl`
- If a header is ≥ 8000 tokens then it's incrementally split `{module_name}_{header_name}_{chunk_number}.jsonl`
- All markdown URI syntax (`[Link](Link/Address)`) has been removed, leaving just the relevant `Link` text to preserve the data
### Dataset Sources
- **Forked from:** [unreal-engine-5-code by AdamCodd](https://huggingface.co/datasets/AdamCodd/unreal-engine-5-code) |