import gradio as gr import spaces from gradio_litmodel3d import LitModel3D import os import shutil os.environ['SPCONV_ALGO'] = 'native' from typing import * import torch import numpy as np import imageio from easydict import EasyDict as edict from PIL import Image from trellis.pipelines import TrellisImageTo3DPipeline from trellis.representations import Gaussian, MeshExtractResult from trellis.utils import render_utils, postprocessing_utils MAX_SEED = np.iinfo(np.int32).max TMP_DIR = os.path.join(os.path.dirname(os.path.abspath(__file__)), 'tmp') os.makedirs(TMP_DIR, exist_ok=True) def start_session(req: gr.Request): user_dir = os.path.join(TMP_DIR, str(req.session_hash)) os.makedirs(user_dir, exist_ok=True) def end_session(req: gr.Request): user_dir = os.path.join(TMP_DIR, str(req.session_hash)) shutil.rmtree(user_dir) def preprocess_images(images: List[Tuple[Image.Image, str]]) -> List[Image.Image]: images = [image[0] for image in images] processed_images = [pipeline.preprocess_image(image) for image in images] return processed_images def pack_state(gs: Gaussian, mesh: MeshExtractResult) -> dict: return { 'gaussian': { **gs.init_params, '_xyz': gs._xyz.cpu().numpy(), '_features_dc': gs._features_dc.cpu().numpy(), '_scaling': gs._scaling.cpu().numpy(), '_rotation': gs._rotation.cpu().numpy(), '_opacity': gs._opacity.cpu().numpy(), }, 'mesh': { 'vertices': mesh.vertices.cpu().numpy(), 'faces': mesh.faces.cpu().numpy(), }, } def unpack_state(state: dict) -> Tuple[Gaussian, edict, str]: gs = Gaussian( aabb=state['gaussian']['aabb'], sh_degree=state['gaussian']['sh_degree'], mininum_kernel_size=state['gaussian']['mininum_kernel_size'], scaling_bias=state['gaussian']['scaling_bias'], opacity_bias=state['gaussian']['opacity_bias'], scaling_activation=state['gaussian']['scaling_activation'], ) gs._xyz = torch.tensor(state['gaussian']['_xyz'], device='cuda') gs._features_dc = torch.tensor(state['gaussian']['_features_dc'], device='cuda') gs._scaling = torch.tensor(state['gaussian']['_scaling'], device='cuda') gs._rotation = torch.tensor(state['gaussian']['_rotation'], device='cuda') gs._opacity = torch.tensor(state['gaussian']['_opacity'], device='cuda') mesh = edict( vertices=torch.tensor(state['mesh']['vertices'], device='cuda'), faces=torch.tensor(state['mesh']['faces'], device='cuda'), ) return gs, mesh def get_seed(randomize_seed: bool, seed: int) -> int: return np.random.randint(0, MAX_SEED) if randomize_seed else seed @spaces.GPU def image_to_3d( multiimages: List[Tuple[Image.Image, str]], is_multiimage: bool, seed: int, ss_guidance_strength: float, ss_sampling_steps: int, slat_guidance_strength: float, slat_sampling_steps: int, multiimage_algo: Literal["multidiffusion", "stochastic"], req: gr.Request, ) -> Tuple[dict, str]: user_dir = os.path.join(TMP_DIR, str(req.session_hash)) if not is_multiimage: outputs = pipeline.run( image, seed=seed, formats=["gaussian", "mesh"], preprocess_image=False, sparse_structure_sampler_params={ "steps": ss_sampling_steps, "cfg_strength": ss_guidance_strength, }, slat_sampler_params={ "steps": slat_sampling_steps, "cfg_strength": slat_guidance_strength, }, ) else: outputs = pipeline.run_multi_image( [image[0] for image in multiimages], seed=seed, formats=["gaussian", "mesh"], preprocess_image=False, sparse_structure_sampler_params={ "steps": ss_sampling_steps, "cfg_strength": ss_guidance_strength, }, slat_sampler_params={ "steps": slat_sampling_steps, "cfg_strength": slat_guidance_strength, }, mode=multiimage_algo, ) video = render_utils.render_video(outputs['gaussian'][0], num_frames=120)['color'] video_geo = render_utils.render_video(outputs['mesh'][0], num_frames=120)['normal'] video = [np.concatenate([video[i], video_geo[i]], axis=1) for i in range(len(video))] video_path = os.path.join(user_dir, 'sample.mp4') imageio.mimsave(video_path, video, fps=15) state = pack_state(outputs['gaussian'][0], outputs['mesh'][0]) torch.cuda.empty_cache() return state, video_path @spaces.GPU(duration=90) def extract_glb( state: dict, mesh_simplify: float, texture_size: int, req: gr.Request, ) -> Tuple[str, str]: user_dir = os.path.join(TMP_DIR, str(req.session_hash)) gs, mesh = unpack_state(state) glb = postprocessing_utils.to_glb(gs, mesh, simplify=mesh_simplify, texture_size=texture_size, verbose=False) glb_path = os.path.join(user_dir, 'sample.glb') glb.export(glb_path) torch.cuda.empty_cache() return glb_path, glb_path @spaces.GPU def extract_gaussian(state: dict, req: gr.Request) -> Tuple[str, str]: user_dir = os.path.join(TMP_DIR, str(req.session_hash)) gs, _ = unpack_state(state) gaussian_path = os.path.join(user_dir, 'sample.ply') gs.save_ply(gaussian_path) torch.cuda.empty_cache() return gaussian_path, gaussian_path def