Scratch_vlm_v1 / utils /all_generated_blocks.json
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{
"event_whenflagclicked_1": {
"block_name": "when green flag pressed",
"block_type": "Events",
"op_code": "event_whenflagclicked",
"block_shape": "Hat Block",
"functionality": "This Hat block initiates the script when the green flag is clicked, serving as the common starting point for most Scratch projects.",
"inputs": {},
"fields": {},
"shadow": false,
"topLevel": true,
"id": "event_whenflagclicked_1",
"parent": null,
"next": "data_setvariableto_1",
"sub_stacks": {}
},
"motion_gotoxy_1": {
"block_name": "go to x: () y: ()",
"block_type": "Motion",
"block_shape": "Stack Block",
"op_code": "motion_gotoxy",
"functionality": "Moves the sprite to the specified X and Y coordinates on the stage.",
"inputs": {
"X": {
"kind": "value",
"value": 240
},
"Y": {
"kind": "value",
"value": -135
}
},
"fields": {},
"shadow": false,
"topLevel": false,
"id": "motion_gotoxy_1",
"parent": "data_setvariableto_1",
"next": "data_setvariableto_2",
"sub_stacks": {}
},
"motion_xposition_1": {
"block_name": "(x position)",
"block_type": "Motion",
"block_shape": "Reporter Block",
"op_code": "motion_xposition",
"functionality": "Reports the current X-coordinate of the sprite.[NOTE: not used in stage/backdrops]",
"inputs": {},
"fields": {},
"shadow": false,
"topLevel": true,
"id": "motion_xposition_1",
"parent": "operator_lt_1",
"next": null,
"sub_stacks": {}
},
"motion_setx_1": {
"block_name": "set x to ()",
"block_type": "Motion",
"block_shape": "Stack Block",
"op_code": "motion_setx",
"functionality": "Sets the sprite's X-coordinate to a specific value, placing it at a precise horizontal position.",
"inputs": {
"X": {
"kind": "value",
"value": 240
}
},
"fields": {},
"shadow": false,
"topLevel": false,
"id": "motion_setx_1",
"parent": "control_if_1",
"next": null,
"sub_stacks": {}
},
"control_forever_1": {
"block_name": "forever",
"block_type": "Control",
"block_shape": "C-Block",
"op_code": "control_forever",
"functionality": "Continuously runs the blocks inside it.",
"inputs": {},
"fields": {},
"shadow": false,
"topLevel": false,
"sub_stacks": {
"SUBSTACK": [
2,
null
]
},
"id": "control_forever_1",
"parent": "data_showvariable_2",
"next": null
},
"control_if_1": {
"block_name": "if <> then",
"block_type": "Control",
"block_shape": "C-Block",
"op_code": "control_if",
"functionality": "Executes the blocks inside it only if the specified boolean condition is true. [NOTE: it takes boolean blocks as input]",
"inputs": {
"CONDITION": {
"kind": "block",
"block": "operator_lt_1"
}
},
"fields": {},
"shadow": false,
"topLevel": false,
"sub_stacks": {
"SUBSTACK": [
2,
null
]
},
"id": "control_if_1",
"parent": "control_forever_1",
"next": "control_if_2"
},
"control_stop_1": {
"block_name": "stop [v]",
"block_type": "Control",
"block_shape": "Cap Block",
"op_code": "control_stop",
"functionality": "Halts all scripts, only the current script, or other scripts within the same sprite. Its shape can dynamically change based on the selected option.",
"inputs": {},
"fields": {
"STOP_OPTION": [
"all ",
null
]
},
"shadow": false,
"topLevel": false,
"mutation": {
"tagName": "mutation",
"children": [],
"hasnext": "false"
},
"id": "control_stop_1",
"parent": "event_broadcast_1",
"next": null,
"sub_stacks": {}
},
"operator_lt_1": {
"block_name": "<() < ()>",
"block_type": "operator",
"block_shape": "Boolean Block",
"op_code": "operator_lt",
"functionality": "Checks if the first value is less than the second.",
"inputs": {
"OPERAND1": [
2,
"motion_xposition_1"
],
"OPERAND2": [
1,
"-235"
]
},
"fields": {},
"shadow": false,
"topLevel": true,
"id": "operator_lt_1",
"parent": "control_if_1",
"next": null,
"sub_stacks": {}
},
"sensing_touchingobject_1": {
