Computer Science Batch 07 - Computer Graphics - Programming Framework Analysis

This document presents computer graphics processes analyzed using the Programming Framework methodology. Each process is represented as a computational flowchart with standardized color coding: Red for triggers/inputs, Yellow for structures/objects, Green for processing/operations, Blue for intermediates/states, and Violet for products/outputs. Yellow nodes use black text for optimal readability, while all other colors use white text.

1. Rendering Process

graph TD A1[Scene Input] --> B1[Rendering Method] C1[Geometry Processing] --> D1[Lighting Model] E1[Pixel Processing] --> F1[Rendering Analysis] B1 --> G1[Ray Tracing] D1 --> H1[Rasterization] F1 --> I1[Global Illumination] G1 --> J1[Ray Generation] H1 --> K1[Fragment Shading] I1 --> L1[Shadow Mapping] J1 --> M1[Intersection Testing] K1 --> L1 L1 --> N1[Texture Mapping] M1 --> O1[Color Calculation] N1 --> P1[Anti Aliasing] O1 --> Q1[Rendering Process] P1 --> R1[Rendering Validation] Q1 --> S1[Rendering Verification] R1 --> T1[Rendering Result] S1 --> U1[Rendering Analysis] T1 --> V1[Rendering Parameters] U1 --> W1[Rendering Output] V1 --> X1[Rendering Analysis] W1 --> Y1[Rendering Final Result] X1 --> Z1[Rendering Complete] style A1 fill:#ff6b6b,color:#fff style C1 fill:#ff6b6b,color:#fff style E1 fill:#ff6b6b,color:#fff style B1 fill:#ffd43b,color:#000 style D1 fill:#ffd43b,color:#000 style F1 fill:#ffd43b,color:#000 style G1 fill:#ffd43b,color:#000 style H1 fill:#ffd43b,color:#000 style I1 fill:#ffd43b,color:#000 style J1 fill:#ffd43b,color:#000 style K1 fill:#ffd43b,color:#000 style L1 fill:#ffd43b,color:#000 style M1 fill:#ffd43b,color:#000 style N1 fill:#ffd43b,color:#000 style O1 fill:#ffd43b,color:#000 style P1 fill:#ffd43b,color:#000 style Q1 fill:#ffd43b,color:#000 style R1 fill:#ffd43b,color:#000 style S1 fill:#ffd43b,color:#000 style T1 fill:#ffd43b,color:#000 style U1 fill:#ffd43b,color:#000 style V1 fill:#ffd43b,color:#000 style W1 fill:#ffd43b,color:#000 style X1 fill:#ffd43b,color:#000 style Y1 fill:#ffd43b,color:#000 style Z1 fill:#ffd43b,color:#000 style M1 fill:#51cf66,color:#fff style N1 fill:#51cf66,color:#fff style O1 fill:#51cf66,color:#fff style P1 fill:#51cf66,color:#fff style Q1 fill:#51cf66,color:#fff style R1 fill:#51cf66,color:#fff style S1 fill:#51cf66,color:#fff style T1 fill:#51cf66,color:#fff style U1 fill:#51cf66,color:#fff style V1 fill:#51cf66,color:#fff style W1 fill:#51cf66,color:#fff style X1 fill:#51cf66,color:#fff style Y1 fill:#51cf66,color:#fff style Z1 fill:#51cf66,color:#fff style Z1 fill:#b197fc,color:#fff
Triggers & Inputs
Rendering Methods
Rendering Operations
Intermediates
Products
Figure 1. Rendering Process. This computer graphics process visualization demonstrates rendering techniques and image generation. The flowchart shows scene inputs and geometry processing, rendering methods and lighting models, rendering operations and pixel processing, intermediate results, and final rendering outputs.