prepare_multi_example() -> List[Image.Image]: multi_case = list(set([i.split('_')[0] for i in os.listdir("assets/example_multi_image")])) images = [] for case in multi_case: _images = [] for i in range(1, 4): img = Image.open(f'assets/example_multi_image/{case}_{i}.png') W, H = img.size img = img.resize((int(W / H * 512), 512)) _images.append(np.array(img)) images.append(Image.fromarray(np.concatenate(_images, axis=1))) return images with gr.Blocks(delete_cache=(600, 600)) as demo: gr.Markdown(""" ## Image to 3D Asset with [TRELLIS](https://trellis3d.github.io/) * Upload multiple images of an object from different views and click "Generate" to create a 3D asset. * If you find the generated 3D asset satisfactory, click "Extract GLB" to extract the GLB file and download it. ✨New: Experimental multi-image support and Gaussian file extraction. """) with gr.Row(): with gr.Column(): with gr.Tabs() as input_tabs: with gr.Tab(label="Multiple Images", id=1) as multiimage_input_tab: multiimage_prompt = gr.Gallery(label="Image Prompt", format="png", type="pil", height=300, columns=3) gr.Markdown(""" Input different views of the object in separate images. NOTE: this is an experimental algorithm without training a specialized model. It may not produce the best results for all images, especially those having different poses or inconsistent details.* """) with gr.Accordion(label="Generation Settings", open=False): seed = gr.Slider(0, MAX_SEED, label="Seed", value=0, step=1) randomize_seed = gr.Checkbox(label="Randomize Seed", value=True) gr.Markdown("Stage 1: Sparse Structure Generation") with gr.Row(): ss_guidance_strength = gr.Slider(0.0, 10.0, label="Guidance Strength", value=7.5, step=0.1) ss_sampling_steps = gr.Slider(1, 50, label="Sampling Steps", value=12, step=1) gr.Markdown("Stage 2: Structured Latent Generation") with gr.Row(): slat_guidance_strength = gr.Slider(0.0, 10.0, label="Guidance Strength", value=3.0, step=0.1) slat_sampling_steps = gr.Slider(1, 50, label="Sampling Steps", value=12, step=1) multiimage_algo = gr.Radio(["stochastic", "multidiffusion"], label="Multi-image Algorithm", value="stochastic") generate_btn = gr.Button("Generate") with gr.Accordion(label="GLB Extraction Settings", open=False): mesh_simplify = gr.Slider(0.9, 0.98, label="Simplify", value=0.95, step=0.01) texture_size = gr.Slider(512, 2048, label="Texture Size", value=1024, step=512) with gr.Row(): extract_glb_btn = gr.Button("Extract GLB", interactive=False) extract_gs_btn = gr.Button("Extract Gaussian", interactive=False) gr.Markdown(""" NOTE: Gaussian file can be very large (~50MB), it will take a while to display and download.* """) with gr.Column(): video_output = gr.Video(label="Generated 3D Asset", autoplay=True, loop=True, height=300) model_output = LitModel3D(label="Extracted GLB/Gaussian", exposure=10.0, height=300) with gr.Row(): download_glb = gr.DownloadButton(label="Download GLB", interactive=False) download_gs = gr.DownloadButton(label="Download Gaussian", interactive=False) output_buf = gr.State() # Example images at the bottom of the page with gr.Row(visible=True) as multiimage_example: examples_multi = gr.Examples( examples=prepare_multi_example(), inputs=[multiimage_prompt], fn=split_image, outputs=[multiimage_prompt], run_on_click=True, examples_per_page=8, ) # Handlers demo.load(start_session) demo.unload(end_session) multiimage_prompt.upload( preprocess_images, inputs=[multiimage_prompt], outputs=[multiimage_prompt], ) generate_btn.click( get_seed, inputs=[randomize_seed, seed], outputs=[seed], ).then( image_to_3d, inputs=[multiimage_prompt, seed, ss_guidance_strength, ss_sampling_steps, slat_guidance_strength, slat_sampling_steps, multiimage_algo], outputs=[output_buf, video_output], ).then( lambda: tuple([gr.Button(interactive=True), gr.Button(interactive=True)]), outputs=[extract_glb_btn, extract_gs_btn], ) video_output.clear( lambda: tuple([gr.Button(interactive=False), gr.Button(interactive=False)]), outputs=[extract_glb_btn, extract_gs_btn], ) extract_glb_btn.click( extract_glb, inputs=[output_buf, mesh_simplify, texture_size], outputs=[model_output, download_glb], ).then( lambda: gr.Button(interactive=True), outputs=[download_glb], ) extract_gs_btn.click( extract_gaussian, inputs=[output_buf], outputs=[model_output, download_gs], ).then( lambda: gr.Button(interactive=True), outputs=[download_gs], ) model_output.clear( lambda: gr.Button(interactive=False), outputs=[download_glb], ) # Launch the Gradio app if __name__ == "__main__": pipeline = TrellisImageTo3DPipeline.from_pretrained("JeffreyXiang/TRELLIS-image-large") pipeline.cuda() try: pipeline.preprocess_image(Image.fromarray(np.zeros((512, 512, 3), dtype=np.uint8))) # Preload rembg except: pass demo.launch(show_error=True)