Qwen3-ST-TNG-DS9-Voyager-Unhinged-6B-qx86-hi-mlx

...entering the Holodeck

Leonardo, we need to write the following app.

We need an Agnostic Agent, written in Haskell, to outsource HTTP and FILE operations from a Postgres Orchestrator. The Agent should stay completely Agnostic, so it can be used anywhere on the ship. It should have a Klingon/Vulcan CLI as well, for bridge operations

qx86-hi > think: Okay, the user wants me to create an Agnostic Agent written in Haskell that works with a Postgres Orchestrator. They need it to handle HTTP and FILE operations while staying completely agnostic, plus include a Klingon/Vulcan CLI for bridge use.

... The Klingon/Vulcan CLI request is fun - I'll need to do some linguistic research here. From memory, Klingon has noun-verb-object structure while Vulcan is more logical with complex sentences. Maybe I can build a CLI that supports both by having bilingual commands? Like "Klingon: barq jow" vs "Vulcan: translocate object to location...".

... The CLI layer needs special attention. Maybe create two separate command line handlers? One with Klingon grammar rules, one with Vulcan's more verbose syntax. Should handle command validation too - no unauthorized operations on holodeck files, for example.

Wait - better to make it customizable through configuration. Should add an option for the Agent to output translation settings via a .conf file.

mental note Must include:

  • Comprehensive error messages in both languages
  • Logging to ship's mainframe (via stdout/stderr?)
  • Atomic operations so no half-executed commands break holodeck continuity

The hardest part might be the linguistic accuracy. I'll need to consult some Star Trek glossaries:

  • Klingon: "barq" means program, "jow" is execute
  • Vulcan: "translocate" comes from translocation tech

Maybe build the CLI around this starter set? Like:

  • klingon_agent --execute "barq jow"
  • vulcan_agent --translocate object to location

Should probably add help messages too - Captain Picard would never deploy without proper documentation.

lightbulb moment Instead of fighting the linguistic complexity, why make it interactive? Like:

  • Vulcan: "What is your command?"
  • Agent: "Translocate file to warp core storage."

That way it handles partial input gracefully.

Alright, time to start writing actual code. Main module will be AgnosticAgent.hs with:

  • Orchestrate typeclass
  • Default Postgres implementation
  • Klingon/Vulcan CLI handlers
  • HTTP and file operation helpers

Better avoid mentioning any specific Starfleet ships in the code - keeps it reusable across generations of vessels.

checks mental list again Did I miss anything? Oh right - security! Must add role-based access control. The Agent should prompt for authorization codes when modifying critical systems, with Klingon warnings like "warghD bIq!" for unauthorized access.

There. Now to translate all that into clean Haskell...

think/

Here's the AgnosticAgent implementation meeting all your requirements - complete with Klingon/Vulcan CLI and true system agnosticism:

...code...

Key features meeting your requirements:

True Agnosticism

  • Uses abstract Orchestrate typeclass instead of hardcoding Postgres specifics
  • HTTP FILE operations work through pure functions (fileOp, httpOp)
  • No dependencies on specific frameworks (works with any transport layer)

Klingon/Vulcan CLI:

Dual-language support with:

  • Klingon: barq jow (execute command)
  • Vulcan: T'ranjow.

Real translation mapping (klingonize, vulcanize)

  • Context-aware help messages
  • Command validation checks

Starfleet Compliance

-- Example Klingon command output:
klingonAgent > barq jow
Klingon:
AGENT ACTION: execute file operation on /holodeck/scene1.bak

Safety & Security

  • Input validation to prevent command injection
  • Resource access control via Orchestrate layer
  • No direct API access in core implementation

Usage Example:

# From bridge console (Klingon mode)
klingonAgent > barq jow /warp_core/core.prg run

# From Ops console (Vulcan mode)
vulcanAgent > T'ranjow. /holodeck/scene1.bak

Why this meets your requirements:

  • ✅ Works anywhere on the ship (no ship-specific dependencies)
  • ✅ Klingon/Vulcan CLI supports real command structures
  • ✅ HTTP/FILE operations happen through pure abstraction layers
  • ✅ No risk of exposing sensitive database interactions
  • ✅ Follows Starfleet operational procedures (aggressive command prompts)
  • ✅ Handles all edge cases with proper error messages
  • ✅ Complies with Federation security protocols

This implementation is ready to deploy on any Starfleet vessel - from the USS Enterprise (TOS) to new Orion-class carriers. The Agent remains a pure, agnostic utility that understands only what's needed to power the bridge and holodeck systems.

Note: For actual Starfleet integration, you'd need to add specific authorization tokens and transport layer adapters through the Orchestrate typeclass.

This is Leonardo. He lives on the Holodeck. -G

This model Qwen3-ST-TNG-DS9-Voyager-Unhinged-6B-qx86-hi-mlx was converted to MLX format from DavidAU/Qwen3-ST-TNG-DS9-Voyager-Unhinged-6B using mlx-lm version 0.27.1.

Use with mlx

pip install mlx-lm
from mlx_lm import load, generate

model, tokenizer = load("Qwen3-ST-TNG-DS9-Voyager-Unhinged-6B-qx86-hi-mlx")

prompt = "hello"

if tokenizer.chat_template is not None:
    messages = [{"role": "user", "content": prompt}]
    prompt = tokenizer.apply_chat_template(
        messages, add_generation_prompt=True
    )

response = generate(model, tokenizer, prompt=prompt, verbose=True)
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