HuggingGo / index.html
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Update index.html
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Go Game</title>
<style>
* {
margin: 0;
padding: 0;
box-sizing: border-box;
}
body {
display: flex;
flex-direction: column;
align-items: center;
min-height: 100vh;
background-image: url('Go.jpg');
background-size: cover;
background-position: center;
background-repeat: no-repeat;
font-family: Arial, sans-serif;
padding: 20px;
}
.game-container {
background: rgba(222, 184, 135, 0.9);
padding: 20px;
border-radius: 10px;
box-shadow: 0 0 20px rgba(0,0,0,0.3);
}
/* Rest of the CSS remains the same */
.board {
display: grid;
grid-template-columns: repeat(19, 30px);
grid-template-rows: repeat(19, 30px);
gap: 0px;
background: #DEB887;
border: 2px solid #000;
position: relative;
}
.intersection {
width: 30px;
height: 30px;
position: relative;
cursor: pointer;
}
.intersection::before {
content: '';
position: absolute;
top: 50%;
left: 0;
width: 100%;
height: 1px;
background: #000;
}
.intersection::after {
content: '';
position: absolute;
left: 50%;
top: 0;
height: 100%;
width: 1px;
background: #000;
}
.stone {
position: absolute;
width: 26px;
height: 26px;
border-radius: 50%;
top: 2px;
left: 2px;
z-index: 1;
transition: all 0.2s ease;
}
.black {
background: #000;
box-shadow: 2px 2px 2px rgba(0,0,0,0.2);
}
.white {
background: #fff;
box-shadow: 2px 2px 2px rgba(0,0,0,0.2);
}
.controls {
margin-top: 20px;
display: flex;
gap: 10px;
}
button {
padding: 10px 20px;
font-size: 16px;
border: none;
border-radius: 5px;
cursor: pointer;
background: #4CAF50;
color: white;
transition: background 0.3s;
}
button:hover {
background: #45a049;
}
.score {
margin-top: 20px;
font-size: 18px;
display: flex;
gap: 20px;
color: white;
text-shadow: 2px 2px 4px rgba(0,0,0,0.5);
}
.mode-select {
margin-bottom: 20px;
}
select {
padding: 8px;
font-size: 16px;
border-radius: 5px;
}
</style>
</head>
<body>
<audio id="stoneSoundEffect" src="BGM.mp4"></audio>
<div class="mode-select">
<select id="gameMode">
<option value="pvp">Player vs Player</option>
<option value="ai">Player vs AI</option>
</select>
</div>
<div class="game-container">
<div class="board" id="board"></div>
</div>
<div class="score">
<div>Black Score: <span id="blackScore">0</span></div>
<div>White Score: <span id="whiteScore">0</span></div>
</div>
<div class="controls">
<button id="passBtn">Pass</button>
<button id="resetBtn">Reset</button>
</div>
<script>
class GoGame {
constructor() {
this.size = 19;
this.board = Array(this.size).fill().map(() => Array(this.size).fill(null));
this.currentPlayer = 'black';
this.lastMove = null;
this.passes = 0;
this.gameMode = 'pvp';
this.score = { black: 0, white: 0 };
this.capturedStones = { black: 0, white: 0 };
this.stoneSound = document.getElementById('stoneSoundEffect');
this.initialize();
}
// Previous methods remain the same
placeStone(row, col) {
if(this.board[row][col] === null) {
this.board[row][col] = this.currentPlayer;
this.renderStone(row, col);
this.captures();
this.passes = 0;
this.currentPlayer = this.currentPlayer === 'black' ? 'white' : 'black';
this.updateScore();
// Play sound effect
this.stoneSound.currentTime = 0;
this.stoneSound.play();
}
}
// Rest of the methods remain the same
}
const game = new GoGame();
</script>
</body>
</html>