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import gradio as gr | |
import numpy as np | |
import os | |
from huggingface_hub import login | |
from sentence_transformers import SentenceTransformer, util | |
# --- 1. CONFIGURATION --- | |
# Centralized place for all settings and constants. | |
class Config: | |
"""Configuration settings for the application.""" | |
EMBEDDING_MODEL_ID = "google/embeddinggemma-300M" | |
PROMPT_NAME = "STS" | |
TOP_K = 5 | |
HF_TOKEN = os.getenv('HF_TOKEN') | |
# --- 2. COLOR DATA --- | |
# The color palette data is kept separate for clarity and easy modification. | |
COLOR_DATA = [ | |
{ | |
"name": "Crimson", | |
"hex": "#DC143C", | |
"description": "A deep, rich red color, leaning slightly towards purple." | |
}, | |
{ | |
"name": "Scarlet", | |
"hex": "#FF2400", | |
"description": "A brilliant, vivid red with a hint of orange." | |
}, | |
{ | |
"name": "Coral", | |
"hex": "#FF7F50", | |
"description": "A vibrant pinkish-orange reminiscent of marine invertebrates." | |
}, | |
{ | |
"name": "Tangerine", | |
"hex": "#F28500", | |
"description": "A saturated, zesty orange, like the ripe citrus fruit." | |
}, | |
{ | |
"name": "Gold", | |
"hex": "#FFD700", | |
"description": "A bright, metallic yellow associated with wealth and luxury." | |
}, | |
{ | |
"name": "Lemon Chiffon", | |
"hex": "#FFFACD", | |
"description": "A pale, light yellow, as soft and airy as the dessert." | |
}, | |
{ | |
"name": "Lime Green", | |
"hex": "#32CD32", | |
"description": "A bright green color, evoking freshness and zesty energy." | |
}, | |
{ | |
"name": "Forest Green", | |
"hex": "#228B22", | |
"description": "A dark, shaded green, like the canopy of a dense forest." | |
}, | |
{ | |
"name": "Teal", | |
"hex": "#008080", | |
"description": "A medium blue-green color, often seen as sophisticated and calming." | |
}, | |
{ | |
"name": "Cyan", | |
"hex": "#00FFFF", | |
"description": "A vibrant greenish-blue, one of the primary subtractive colors." | |
}, | |
{ | |
"name": "Sky Blue", | |
"hex": "#87CEEB", | |
"description": "A light, pale blue, like the color of a clear daytime sky." | |
}, | |
{ | |
"name": "Royal Blue", | |
"hex": "#4169E1", | |
"description": "A deep, vivid blue that is both rich and bright." | |
}, | |
{ | |
"name": "Indigo", | |
"hex": "#4B0082", | |
"description": "A deep, rich color between blue and violet in the spectrum." | |
}, | |
{ | |
"name": "Lavender", | |
"hex": "#E6E6FA", | |
"description": "A light, pale purple with a bluish hue, named after the flower." | |
}, | |
{ | |
"name": "Plum", | |
"hex": "#DDA0DD", | |
"description": "A reddish-purple color, like the ripe fruit it's named after." | |
}, | |
{ | |
"name": "Magenta", | |
"hex": "#FF00FF", | |
"description": "A purplish-red color that lies between red and violet." | |
}, | |
{ | |
"name": "Hot Pink", | |
"hex": "#FF69B4", | |
"description": "A bright, vivid pink that is both bold and energetic." | |
}, | |
{ | |
"name": "Ivory", | |
"hex": "#FFFFF0", | |
"description": "An off-white color that resembles the material from tusks and teeth." | |
}, | |
{ | |
"name": "Beige", | |
"hex": "#F5F5DC", | |
"description": "A pale sandy fawn color, often used as a warm, neutral tone." | |
}, | |
{ | |
"name": "Taupe", | |
"hex": "#483C32", | |
"description": "A dark grayish-brown or brownish-gray color." | |
}, | |
{ | |
"name": "Slate Gray", | |
"hex": "#708090", | |
"description": "A medium gray with a slight blue tinge, like the metamorphic rock." | |
}, | |
{ | |
"name": "Charcoal", | |
"hex": "#36454F", | |