2. Animation Process

graph TD A2[Animation Input] --> B2[Animation Method] C2[Keyframe Generation] --> D2[Motion Interpolation] E2[Timeline Processing] --> F2[Animation Analysis] B2 --> G2[Keyframe Animation] D2 --> H2[Procedural Animation] F2 --> I2[Physics Based Animation] G2 --> J2[Pose Generation] H2 --> K2[Path Animation] I2 --> L2[Collision Detection] J2 --> M2[Interpolation Algorithm] K2 --> L2 L2 --> N2[Constraint Solving] M2 --> O2[Animation Blending] N2 --> P2[Performance Optimization] O2 --> Q2[Animation Process] P2 --> R2[Animation Validation] Q2 --> S2[Animation Verification] R2 --> T2[Animation Result] S2 --> U2[Animation Analysis] T2 --> V2[Animation Parameters] U2 --> W2[Animation Output] V2 --> X2[Animation Analysis] W2 --> Y2[Animation Final Result] X2 --> Z2[Animation Complete] style A2 fill:#ff6b6b,color:#fff style C2 fill:#ff6b6b,color:#fff style E2 fill:#ff6b6b,color:#fff style B2 fill:#ffd43b,color:#000 style D2 fill:#ffd43b,color:#000 style F2 fill:#ffd43b,color:#000 style G2 fill:#ffd43b,color:#000 style H2 fill:#ffd43b,color:#000 style I2 fill:#ffd43b,color:#000 style J2 fill:#ffd43b,color:#000 style K2 fill:#ffd43b,color:#000 style L2 fill:#ffd43b,color:#000 style M2 fill:#ffd43b,color:#000 style N2 fill:#ffd43b,color:#000 style O2 fill:#ffd43b,color:#000 style P2 fill:#ffd43b,color:#000 style Q2 fill:#ffd43b,color:#000 style R2 fill:#ffd43b,color:#000 style S2 fill:#ffd43b,color:#000 style T2 fill:#ffd43b,color:#000 style U2 fill:#ffd43b,color:#000 style V2 fill:#ffd43b,color:#000 style W2 fill:#ffd43b,color:#000 style X2 fill:#ffd43b,color:#000 style Y2 fill:#ffd43b,color:#000 style Z2 fill:#ffd43b,color:#000 style M2 fill:#51cf66,color:#fff style N2 fill:#51cf66,color:#fff style O2 fill:#51cf66,color:#fff style P2 fill:#51cf66,color:#fff style Q2 fill:#51cf66,color:#fff style R2 fill:#51cf66,color:#fff style S2 fill:#51cf66,color:#fff style T2 fill:#51cf66,color:#fff style U2 fill:#51cf66,color:#fff style V2 fill:#51cf66,color:#fff style W2 fill:#51cf66,color:#fff style X2 fill:#51cf66,color:#fff style Y2 fill:#51cf66,color:#fff style Z2 fill:#51cf66,color:#fff style Z2 fill:#b197fc,color:#fff
Triggers & Inputs
Animation Methods
Animation Operations
Intermediates
Products
Figure 2. Animation Process. This computer graphics process visualization demonstrates animation techniques and motion generation. The flowchart shows animation inputs and keyframe generation, animation methods and motion interpolation, animation operations and timeline processing, intermediate results, and final animation outputs.

3. Geometric Modeling Process

graph TD A3[Geometric Input] --> B3[Geometric Modeling Method] C3[Shape Definition] --> D3[Surface Generation] E3[Mesh Processing] --> F3[Geometric Modeling Analysis] B3 --> G3[Polygonal Modeling] D3 --> H3[NURBS Modeling] F3 --> I3[Subdivision Surface] G3 --> J3[Vertex Manipulation] H3 --> K3[Control Point Editing] I3 --> L3[Subdivision Algorithm] J3 --> M3[Topology Optimization] K3 --> L3 L3 --> N3[Surface Smoothing] M3 --> O3[Mesh Simplification] N3 --> P3[UV Mapping] O3 --> Q3[Geometric Modeling Process] P3 --> R3[Geometric Modeling Validation] Q3 --> S3[Geometric Modeling Verification] R3 --> T3[Geometric Modeling Result] S3 --> U3[Geometric Modeling Analysis] T3 --> V3[Geometric Modeling Parameters] U3 --> W3[Geometric Modeling Output] V3 --> X3[Geometric Modeling Analysis] W3 --> Y3[Geometric Modeling Final Result] X3 --> Z3[Geometric Modeling Complete] style A3 fill:#ff6b6b,color:#fff style C3 fill:#ff6b6b,color:#fff style E3 fill:#ff6b6b,color:#fff style B3 fill:#ffd43b,color:#000 style D3 fill:#ffd43b,color:#000 style F3 fill:#ffd43b,color:#000 style G3 fill:#ffd43b,color:#000 style H3 fill:#ffd43b,color:#000 style I3 fill:#ffd43b,color:#000 style J3 fill:#ffd43b,color:#000 style K3 fill:#ffd43b,color:#000 style L3 fill:#ffd43b,color:#000 style M3 fill:#ffd43b,color:#000 style N3 fill:#ffd43b,color:#000 style O3 fill:#ffd43b,color:#000 style P3 fill:#ffd43b,color:#000 style Q3 fill:#ffd43b,color:#000 style R3 fill:#ffd43b,color:#000 style S3 fill:#ffd43b,color:#000 style T3 fill:#ffd43b,color:#000 style U3 fill:#ffd43b,color:#000 style V3 fill:#ffd43b,color:#000 style W3 fill:#ffd43b,color:#000 style X3 fill:#ffd43b,color:#000 style Y3 fill:#ffd43b,color:#000 style Z3 fill:#ffd43b,color:#000 style M3 fill:#51cf66,color:#fff style N3 fill:#51cf66,color:#fff style O3 fill:#51cf66,color:#fff style P3 fill:#51cf66,color:#fff style Q3 fill:#51cf66,color:#fff style R3 fill:#51cf66,color:#fff style S3 fill:#51cf66,color:#fff style T3 fill:#51cf66,color:#fff style U3 fill:#51cf66,color:#fff style V3 fill:#51cf66,color:#fff style W3 fill:#51cf66,color:#fff style X3 fill:#51cf66,color:#fff style Y3 fill:#51cf66,color:#fff style Z3 fill:#51cf66,color:#fff style Z3 fill:#b197fc,color:#fff
Triggers & Inputs
Geometric Modeling Methods
Geometric Modeling Operations
Intermediates
Products
Figure 3. Geometric Modeling Process. This computer graphics process visualization demonstrates geometric modeling techniques and shape generation. The flowchart shows geometric inputs and shape definition, geometric modeling methods and surface generation, geometric modeling operations and mesh processing, intermediate results, and final geometric modeling outputs.