Datasets:

Formats:
parquet
Languages:
English
DOI:
Libraries:
Datasets
Dask
License:
daniel-treble commited on
Commit
ffc6ab6
·
verified ·
1 Parent(s): 8ee2289

Update README.md

Browse files
Files changed (1) hide show
  1. README.md +28 -0
README.md CHANGED
@@ -189,6 +189,34 @@ plt.legend()
189
  plt.show()
190
  ```
191
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
192
  ## Dataset Details
193
  The dataset contains three subsets:
194
  - **Treble10-RIR-mono**: This subset contains mono room impulse responses (RIRs). In each room, RIRs are available between 5 sound sources and several receivers. The receivers are placed along horizontal receiver grids with 0.5 m resolution at three heights (0.5 m, 1.0 m, 1.5 m). The validity of all source and receiver positions is checked to ensure that none of them intersects with the room geometry or furniture.
 
189
  plt.show()
190
  ```
191
 
192
+ ## Example: Read a HOA8 RIR from Treble10
193
+ ```python
194
+ from datasets import load_dataset, Audio
195
+ import io, soundfile as sf
196
+
197
+ # Load dataset in streaming mode
198
+ ds = load_dataset("treble-technologies/Treble10-RIR", split="rir_hoa8", streaming=True)
199
+
200
+ # Disable automatic decoding (we'll do it manually)
201
+ ds = ds.cast_column("audio", Audio(decode=False))
202
+
203
+ # Get one sample from the iterator
204
+ sample = next(iter(ds))
205
+
206
+ # Fetch raw audio bytes
207
+ audio_bytes = sample["audio"]["bytes"]
208
+
209
+ # Some older datasets may not have "bytes", so fall back to reading from the file
210
+ if audio_bytes is None:
211
+ # Use huggingface's file object directly
212
+ with sample["audio"]["path"].open("rb") as f:
213
+ audio_bytes = f.read()
214
+
215
+ # Decode the HOA audio directly from memory
216
+ rir_hoa, sr = sf.read(io.BytesIO(audio_bytes))
217
+ print(f"Loaded HOA RIR: shape={rir_hoa.shape}, sr={sr}")
218
+ ```
219
+
220
  ## Dataset Details
221
  The dataset contains three subsets:
222
  - **Treble10-RIR-mono**: This subset contains mono room impulse responses (RIRs). In each room, RIRs are available between 5 sound sources and several receivers. The receivers are placed along horizontal receiver grids with 0.5 m resolution at three heights (0.5 m, 1.0 m, 1.5 m). The validity of all source and receiver positions is checked to ensure that none of them intersects with the room geometry or furniture.