File size: 8,058 Bytes
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{
  "event_whenflagclicked_1": {
    "block_name": "when green flag pressed",
    "block_type": "Events",
    "op_code": "event_whenflagclicked",
    "block_shape": "Hat Block",
    "functionality": "This Hat block initiates the script when the green flag is clicked, serving as the common starting point for most Scratch projects.",
    "inputs": {},
    "fields": {},
    "shadow": false,
    "topLevel": false,
    "id": "event_whenflagclicked_1",
    "parent": null,
    "next": null,
    "sub_stacks": {}
  },
  "motion_gotoxy_1": {
    "block_name": "go to x: () y: ()",
    "block_type": "Motion",
    "block_shape": "Stack Block",
    "op_code": "motion_gotoxy",
    "functionality": "Moves the sprite to the specified X and Y coordinates on the stage.",
    "inputs": {
      "X": [
        1,
        [
          4,
          "0"
        ]
      ],
      "Y": [
        1,
        [
          4,
          "0"
        ]
      ]
    },
    "fields": {},
    "shadow": false,
    "topLevel": false,
    "id": "motion_gotoxy_1",
    "parent": null,
    "next": null,
    "sub_stacks": {}
  },
  "motion_xposition_1": {
    "block_name": "(x position)",
    "block_type": "Motion",
    "block_shape": "Reporter Block",
    "op_code": "motion_xposition",
    "functionality": "Reports the current X-coordinate of the sprite.[NOTE: not used in stage/backdrops]",
    "inputs": {},
    "fields": {},
    "shadow": false,
    "topLevel": false,
    "id": "motion_xposition_1",
    "parent": null,
    "next": null,
    "sub_stacks": {}
  },
  "motion_setx_1": {
    "block_name": "set x to ()",
    "block_type": "Motion",
    "block_shape": "Stack Block",
    "op_code": "motion_setx",
    "functionality": "Sets the sprite's X-coordinate to a specific value, placing it at a precise horizontal position.",
    "inputs": {
      "X": [
        1,
        [
          4,
          "0"
        ]
      ]
    },
    "fields": {},
    "shadow": false,
    "topLevel": false,
    "id": "motion_setx_1",
    "parent": null,
    "next": null,
    "sub_stacks": {}
  },
  "control_forever_1": {
    "block_name": "forever",
    "block_type": "Control",
    "block_shape": "C-Block",
    "op_code": "control_forever",
    "functionality": "Continuously runs the blocks inside it.",
    "inputs": {},
    "fields": {},
    "shadow": false,
    "topLevel": false,
    "sub_stacks": {
      "SUBSTACK": [
        2,
        null
      ]
    },
    "id": "control_forever_1",
    "parent": null,
    "next": null
  },
  "control_if_1": {
    "block_name": "if <> then",
    "block_type": "Control",
    "block_shape": "C-Block",
    "op_code": "control_if",
    "functionality": "Executes the blocks inside it only if the specified boolean condition is true. [NOTE: it takes boolean blocks as input]",
    "inputs": {
      "CONDITION": [
        2,
        null
      ]
    },
    "fields": {},
    "shadow": false,
    "topLevel": false,
    "sub_stacks": {
      "SUBSTACK": [
        2,
        null
      ]
    },
    "id": "control_if_1",
    "parent": null,
    "next": null
  },
  "control_stop_1": {
    "block_name": "stop [v]",
    "block_type": "Control",
    "block_shape": "Cap Block",
    "op_code": "control_stop",
    "functionality": "Halts all scripts, only the current script, or other scripts within the same sprite. Its shape can dynamically change based on the selected option.",
    "inputs": {},
    "fields": {
      "STOP_OPTION": [
        "all",
        null
      ]
    },
    "shadow": false,
    "topLevel": false,
    "mutation": {
      "tagName": "mutation",
      "children": [],
      "hasnext": "false"
    },
    "id": "control_stop_1",
    "parent": null,
    "next": null,
    "sub_stacks": {}
  },
  "operator_lt_1": {
    "block_name": "<() < ()>",
    "block_type": "operator",
    "block_shape": "Boolean Block",