"block_name": "<touching [edge v]?>",
"block_type": "Sensing",
"op_code": "sensing_touchingobject",
"block_shape": "Boolean Block",
"functionality": "Checks if its sprite is touching the mouse-pointer, edge, or another specified sprite.",
"inputs": {
"TOUCHINGOBJECTMENU": [
2,
"sensing_touchingobjectmenu_1"
]
},
"fields": {},
"shadow": false,
"topLevel": true,
"id": "sensing_touchingobject_1",
"parent": "control_if_2",
"next": null,
"sub_stacks": {}
},
"sensing_touchingobjectmenu_1": {
"block_name": "touching object menu",
"block_type": "Sensing",
"block_shape": "Reporter Block",
"op_code": "sensing_touchingobjectmenu",
"functionality": "Menu for touching object block.",
"inputs": {},
"fields": {
"TOUCHINGOBJECTMENU": [
"sprite1",
null
]
},
"shadow": true,
"topLevel": false,
"id": "sensing_touchingobjectmenu_1",
"parent": "sensing_touchingobject_1",
"next": null,
"sub_stacks": {}
},
"event_broadcast_1": {
"block_name": "broadcast ()",
"block_type": "Events",
"block_shape": "Stack Block",
"op_code": "event_broadcast",
"functionality": "Sends a broadcast message throughout the Scratch program, activating any 'when I receive ()' blocks that are set to listen for that message, enabling indirect communication.",
"inputs": {
"BROADCAST_INPUT": {
"kind": "value",
"value": "Game Over"
}
},
"fields": {},
"shadow": false,
"topLevel": false,
"id": "event_broadcast_1",
"parent": "control_if_2",
"next": "control_stop_1",
"sub_stacks": {}
},
"data_setvariableto_1": {
"block_name": "set [my variable v] to ()",
"block_type": "Data",
"block_shape": "Stack Block",
"op_code": "data_setvariableto",
"functionality": "Assigns a specific value (number, string, or boolean) to a variable.",
"inputs": {
"VALUE": {
"kind": "value",
"value": 1
}
},
"fields": {
"VARIABLE": [
"score",
null
]
},
"shadow": false,
"topLevel": false,
"id": "data_setvariableto_1",
"parent": "event_whenflagclicked_1",
"next": "motion_gotoxy_1",
"sub_stacks": {}
},
"data_showvariable_1": {
"block_name": "show variable [my variable v]",
"block_type": "Data",
"block_shape": "Stack Block",
"op_code": "data_showvariable",
"functionality": "Makes a variable's monitor visible on the stage.",
"inputs": {},
"fields": {
"VARIABLE": [
"score",
null
]
},
"shadow": false,
"topLevel": false,
"id": "data_showvariable_1",
"parent": "data_setvariableto_2",
"next": "data_showvariable_2",
"sub_stacks": {}
},
"data_showvariable_2": {
"block_name": "show variable [my variable v]",
"block_type": "Data",
"block_shape": "Stack Block",
"op_code": "data_showvariable",
"functionality": "Makes a variable's monitor visible on the stage.",
"inputs": {},
"fields": {
"VARIABLE": [
"speed",
null
]
},
"shadow": false,
"topLevel": false,
"id": "data_showvariable_2",
"parent": "data_showvariable_1",
"next": "control_forever_1",
"sub_stacks": {}
},
"data_setvariableto_2": {
"block_name": "set [my variable v] to ()",
"block_type": "Data",
"block_shape": "Stack Block",
"op_code": "data_setvariableto",
"functionality": "Assigns a specific value (number, string, or boolean) to a variable.",
"inputs": {
"VALUE": {
"kind": "value",
"value": 1
}
},
"fields": {
"VARIABLE": [
"speed",
null
]
},
"shadow": false,
"topLevel": false,
"id": "data_setvariableto_2",
"sub_stacks": {},
"parent": "motion_gotoxy_1",
"next": "data_showvariable_1"
},
"control_if_2": {
"block_name": "if <> then",
"block_type": "Control",
"block_shape": "C-Block",
"op_code": "control_if",
"functionality": "Executes the blocks inside it only if the specified boolean condition is true. [NOTE: it takes boolean blocks as input]",
"inputs": {
"CONDITION": {
"kind": "block",
"block": "sensing_touchingobject_1"
}
},
"fields": {},
"shadow": false,
"topLevel": false,
"sub_stacks": {
"SUBSTACK": [
2,
null
]
},
"id": "control_if_2",
"parent": "control_if_1",
"next": null
}
}