"description": "A dark, almost black gray, like burnt wood." | |
}, | |
{ | |
"name": "Onyx", | |
"hex": "#353839", | |
"description": "A deep, rich black, often with a subtle hint of dark blue." | |
}, | |
{ | |
"name": "Emerald", | |
"hex": "#50C878", | |
"description": "A brilliant green, named after the precious gemstone." | |
}, | |
{ | |
"name": "Sapphire", | |
"hex": "#0F52BA", | |
"description": "A deep, lustrous blue, reminiscent of the valuable gemstone." | |
}, | |
{ | |
"name": "Ruby", | |
"hex": "#E0115F", | |
"description": "A deep red color, inspired by the gemstone of the same name." | |
}, | |
{ | |
"name": "Amethyst", | |
"hex": "#9966CC", | |
"description": "A moderate, violet-purple color, like the quartz gemstone." | |
}, | |
{ | |
"name": "Peridot", | |
"hex": "#E6E200", | |
"description": "A light olive-green or yellowish-green, named for the gem." | |
}, | |
{ | |
"name": "Turquoise", | |
"hex": "#40E0D0", | |
"description": "A greenish-blue color, often associated with tropical waters." | |
}, | |
{ | |
"name": "Silver", | |
"hex": "#C0C0C0", | |
"description": "A metallic gray color that resembles polished silver." | |
}, | |
{ | |
"name": "Bronze", | |
"hex": "#CD7F32", | |
"description": "A metallic brown color that resembles the alloy of copper and tin." | |
}, | |
{ | |
"name": "Obsidian", | |
"hex": "#000000", | |
"description": "A pure, deep black, like the volcanic glass formed from cooled lava." | |
} | |
] | |
# --- 3. CORE LOGIC --- | |
# Encapsulated in a class to manage state (model, embeddings) cleanly. | |
class MoodPaletteGenerator: | |
"""Handles model loading, embedding generation, and palette creation.""" | |
def __init__(self, config: Config, color_data: list[dict[str, any]]): | |
"""Initializes the generator, logs in, and loads necessary assets.""" | |
self.config = config | |
self.color_data = color_data | |
self._login_to_hf() | |
self.embedding_model = self._load_model() | |
self.color_embeddings = self._precompute_color_embeddings() | |
def _login_to_hf(self): | |
"""Logs into Hugging Face Hub if a token is provided.""" | |
if self.config.HF_TOKEN: | |
print("Logging into Hugging Face Hub...") | |
login(token=self.config.HF_TOKEN) | |
else: | |
print("HF_TOKEN not found. Proceeding without login.") | |
print("Note: This may fail if the model is gated.") | |
def _load_model(self) -> SentenceTransformer: | |
"""Loads the Sentence Transformer model.""" | |
print(f"Initializing embedding model: {self.config.EMBEDDING_MODEL_ID}...") | |
try: | |
return SentenceTransformer(self.config.EMBEDDING_MODEL_ID) | |
except Exception as e: | |
print(f"Error loading model: {e}") | |
raise | |
def _precompute_color_embeddings(self) -> np.ndarray: | |
"""Generates and stores embeddings for the color descriptions.""" | |
print("Pre-computing embeddings for color palette...") | |
color_texts = [ | |
f"{color['name']}, {color['description']}" | |
for color in self.color_data | |
] | |
embeddings = self.embedding_model.encode( | |
color_texts, | |
prompt_name=self.config.PROMPT_NAME | |
) | |
print("Embeddings computed successfully.") | |
return embeddings | |
def _get_text_color_for_bg(self, hex_color: str) -> str: | |
""" | |
Calculates the luminance of a hex color and returns black ('#000000') | |
or white ('#FFFFFF') for the best text contrast. | |
""" | |
hex_color = hex_color.lstrip('#') | |
try: | |
r, g, b = tuple(int(hex_color[i:i+2], 16) for i in (0, 2, 4)) | |
luminance = (0.299 * r + 0.587 * g + 0.114 * b) | |
return '#000000' if luminance > 150 else '#FFFFFF' | |
except (ValueError, IndexError): | |
