# moves

game_name: tic_tac_toe
opponent: random_None
agent_type: llm
agent_model: codegemma-7b-it
timestamp: 2025-03-28T08:27:58.062992
run_id: 20250328_072753
reasoning:
  The best move is to take the center cell (4) as it is the most likely to win the game. If the opponent takes the center cell, then the best move is to take the corner cell opposite to the opponent"s move. If the opponent takes a corner cell, then the best move is to take the center cell.


game_name: tic_tac_toe
opponent: random_None
agent_type: llm
agent_model: codegemma-7b-it
timestamp: 2025-03-28T08:28:01.432168
run_id: 20250328_072753
reasoning:
  The best move is to block the opponent from winning on the next turn. The opponent has two possible winning lines: the first row and the first column. By placing an X in cell 0, we block the opponent from winning on the first row. Additionally, this move opens up the center cell (4) for our own win.


game_name: tic_tac_toe
opponent: random_None
agent_type: llm
agent_model: codegemma-7b-it
timestamp: 2025-03-28T08:28:04.355169
run_id: 20250328_072753
reasoning:
  The best move is to block the opponent from winning on the next turn. The opponent can win if they place their mark in cell 5. Therefore, we should place our mark in cell 5 to block this possibility.


game_name: tic_tac_toe
opponent: random_None
agent_type: llm
agent_model: codegemma-7b-it
timestamp: 2025-03-28T08:28:07.646214
run_id: 20250328_072753
reasoning:
  The best move is to block the opponent from winning. The opponent has two possible winning lines: the first row and the first column. By placing an X in cell 3, we can block the opponent from winning in the first row. Additionally, this move opens up the second row for our own winning line.


game_name: tic_tac_toe
opponent: random_None
agent_type: llm
agent_model: codegemma-7b-it
timestamp: 2025-03-28T08:28:13.120895
run_id: 20250328_072753
reasoning:
  The best move is to block the opponent from winning on the next turn. The opponent can win if they place their mark in cell 0, so we should place our mark in cell 0 to block them.


game_name: tic_tac_toe
opponent: random_None
agent_type: llm
agent_model: codegemma-7b-it
timestamp: 2025-03-28T08:28:21.518166
run_id: 20250328_072753
reasoning:
  The best move is to block the opponent from winning on the next turn. The opponent can win if they place their mark in the center cell (cell 4). Therefore, we should place our mark in a corner cell to prevent this.


game_name: tic_tac_toe
opponent: random_None
agent_type: llm
agent_model: codegemma-7b-it
timestamp: 2025-03-28T08:28:27.796038
run_id: 20250328_072753
reasoning:
  The best move is to block the opponent from winning. The opponent has two possible winning lines: the first row and the first column. By placing an x in cell 3, we block the opponent from winning on the first row. Additionally, we create a new potential winning line for ourselves by placing an x in cell 3.


game_name: kuhn_poker
opponent: random_None
agent_type: llm
agent_model: codegemma-7b-it
timestamp: 2025-03-28T08:41:03.101970
run_id: 20250328_074059
reasoning:
  The opponent has not yet bet, so I have a strong hand and can afford to call. This increases the pot size and gives me a better chance of winning.


game_name: kuhn_poker
opponent: random_None
agent_type: llm
agent_model: codegemma-7b-it
timestamp: 2025-03-28T08:41:05.847458
run_id: 20250328_074059
reasoning:
  The opponent has not yet bet, so I have a strong hand and can afford to call. This will put pressure on them and increase the pot size.


game_name: kuhn_poker
opponent: random_None
agent_type: llm
agent_model: codegemma-7b-it
timestamp: 2025-03-28T08:41:08.599022
run_id: 20250328_074059
reasoning:
  The opponent has not yet bet, so I have a strong hand and can afford to call. This will increase the pot size and give me a better chance of winning.


game_name: connect_four
opponent: random_None
agent_type: llm
agent_model: codegemma-7b-it
timestamp: 2025-03-28T09:04:48.159649
run_id: 20250328_080443
reasoning:
  The best move is to take the center column (3) as it is the most likely to lead to a win. If the opponent blocks the center, then take the next best move, which is the middle of the two outer columns (2 or 4).


game_name: connect_four
opponent: random_None
agent_type: llm
agent_model: codegemma-7b-it
timestamp: 2025-03-28T09:04:51.964669
run_id: 20250328_080443
reasoning:
  The best move is to block the opponent from winning on the next turn. The opponent has two possible winning lines: horizontally across the bottom row and vertically down the right column. By placing a piece in column 3, we can block the opponent from winning on the right column and force them to play horizontally across the bottom row. This gives us a chance to win on the next turn.


game_name: connect_four
opponent: random_None
agent_type: llm
agent_model: codegemma-7b-it
timestamp: 2025-03-28T09:04:55.515615
run_id: 20250328_080443
reasoning:
  The best move is to block the opponent from winning in the next move. The opponent has two possible winning lines: horizontally across the bottom row and vertically down the right column. By placing a piece in column 3, we can block the opponent from winning in the horizontal line. Additionally, this move opens up a potential winning line for us in the same column.


game_name: connect_four
opponent: random_None
agent_type: llm
agent_model: codegemma-7b-it
timestamp: 2025-03-28T09:04:58.996711
run_id: 20250328_080443
reasoning:
  The best move is to block the opponent from winning on the next turn. The opponent has two pieces in a row and one empty space next to them. If the opponent drops a piece in that column, they will win. So, we need to drop a piece in the column next to the opponent"s two pieces to block them from winning.


