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<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <title>Pokemon TCG Board State</title>
    <script src="https://cdn.tailwindcss.com"></script>
    <link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.4.0/css/all.min.css">
    <style>
        .card {
            width: 120px;
            height: 170px;
            perspective: 1000px;
            cursor: pointer;
            transition: transform 0.3s;
        }
        
        .card-inner {
            position: relative;
            width: 100%;
            height: 100%;
            text-align: center;
            transition: transform 0.6s;
            transform-style: preserve-3d;
        }
        
        .card.tapped .card-inner {
            transform: rotateY(180deg);
        }
        
        .card-face {
            position: absolute;
            width: 100%;
            height: 100%;
            backface-visibility: hidden;
            border-radius: 10px;
            display: flex;
            flex-direction: column;
            justify-content: center;
            align-items: center;
            box-shadow: 0 4px 8px rgba(0,0,0,0.2);
        }
        
        .card-front {
            background: linear-gradient(135deg, #f5f7fa 0%, #c3cfe2 100%);
            border: 2px solid #4a5568;
        }
        
        .card-back {
            background: linear-gradient(135deg, #4a5568 0%, #2d3748 100%);
            color: white;
            transform: rotateY(180deg);
        }
        
        .damage-counter {
            position: absolute;
            top: 10px;
            right: 10px;
            background-color: rgba(255,0,0,0.7);
            color: white;
            border-radius: 50%;
            width: 30px;
            height: 30px;
            display: flex;
            justify-content: center;
            align-items: center;
            font-weight: bold;
        }
        
        .special-card {
            width: 60px;
            height: 90px;
        }
        
        .modal {
            display: none;
            position: fixed;
            z-index: 100;
            left: 0;
            top: 0;
            width: 100%;
            height: 100%;
            background-color: rgba(0,0,0,0.5);
        }
        
        .modal-content {
            background-color: white;
            margin: 15% auto;
            padding: 20px;
            border-radius: 10px;
            width: 300px;
        }
        
        @media (max-width: 768px) {
            .card {
                width: 80px;
                height: 120px;
            }
            
            .special-card {
                width: 60px;
                height: 90px;
            }
        }
    </style>
</head>
<body class="bg-gray-100">
    <div class="container mx-auto px-4 py-8">
        <h1 class="text-3xl font-bold text-center mb-8">Pokemon TCG Board State</h1>
        
        <div class="flex flex-col items-center">
            <!-- Opponent's Side -->
            <div class="w-full mb-8">
                <div class="flex justify-between items-center mb-4">
                    <h2 class="text-xl font-semibold text-center">Opponent's Side</h2>
                    <div class="relative group">
                        <button class="p-2 bg-gray-200 rounded-full shadow-md hover:bg-gray-300">
                            <i class="fas fa-cog"></i>
                        </button>
                        <div class="hidden group-hover:block absolute bottom-full right-0 mb-2 bg-white p-2 rounded shadow-lg">
                            <select id="opponent-bench-size" class="p-1 text-sm border rounded" onchange="changeBenchSize('opponent')">
                                <option value="3">3 Bench</option>
                                <option value="4">4 Bench</option>
                                <option value="5" selected>5 Bench</option>
                                <option value="8">8 Bench</option>
                            </select>
                        </div>
                    </div>
                </div>
                
                <!-- Opponent's Bench -->
                <div class="flex flex-wrap justify-center mb-4" id="opponent-bench">
                    <!-- Bench cards will be added here -->
                </div>
                
                <!-- Opponent's Active and Special Zones -->
                <div class="flex items-center justify-center space-x-4 mb-8">
                    <!-- Active Pokémon -->
                    <div class="card mx-2" id="opponent-active" onclick="handleCardClick(this)">
                        <div class="card-inner">
                            <div class="card-face card-front">
                                <i class="fas fa-paw text-4xl text-red-500"></i>
                                <p class="mt-2">Active</p>
                            </div>
                            <div class="card-face card-back">
                                <p>Tapped</p>
                            </div>
                        </div>
                    </div>
                    
