import os import trimesh import numpy as np import argparse import json from src.utils.data_utils import normalize_mesh from src.utils.metric_utils import compute_IoU_for_scene if __name__ == '__main__': parser = argparse.ArgumentParser() parser.add_argument('--input', type=str, default='assets/objects/scissors.glb') parser.add_argument('--output', type=str, default='preprocessed_data') args = parser.parse_args() input_path = args.input output_path = args.output assert os.path.exists(input_path), f'{input_path} does not exist' mesh_name = os.path.basename(input_path).split('.')[0] output_path = os.path.join(output_path, mesh_name) if not os.path.exists(output_path): os.makedirs(output_path) config = { 'iou_mean': 0.0, 'iou_max': 0.0, 'iou_list': [], } mesh = normalize_mesh(trimesh.load(input_path, process=False)) try: iou_list = compute_IoU_for_scene(mesh, return_type='iou_list') config['iou_list'] = iou_list config['iou_mean'] = np.mean(iou_list) config['iou_max'] = np.max(iou_list) except: config['iou_list'] = [] config['iou_mean'] = 0.0 config['iou_max'] = 0.0 json.dump(config, open(os.path.join(output_path, f'iou.json'), 'w'), indent=4)