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const Cast = require('../../util/cast'); |
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const Clone = require('../../util/clone'); |
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class Seperator { |
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static _createArrayOfLength(length, item) { |
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length = Cast.toNumber(length); |
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if (length <= 0) return []; |
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if (!isFinite(length)) return []; |
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const newArray = Array.from(Array(length).keys()).map(() => { |
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return item; |
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}); |
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return Clone.simple(newArray); |
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} |
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static _validateUnsignedInteger(int) { |
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int = Cast.toNumber(int); |
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if (int < 0) int = 0; |
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if (!isFinite(int)) int = 0; |
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return Math.round(int); |
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} |
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static _splitNumber(num) { |
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const number = Math.round(Cast.toNumber(num)); |
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if (number === 0) return [0, 0]; |
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if (!isFinite(number)) return [0, 0]; |
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return [ |
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Math.ceil(number / 2), |
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Math.floor(number / 2) |
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]; |
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} |
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static marginGrid(grid, amount) { |
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amount = Seperator._validateUnsignedInteger(amount); |
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const newGrid = Clone.simple(grid); |
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const gridLength = Seperator._validateUnsignedInteger(newGrid[0] ? newGrid[0].length : 0); |
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const fillerRow = Seperator._createArrayOfLength(gridLength, 0); |
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for (let i = 0; i < amount; i++) { |
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const first = Clone.simple(fillerRow); |
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const last = Clone.simple(fillerRow); |
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newGrid.unshift(first); |
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newGrid.push(last); |
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} |
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for (const row of newGrid) { |
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for (let i = 0; i < amount; i++) { |
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row.unshift(0); |
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row.push(0); |
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} |
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} |
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return newGrid; |
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} |
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static padGrid(grid, width, height) { |
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const reasonableW = Math.max(0, Cast.toNumber(width) - 1); |
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const reasonableH = Math.max(0, Cast.toNumber(height) - 1); |
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const splitW = Seperator._splitNumber(reasonableW); |
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const splitH = Seperator._splitNumber(reasonableH); |
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const originalGrid = Clone.simple(grid); |
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const newGrid = Clone.simple(grid); |
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const idx = { |
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row: 0, |
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tile: 0 |
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} |
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for (const row of newGrid) { |
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for (const _ of row) { |
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if (originalGrid[idx.row][idx.tile] <= 0) { |
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idx.tile++; |
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continue; |
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} |
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for (let i = 0; i < splitW[0]; i++) { |
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const nextTile = idx.tile + (i + 1); |
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if (typeof row[nextTile] !== 'number') continue; |
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row[nextTile] = 1; |
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} |
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for (let i = 0; i < splitW[1]; i++) { |
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const nextTile = idx.tile - (i + 1); |
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if (typeof row[nextTile] !== 'number') continue; |
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row[nextTile] = 1; |
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} |
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for (let i = 0; i < splitH[0]; i++) { |
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const nextRow = idx.row - (i + 1); |
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if (!originalGrid[nextRow]) continue; |
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const foundRow = newGrid[nextRow]; |
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foundRow[idx.tile] = 1; |
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} |
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for (let i = 0; i < splitH[1]; i++) { |
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const nextRow = idx.row + (i + 1); |
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if (!originalGrid[nextRow]) continue; |
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const foundRow = newGrid[nextRow]; |
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foundRow[idx.tile] = 1; |
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} |
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for (let i = 0; i < 2; i++) { |
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const isBottom = i === 1; |
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for (let j = 0; j < splitH[isBottom ? 1 : 0]; j++) { |
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let nextRow = idx.row - (j + 1); |
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if (isBottom) nextRow = idx.row + (j + 1); |
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if (!originalGrid[nextRow]) continue; |
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const foundRow = newGrid[nextRow]; |
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for (let k = 0; k < 2; k++) { |
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const isLeft = k === 1; |
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for (let l = 0; l < splitW[isLeft ? 1 : 0]; l++) { |
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let nextTile = idx.tile + (l + 1); |
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if (isLeft) nextTile = idx.tile - (l + 1); |
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if (typeof foundRow[nextTile] !== 'number') continue; |
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foundRow[nextTile] = 1; |
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} |
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} |
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} |
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} |
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idx.tile++; |
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} |
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idx.row++; |
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idx.tile = 0; |
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} |
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return newGrid; |
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} |
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} |
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module.exports = Seperator; |