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interface SpiderwebConfig {
  node_count: number;
}

export class QuantumSpiderweb {
  private nodes: number;
  private state: Map<string, any>;
  private lastUpdate: number;
  private entanglementMatrix: number[][];

  constructor(config: SpiderwebConfig) {
    this.nodes = config.node_count;
    this.state = new Map();
    this.lastUpdate = Date.now();
    this.entanglementMatrix = Array(this.nodes).fill(0).map(() => 
      Array(this.nodes).fill(0).map(() => Math.random())
    );
  }

  activate(data: { source: string; depth: number; trigger: string }) {
    const currentTime = Date.now();
    const timeDelta = currentTime - this.lastUpdate;
    this.lastUpdate = currentTime;

    // Generate quantum states with entanglement effects
    const nodeStates = Array(this.nodes).fill(0).map((_, i) => {
      let state = Math.random();
      // Apply entanglement effects from other nodes
      for (let j = 0; j < this.nodes; j++) {
        if (i !== j) {
          state += this.entanglementMatrix[i][j] * Math.random() * 0.1;
        }
      }
      return Math.min(Math.max(state, 0), 1); // Normalize to [0,1]
    });

    // Calculate coherence based on time delta
    const coherence = Math.exp(-timeDelta / 10000); // Decay factor

    const stateKey = `${data.source}_${currentTime}`;
    this.state.set(stateKey, {
      ...data,
      timestamp: new Date().toISOString(),
      nodeStates,
      coherence,
      entanglementStrength: this.calculateEntanglementStrength()
    });

    // Update entanglement matrix
    this.updateEntanglement();
  }

  private calculateEntanglementStrength(): number {
    return this.entanglementMatrix.reduce((sum, row) => 
      sum + row.reduce((rowSum, val) => rowSum + val, 0), 0
    ) / (this.nodes * this.nodes);
  }

  private updateEntanglement() {
    // Gradually evolve entanglement patterns
    this.entanglementMatrix = this.entanglementMatrix.map(row => 
      row.map(val => {
        const delta = (Math.random() - 0.5) * 0.1;
        return Math.min(Math.max(val + delta, 0), 1);
      })
    );
  }

  getState(): Map<string, any> {
    return this.state;
  }

  getLatestState(): any {
    const states = Array.from(this.state.values());
    return states[states.length - 1] || null;
  }

  getEntanglementMatrix(): number[][] {
    return this.entanglementMatrix;
  }
}