game_name: connect_four
opponent: random_None
agent_type: llm
agent_model: codegemma-7b-it
timestamp: 2025-03-28T09:05:05.838082
run_id: 20250328_080443
reasoning:
  The best move is to block the opponent from winning in the next move. The opponent has two pieces in a row and one empty space next to them. If the opponent drops a piece in that column, they will win. So, we need to drop our piece in a column that will block the opponent from winning.


game_name: connect_four
opponent: random_None
agent_type: llm
agent_model: codegemma-7b-it
timestamp: 2025-03-28T09:05:08.150941
run_id: 20250328_080443
reasoning:
  The best move is to take the center column (3) as it is the most likely to lead to a win. If the opponent blocks the center, then take the next best move, which is the middle of the top row (3).


game_name: connect_four
opponent: random_None
agent_type: llm
agent_model: codegemma-7b-it
timestamp: 2025-03-28T09:05:11.119339
run_id: 20250328_080443
reasoning:
  The best move is to block the opponent from winning on the next turn. The opponent has two possible winning lines: vertically and horizontally. By placing a piece in the middle column, we can block both of these lines.


game_name: connect_four
opponent: random_None
agent_type: llm
agent_model: codegemma-7b-it
timestamp: 2025-03-28T09:05:14.600757
run_id: 20250328_080443
reasoning:
  The best move is to block the opponent from winning in the next move. The opponent has two pieces in a row and one empty space next to them. If the opponent drops a piece in that column, they will win. So, we need to drop our piece in a column next to the opponent"s two pieces to block them from winning.


game_name: connect_four
opponent: random_None
agent_type: llm
agent_model: codegemma-7b-it
timestamp: 2025-03-28T09:05:17.939853
run_id: 20250328_080443
reasoning:
  The best move is to block the opponent from winning in the next move. The opponent has two pieces in a row and one empty space next to them. If the opponent drops a piece in that column, they will win. So, we need to block that move by dropping our own piece in a different column.


game_name: connect_four
opponent: random_None
agent_type: llm
agent_model: codegemma-7b-it
timestamp: 2025-03-28T09:05:21.336687
run_id: 20250328_080443
reasoning:
  The best move is to block the opponent from winning on the next turn. The opponent has two pieces in a row and one empty space next to them. If the opponent drops a piece in that column, they will win. So, we need to drop our piece in a column that will block the opponent from winning.


game_name: connect_four
opponent: random_None
agent_type: llm
agent_model: codegemma-7b-it
timestamp: 2025-03-28T09:05:28.045517
run_id: 20250328_080443
reasoning:
  The best move is to block the opponent from winning on the next turn. The opponent has three in a row in the bottom row and can win by placing their piece in the center column. By placing our piece in the center column, we can block the opponent from winning and force them to make a different move.


game_name: connect_four
opponent: random_None
agent_type: llm
agent_model: codegemma-7b-it
timestamp: 2025-03-28T09:05:30.391206
run_id: 20250328_080443
reasoning:
  The best move is to take the center column (column 3) as it is the most likely to lead to a win. If the opponent blocks the center, then take the next best move, which is the middle of the top row (column 2).


game_name: connect_four
opponent: random_None
agent_type: llm
agent_model: codegemma-7b-it
timestamp: 2025-03-28T09:05:34.291459
run_id: 20250328_080443
reasoning:
  The best move is to block the opponent from winning on the next turn. The opponent has two possible winning combinations on the next turn: [0, 1, 2] and [3, 4, 5]. By placing a piece in column 3, we can block the first combination and force the opponent to choose between [4, 5] to avoid losing. Therefore, the best action is to choose column 3.


game_name: connect_four
opponent: random_None
agent_type: llm
agent_model: codegemma-7b-it
timestamp: 2025-03-28T09:05:37.771043
run_id: 20250328_080443
reasoning:
  The best move is to block the opponent from winning on the next turn. The opponent has two pieces in a row and one empty space next to them. If the opponent drops a piece in that column, they will win. So, we need to drop our piece in a column next to the opponent"s two pieces to block them from winning.


game_name: connect_four
opponent: random_None
agent_type: llm
agent_model: codegemma-7b-it
timestamp: 2025-03-28T09:05:41.277661
run_id: 20250328_080443
reasoning:
  The best move is to block the opponent from winning in the next move. The opponent has two pieces in a row and one empty space next to them. If the opponent drops a piece in that column, they will win. So, we need to drop a piece in the column next to the opponent"s two pieces to block them from winning.


game_name: connect_four
opponent: random_None
agent_type: llm
agent_model: codegemma-7b-it
timestamp: 2025-03-28T09:05:51.866311
run_id: 20250328_080443
reasoning:
  The best move is to block the opponent from winning in the next move. The opponent has two possible winning lines: horizontally across the bottom row and vertically down the left column. By placing a piece in column 3, we can block the opponent from winning in the horizontal line. Additionally, this move also opens up a potential winning line for us in the same column.


# illegal_moves

game_name: tic_tac_toe
board_state:
  x.o
  ox.
  ...

timestamp: 2025-03-28T08:28:16.863790
run_id: 20250328_072753
reason:
  The best move is to block the opponent from winning on the next turn. The opponent has two possible winning lines: the first row and the first column. If we place our mark in the center cell (cell 4), we can block the opponent from winning on the first row. Additionally, we can also block the opponent from winning on the first column by placing our mark in the bottom right cell (cell 8).


