interface SpiderwebConfig { node_count: number; } export class QuantumSpiderweb { private nodes: number; private state: Map; private lastUpdate: number; private entanglementMatrix: number[][]; constructor(config: SpiderwebConfig) { this.nodes = config.node_count; this.state = new Map(); this.lastUpdate = Date.now(); this.entanglementMatrix = Array(this.nodes).fill(0).map(() => Array(this.nodes).fill(0).map(() => Math.random()) ); } activate(data: { source: string; depth: number; trigger: string }) { const currentTime = Date.now(); const timeDelta = currentTime - this.lastUpdate; this.lastUpdate = currentTime; // Generate quantum states with entanglement effects const nodeStates = Array(this.nodes).fill(0).map((_, i) => { let state = Math.random(); // Apply entanglement effects from other nodes for (let j = 0; j < this.nodes; j++) { if (i !== j) { state += this.entanglementMatrix[i][j] * Math.random() * 0.1; } } return Math.min(Math.max(state, 0), 1); // Normalize to [0,1] }); // Calculate coherence based on time delta const coherence = Math.exp(-timeDelta / 10000); // Decay factor const stateKey = `${data.source}_${currentTime}`; this.state.set(stateKey, { ...data, timestamp: new Date().toISOString(), nodeStates, coherence, entanglementStrength: this.calculateEntanglementStrength() }); // Update entanglement matrix this.updateEntanglement(); } private calculateEntanglementStrength(): number { return this.entanglementMatrix.reduce((sum, row) => sum + row.reduce((rowSum, val) => rowSum + val, 0), 0 ) / (this.nodes * this.nodes); } private updateEntanglement() { // Gradually evolve entanglement patterns this.entanglementMatrix = this.entanglementMatrix.map(row => row.map(val => { const delta = (Math.random() - 0.5) * 0.1; return Math.min(Math.max(val + delta, 0), 1); }) ); } getState(): Map { return this.state; } getLatestState(): any { const states = Array.from(this.state.values()); return states[states.length - 1] || null; } getEntanglementMatrix(): number[][] { return this.entanglementMatrix; } }