                    <!-- Special Zones -->
                    <div class="flex flex-col space-y-2">
                        <div class="card special-card mx-1" id="opponent-vstar" onclick="handleCardClick(this)">
                            <div class="card-inner">
                                <div class="card-face card-front">
                                    <i class="fas fa-star text-2xl text-yellow-500"></i>
                                    <p class="text-xs mt-1">VSTAR</p>
                                </div>
                                <div class="card-face card-back">
                                    <p class="text-xs">Used</p>
                                </div>
                            </div>
                        </div>
                        <div class="card special-card mx-1" id="opponent-gz" onclick="handleCardClick(this)">
                            <div class="card-inner">
                                <div class="card-face card-front">
                                    <i class="fas fa-radiation text-2xl text-green-500"></i>
                                    <p class="text-xs mt-1">GZ</p>
                                </div>
                                <div class="card-face card-back">
                                    <p class="text-xs">Used</p>
                                </div>
                            </div>
                        </div>
                    </div>
                </div>
            </div>
            
            <!-- Divider -->
            <div class="w-full h-1 bg-gray-300 my-4"></div>
            
            <!-- Player's Side -->
            <div class="w-full mt-8">
                <div class="flex justify-between items-center mb-4">
                    <h2 class="text-xl font-semibold text-center">Your Side</h2>
                    <div class="relative group">
                        <button class="p-2 bg-gray-200 rounded-full shadow-md hover:bg-gray-300">
                            <i class="fas fa-cog"></i>
                        </button>
                        <div class="hidden group-hover:block absolute bottom-full right-0 mb-2 bg-white p-2 rounded shadow-lg">
                            <select id="player-bench-size" class="p-1 text-sm border rounded" onchange="changeBenchSize('player')">
                                <option value="3">3 Bench</option>
                                <option value="4">4 Bench</option>
                                <option value="5" selected>5 Bench</option>
                                <option value="8">8 Bench</option>
                            </select>
                        </div>
                    </div>
                </div>
                
                <!-- Player's Active and Special Zones -->
                <div class="flex items-center justify-center space-x-4 mb-8">
                    <!-- Active Pokémon -->
                    <div class="card mx-2" id="player-active" onclick="handleCardClick(this)">
                        <div class="card-inner">
                            <div class="card-face card-front">
                                <i class="fas fa-paw text-4xl text-blue-500"></i>
                                <p class="mt-2">Active</p>
                            </div>
                            <div class="card-face card-back">
                                <p>Tapped</p>
                            </div>
                        </div>
                    </div>
                    
                    <!-- Special Zones -->
                    <div class="flex flex-col space-y-2">
                        <div class="card special-card mx-1" id="player-vstar" onclick="handleCardClick(this)">
                            <div class="card-inner">
                                <div class="card-face card-front">
                                    <i class="fas fa-star text-2xl text-yellow-500"></i>
                                    <p class="text-xs mt-1">VSTAR</p>
                                </div>
                                <div class="card-face card-back">
                                    <p class="text-xs">Used</p>
                                </div>
                            </div>
                        </div>
                        <div class="card special-card mx-1" id="player-gz" onclick="handleCardClick(this)">
                            <div class="card-inner">
                                <div class="card-face card-front">
                                    <i class="fas fa-radiation text-2xl text-green-500"></i>
                                    <p class="text-xs mt-1">GZ</p>
                                </div>
                                <div class="card-face card-back">
                                    <p class="text-xs">Used</p>
                                </div>
                            </div>
                        </div>
                    </div>
                </div>
                
                <!-- Player's Bench -->
                <div class="flex flex-wrap justify-center mb-4" id="player-bench">
                    <!-- Bench cards will be added here -->
                </div>
            </div>
        </div>
        
        <!-- Shared Stadium in the middle -->
        <div class="absolute left-1/2 transform -translate-x-1/2 top-1/2 -translate-y-1/2">
            <div class="card special-card" id="stadium" onclick="handleCardClick(this)">
                <div class="card-inner">
                    <div class="card-face card-front">
                        <i class="fas fa-landmark text-2xl text-purple-500"></i>
                        <p class="text-xs mt-1">Stadium</p>
                    </div>
                    <div class="card-face card-back">
                        <p class="text-xs">Tapped</p>
                    </div>
                </div>
            </div>
        </div>
        