    "op_code": "operator_lt",
    "functionality": "Checks if the first value is less than the second.",
    "inputs": {
      "OPERAND1": [
        1,
        [
          10,
          ""
        ]
      ],
      "OPERAND2": [
        1,
        [
          10,
          "50"
        ]
      ]
    },
    "fields": {},
    "shadow": false,
    "topLevel": false,
    "id": "operator_lt_1",
    "parent": null,
    "next": null,
    "sub_stacks": {}
  },
  "sensing_touchingobject_1": {
    "block_name": "<touching [edge v]?>",
    "block_type": "Sensing",
    "op_code": "sensing_touchingobject",
    "block_shape": "Boolean Block",
    "functionality": "Checks if its sprite is touching the mouse-pointer, edge, or another specified sprite.",
    "inputs": {
      "TOUCHINGOBJECTMENU": [
        1,
        "sensing_touchingobjectmenu_1"
      ]
    },
    "fields": {},
    "shadow": false,
    "topLevel": false,
    "id": "sensing_touchingobject_1",
    "parent": null,
    "next": null,
    "sub_stacks": {}
  },
  "sensing_touchingobjectmenu_1": {
    "block_name": "touching object menu",
    "block_type": "Sensing",
    "block_shape": "Reporter Block",
    "op_code": "sensing_touchingobjectmenu",
    "functionality": "Menu for touching object block.",
    "inputs": {},
    "fields": {
      "TOUCHINGOBJECTMENU": [
        "_mouse_",
        null
      ]
    },
    "shadow": true,
    "topLevel": false,
    "id": "sensing_touchingobjectmenu_1",
    "next": null,
    "parent": "sensing_touchingobject_1",
    "sub_stacks": {}
  },
  "event_broadcast_1": {
    "block_name": "broadcast ()",
    "block_type": "Events",
    "block_shape": "Stack Block",
    "op_code": "event_broadcast",
    "functionality": "Sends a broadcast message throughout the Scratch program, activating any 'when I receive ()' blocks that are set to listen for that message, enabling indirect communication.",
    "inputs": {
      "BROADCAST_INPUT": [
        1,
        [
          11,
          "message1",
          "5O!nei;S$!c!=hCT}0:a"
        ]
      ]
    },
    "fields": {},
    "shadow": false,
    "topLevel": false,
    "id": "event_broadcast_1",
    "parent": null,
    "next": null,
    "sub_stacks": {}
  },
  "data_setvariableto_1": {
    "block_name": "set [my variable v] to ()",
    "block_type": "Data",
    "block_shape": "Stack Block",
    "op_code": "data_setvariableto",
    "functionality": "Assigns a specific value (number, string, or boolean) to a variable.",
    "inputs": {
      "VALUE": [
        1,
        [
          10,
          "0"
        ]
      ]
    },
    "fields": {
      "VARIABLE": [
        "my variable",
        "`jEk@4|i[#Fk?(8x)AV.-my variable"
      ]
    },
    "shadow": false,
    "topLevel": false,
    "id": "data_setvariableto_1",
    "parent": null,
    "next": null,
    "sub_stacks": {}
  },
  "data_showvariable_1": {
    "block_name": "show variable [my variable v]",
    "block_type": "Data",
    "block_shape": "Stack Block",
    "op_code": "data_showvariable",
    "functionality": "Makes a variable's monitor visible on the stage.",
    "inputs": {},
    "fields": {
      "VARIABLE": [
        "my variable",
        "`jEk@4|i[#Fk?(8x)AV.-my variable"
      ]
    },
    "shadow": false,
    "topLevel": false,
    "id": "data_showvariable_1",
    "parent": null,
    "next": null,
    "sub_stacks": {}
  },
  "data_showvariable_2": {
    "block_name": "show variable [my variable v]",
    "block_type": "Data",
    "block_shape": "Stack Block",
    "op_code": "data_showvariable",
    "functionality": "Makes a variable's monitor visible on the stage.",
    "inputs": {},
    "fields": {
      "VARIABLE": [
        "my variable",
        "`jEk@4|i[#Fk?(8x)AV.-my variable"
      ]
    },
    "shadow": false,
    "topLevel": false,
    "id": "data_showvariable_2",
    "parent": null,
    "next": null,
    "sub_stacks": {}
  }
}