return '#000000' # Default to black on invalid hex | |
def _format_palette_as_html(self, top_hits: list[dict[str, any]]) -> str: | |
"""Formats the top color hits into a displayable HTML string.""" | |
if not top_hits: | |
return "<p>Could not generate a palette. Please try another mood.</p>" | |
cards_html = "" | |
for hit in top_hits: | |
color_info = self.color_data[hit['corpus_id']] | |
hex_code = color_info['hex'] | |
name = color_info['name'] | |
score = hit['score'] | |
text_color = self._get_text_color_for_bg(hex_code) | |
cards_html += f""" | |
<div class="color-card" style="background-color: {hex_code}; color: {text_color};"> | |
{name} | {hex_code} | Score: {score:.2f} | |
</div> | |
""" | |
return f"<div class='palette-container'>{cards_html}</div>" | |
def _create_dynamic_theme_css(self, top_hits: list[dict[str, any]]) -> str: | |
"""Generates a <style> block to override Gradio theme variables.""" | |
theme_colors = [] | |
if top_hits: | |
theme_colors = [ | |
{ | |
"bg": self.color_data[hit['corpus_id']]['hex'], | |
"txt": self._get_text_color_for_bg(self.color_data[hit['corpus_id']]['hex']) | |
} | |
for hit in top_hits | |
] | |
css_map = { | |
"button-primary-background-fill": (0, 'bg'), | |
"button-primary-text-color": (0, 'txt'), | |
"button-secondary-background-fill": (1, 'bg'), | |
"button-secondary-text-color": (1, 'txt'), | |
"block-background-fill": (2, 'bg'), | |
"block-info-text-color": (2, 'txt'), | |
"block-title-background-fill": (3, 'bg'), | |
"button-primary-background-fill-hover": (3, 'bg'), | |
"block-title-text-color": (3, 'txt'), | |
"button-primary-text-color-hover": (3, 'txt'), | |
"button-secondary-background-fill-hover": (4, 'bg'), | |
"button-secondary-text-color-hover": (4, 'txt'), | |
} | |
css_rules = [] | |
num_available_colors = len(theme_colors) | |
for var_suffix, (index, key) in css_map.items(): | |
if index < num_available_colors: | |
color_value = theme_colors[index][key] | |
css_rules.append(f"--{var_suffix}: {color_value};") | |
css_rules_str = "\n".join(css_rules) | |
# Create CSS variables to inject | |
css = f""" | |
<style> | |
:root {{ | |
{css_rules_str} | |
}} | |
:root .dark {{ | |
{css_rules_str} | |
}} | |
.gallery-item .gallery {{ | |
background: {theme_colors[4]['bg']}; | |
color: {theme_colors[4]['txt']}; | |
}} | |
</style> | |
""" | |
return css | |
def generate_palette_and_theme(self, mood_text: str) -> tuple[str, str]: | |
""" | |
Generates a color palette HTML and a dynamic theme CSS string. | |
""" | |
if not mood_text or not mood_text.strip(): | |
return "<p>Please enter a mood or a description.</p>", "" | |
mood_embedding = self.embedding_model.encode( | |
mood_text, | |
prompt_name=self.config.PROMPT_NAME | |
) | |
top_hits = util.semantic_search( | |
mood_embedding, self.color_embeddings, top_k=self.config.TOP_K | |
)[0] | |
palette_html = self._format_palette_as_html(top_hits) | |
theme_css = self._create_dynamic_theme_css(top_hits) | |
return palette_html, theme_css | |
def clear_theme(self) -> tuple[str, str]: | |
return "", "" | |
# --- 4. GRADIO UI --- | |
# Defines and launches the web interface. | |
def create_ui(generator: MoodPaletteGenerator): | |
"""Creates the Gradio web interface.""" | |
with gr.Blocks(theme=gr.themes.Soft()) as demo: | |
# This invisible component will hold our dynamic CSS | |
dynamic_css_output = gr.HTML() | |
gr.Markdown(""" | |
# 🎨 Mood Palette Generator | |
Describe a mood, a scene, or a feeling, and get a matching color palette.<br> | |
**The UI theme will update to match your mood!** | |
""") | |
with gr.Row(): | |
with gr.Column(scale=4): | |