        <!-- Counters -->
        <div class="fixed bottom-4 left-4 flex space-x-4">
            <!-- Discard Pile Counter -->
            <div class="bg-white p-3 rounded-lg shadow-lg">
                <div class="flex items-center space-x-2">
                    <i class="fas fa-trash-alt text-red-500"></i>
                    <span class="font-semibold">Discard:</span>
                    <span id="discard-count" class="bg-red-100 px-2 py-1 rounded">0</span>
                    <div class="flex space-x-1">
                        <button onclick="updateDiscardCount(-1)" class="w-8 h-8 bg-red-500 text-white rounded-full flex items-center justify-center">-</button>
                        <button onclick="updateDiscardCount(1)" class="w-8 h-8 bg-green-500 text-white rounded-full flex items-center justify-center">+</button>
                    </div>
                </div>
            </div>
            
            <!-- Lost Zone Counter -->
            <div class="bg-white p-3 rounded-lg shadow-lg">
                <div class="flex items-center space-x-2">
                    <i class="fas fa-skull text-gray-700"></i>
                    <span class="font-semibold">Lost Zone:</span>
                    <span id="lostzone-count" class="bg-gray-200 px-2 py-1 rounded">0</span>
                    <div class="flex space-x-1">
                        <button onclick="updateLostZoneCount(-1)" class="w-8 h-8 bg-red-500 text-white rounded-full flex items-center justify-center">-</button>
                        <button onclick="updateLostZoneCount(1)" class="w-8 h-8 bg-green-500 text-white rounded-full flex items-center justify-center">+</button>
                    </div>
                </div>
            </div>
        </div>
        
        <!-- Controls -->
        <div class="fixed bottom-4 right-4 flex space-x-2">
            <!-- Dark Mode Toggle -->
            <button id="dark-mode-toggle" class="p-2 bg-gray-800 text-white rounded-full shadow-md hover:bg-gray-700">
                <i class="fas fa-moon"></i>
            </button>
            <button onclick="resetAll()" class="p-2 bg-red-500 text-white rounded-full shadow-md hover:bg-red-600">
                <i class="fas fa-redo"></i>
            </button>
        </div>
    </div>
    
    <!-- Damage Counter Modal -->
    <div id="damage-modal" class="modal">
        <div class="modal-content">
            <div class="flex justify-between items-center mb-4">
                <h3 class="text-lg font-semibold">Damage Counter</h3>
                <button onclick="closeModal()" class="text-gray-500 hover:text-gray-700">
                    <i class="fas fa-times"></i>
                </button>
            </div>
            <div class="flex flex-col space-y-2">
                <button onclick="addDamage(10)" class="px-4 py-2 bg-blue-500 text-white rounded hover:bg-blue-600">
                    Add 10 Damage
                </button>
                <button onclick="addDamage(20)" class="px-4 py-2 bg-blue-600 text-white rounded hover:bg-blue-700">
                    Add 20 Damage
                </button>
                <button onclick="addDamage(30)" class="px-4 py-2 bg-blue-700 text-white rounded hover:bg-blue-800">
                    Add 30 Damage
                </button>
                <button onclick="addDamage(50)" class="px-4 py-2 bg-blue-800 text-white rounded hover:bg-blue-900">
                    Add 50 Damage
                </button>
                <button onclick="addDamage(100)" class="px-4 py-2 bg-blue-900 text-white rounded hover:bg-black">
                    Add 100 Damage
                </button>
                <button onclick="resetDamage()" class="px-4 py-2 bg-red-500 text-white rounded hover:bg-red-600 mt-4">
                    Reset Damage
                </button>
            </div>
        </div>
    </div>
    
    <script>
        // Current card being edited
        let currentCard = null;
        
        // Initialize the board
        document.addEventListener('DOMContentLoaded', function() {
            initializeBench('player-bench', 'player');
            initializeBench('opponent-bench', 'opponent');
            
            // Check for saved dark mode preference
            if (localStorage.getItem('darkMode') === 'enabled') {
                document.body.classList.add('dark');
                document.getElementById('dark-mode-toggle').innerHTML = '<i class="fas fa-sun"></i>';
            }
        });
        