mood_input = gr.Textbox( | |
value="Strawberry ice cream", | |
label="Enter Your Mood or Scene", | |
info="Be as descriptive as you like!" | |
) | |
with gr.Column(scale=1, min_width=150): | |
submit_button = gr.Button("Generate Palette", variant="primary") | |
clear_button = gr.Button("Clear", variant="secondary") | |
palette_output = gr.HTML(label="Your Generated Palette") | |
# Define CSS for palette cards here once, instead of in every update | |
gr.HTML(""" | |
<style> | |
.palette-container { | |
display: flex; flex-direction: column; gap: 10px; | |
align-items: center; width: 100%; | |
q} | |
.color-card { | |
border-radius: 10px; text-align: center; padding: 15px 10px; | |
width: 90%; max-width: 400px; | |
box-shadow: 0 4px 8px 0 rgba(0,0,0,0.2); | |
font-family: sans-serif; font-size: 16px; font-weight: bold; | |
transition: transform 0.2s; | |
} | |
.color-card:hover { transform: scale(1.05); } | |
</style> | |
""") | |
# Define the function to be called by events | |
event_handler = generator.generate_palette_and_theme | |
outputs_list = [palette_output, dynamic_css_output] | |
gr.Examples( | |
[ | |
"A futuristic city at night, slick with rain", | |
"The feeling of a cozy cabin during a blizzard", | |
"Joyful chaos at a summer music festival", | |
"Beach sunset with the palm tree", | |
"A calm and lonely winter morning", | |
"Vintage romance in a dusty library", | |
"Cyberpunk alleyway with neon signs", | |
], | |
inputs=mood_input, | |
outputs=outputs_list, | |
fn=event_handler, | |
run_on_click=True, | |
) | |
submit_button.click( | |
fn=event_handler, | |
inputs=mood_input, | |
outputs=outputs_list, | |
) | |
clear_button.click( | |
fn=generator.clear_theme, | |
outputs=outputs_list, | |
) | |
# Also allow submitting by pressing Enter in the textbox | |
mood_input.submit( | |
fn=event_handler, | |
inputs=mood_input, | |
outputs=outputs_list, | |
) | |
gr.Markdown(""" | |
---- | |
## What is this? | |
This interactive application, the **Mood Palette Generator**, transforms your words into a vibrant color palette. Simply describe a mood, a scene, or a feeling and the app will generate a set of matching colors. As a unique touch, the entire user interface dynamically updates its theme to reflect the generated palette, immersing you in your chosen mood. | |
## How It Works? | |
At its core, this tool is powered by [**EmbeddingGemma**](http://huggingface.co/google/embeddinggemma-300M), a state-of-the-art text embedding model. The process works in a few simple steps: | |
1. **Text to Vector**: When you enter a description, EmbeddingGemma converts your text into a numerical representation called an **embedding**. This embedding captures the semantic essence, or the "vibe" of your words. | |
2. **Semantic Color Search**: The application has a pre-defined library of colors, where each color is associated with its own descriptive text and a pre-computed embedding. | |
3. **Finding the Match**: Your input embedding is compared against the entire library of color embeddings to find the closest matches based on a similarity score. | |
4. **Palette Creation**: The colors with the highest similarity scores are selected and presented to you as a complete palette. | |
The Mood Palette Generator is a perfect example of how embeddings can be used for creative applications beyond simple text search. | |
""") | |
return demo | |
if __name__ == "__main__": | |
# Initialize application components | |
generator = MoodPaletteGenerator(config=Config(), color_data=COLOR_DATA) | |
demo = create_ui(generator) | |
demo.launch() | |