        // Initialize bench with default 5 cards
        function initializeBench(benchId, owner) {
            const bench = document.getElementById(benchId);
            bench.innerHTML = '';
            
            const benchSizeSelect = document.getElementById(`${owner}-bench-size`);
            const benchSize = parseInt(benchSizeSelect ? benchSizeSelect.value : 5);
            
            for (let i = 0; i < benchSize; i++) {
                const card = document.createElement('div');
                card.className = 'card mx-2 mb-2';
                card.id = `${owner}-bench-${i}`;
                card.onclick = function() { handleCardClick(this); };
                
                card.innerHTML = `
                    <div class="card-inner">
                        <div class="card-face card-front">
                            <i class="fas fa-paw text-4xl ${owner === 'player' ? 'text-blue-500' : 'text-red-500'}"></i>
                            <p class="mt-2">Bench ${i+1}</p>
                        </div>
                        <div class="card-face card-back">
                            <p>Tapped</p>
                        </div>
                    </div>
                `;
                
                bench.appendChild(card);
            }
        }
        
        // Change bench size
        function changeBenchSize(owner) {
            initializeBench(`${owner}-bench`, owner);
        }
        
        // Handle card click (tap/untap or open damage modal)
        function handleCardClick(card) {
            // Check if the click is on a damage counter
            if (event.target.classList.contains('damage-counter')) {
                return;
            }
            
            // For active and bench cards, open damage modal
            if (card.id.includes('active') || card.id.includes('bench')) {
                currentCard = card;
                document.getElementById('damage-modal').style.display = 'block';
            } else {
                // For other cards (special zones), just toggle tapped state
                card.classList.toggle('tapped');
            }
        }
        
        // Close modal
        function closeModal() {
            document.getElementById('damage-modal').style.display = 'none';
            currentCard = null;
        }
        
        // Add damage to current card
        function addDamage(amount) {
            if (!currentCard) return;
            
            // Remove existing damage counter if any
            const existingCounter = currentCard.querySelector('.damage-counter');
            if (existingCounter) {
                existingCounter.remove();
            }
            
            // Get current damage
            const currentDamage = parseInt(currentCard.getAttribute('data-damage') || '0');
            const newDamage = currentDamage + amount;
            
            // Update damage attribute
            currentCard.setAttribute('data-damage', newDamage);
            
            // Create or update damage counter
            const damageCounter = document.createElement('div');
            damageCounter.className = 'damage-counter';
            damageCounter.textContent = newDamage;
            damageCounter.onclick = function(e) {
                e.stopPropagation();
                currentCard = this.parentElement;
                document.getElementById('damage-modal').style.display = 'block';
            };
            
            currentCard.querySelector('.card-front').appendChild(damageCounter);
        }
        
        // Reset damage for current card
        function resetDamage() {
            if (!currentCard) return;
            
            const counter = currentCard.querySelector('.damage-counter');
            if (counter) {
                counter.remove();
            }
            currentCard.removeAttribute('data-damage');
            closeModal();
        }
        
        // Reset all cards
        function resetAll() {
            // Reset active and bench cards
            const allCards = document.querySelectorAll('.card');
            allCards.forEach(card => {
                card.classList.remove('tapped');
                const counter = card.querySelector('.damage-counter');
                if (counter) {
                    counter.remove();
                }
                card.removeAttribute('data-damage');
            });
            
            // Close modal if open
            closeModal();
        }
    </script>
<p style="border-radius: 8px; text-align: center; font-size: 12px; color: #fff; margin-top: 16px;position: fixed; left: 8px; bottom: 8px; z-index: 10; background: rgba(0, 0, 0, 0.8); padding: 4px 8px;">Made with <img src="https://enzostvs-deepsite.hf.space/logo.svg" alt="DeepSite Logo" style="width: 16px; height: 16px; vertical-align: middle;display:inline-block;margin-right:3px;filter:brightness(0) invert(1);"><a href="https://enzostvs-deepsite.hf.space" style="color: #fff;text-decoration: underline;" target="_blank" >DeepSite</a> - 🧬 <a href="https://enzostvs-deepsite.hf.space?remix=SUPSINNED/tcg-board-state" style="color: #fff;text-decoration: underline;" target="_blank" >Remix</a></p></body>
</html>