File size: 4,125 Bytes
3568151
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
import React from 'react'
import { GameState, CHESS_MODELS } from '../types/chess'
import { VolumeSlider } from './VolumeSlider'
import '../styles/GameControls.css'

export const GameControls: React.FC<{
  gameState: GameState
  audioEnabled: boolean
  volumeSettings: {
    ambient: number
    game: number
  }
  selectedModel: string
  onStartGame: () => void
  onResignGame: () => void
  onToggleColor: () => void
  onToggleAudio: () => void
  onVolumeChange: (type: "ambient" | "game", value: number) => void
  onModelChange: (modelId: string) => void
}> = ({
  gameState,
  audioEnabled,
  volumeSettings,
  selectedModel,
  onStartGame,
  onResignGame,
  onToggleColor,
  onToggleAudio,
  onVolumeChange,
  onModelChange
}) => {
  const getMainButtonText = () => {
    if (gameState.gameActive) {
      return 'โŒ Resign Game'
    }
    return '๐ŸŽฎ Start Game'
  }

  const getMainButtonAction = () => {
    if (gameState.gameActive) {
      return onResignGame
    }
    return onStartGame
  }

  const getColorButtonText = () => {
    return `โšช Play as ${gameState.playerColor === 'w' ? 'White' : 'Black'}`
  }

  const getAudioButtonText = () => {
    return `๐Ÿ”Š Audio: ${audioEnabled ? 'ON' : 'OFF'}`
  }

  const getGameStatus = () => {
    if (gameState.aiModelLoading) {
      return (
        <div className="thinking-indicator">
          Loading AI model<span className="thinking-dots"></span>
        </div>
      )
    }
    
    if (gameState.gameActive) {
      if (gameState.aiThinking) {
        return (
          <div className="thinking-indicator">
            AI is thinking<span className="thinking-dots"></span>
          </div>
        )
      } else if (gameState.board.turn() === gameState.playerColor) {
        return `Your turn (${gameState.playerColor === 'w' ? 'White' : 'Black'})`
      } else {
        return `AI turn (${gameState.playerColor === 'w' ? 'Black' : 'White'})`
      }
    } else if (gameState.gameResult?.isGameOver) {
      return gameState.gameResult.message
    } else {
      const aiStatusText = gameState.aiModelLoaded ? '' : ' (AI: Fallback mode)'
      return `Click 'Start Game' to begin${aiStatusText}`
    }
  }

  return (
    <div className="game-controls">
      <div className="game-status">
        {getGameStatus()}
      </div>
      
      <div className="control-buttons">
        <button
          className="button main-button"
          onClick={getMainButtonAction()}
        >
          {getMainButtonText()}
        </button>
        
        {!gameState.gameActive && (
          <>
            <button
              className="button color-button"
              onClick={onToggleColor}
            >
              {getColorButtonText()}
            </button>
            
            <div className="model-selector">
              <label htmlFor="model-select">๐Ÿค– Chess Model:</label>
              <select
                id="model-select"
                className="model-dropdown"
                value={selectedModel}
                onChange={(e) => onModelChange(e.target.value)}
                disabled={gameState.aiModelLoading}
              >
                {CHESS_MODELS.map((model) => (
                  <option key={model} value={model}>
                    {model}
                  </option>
                ))}
              </select>
            </div>
          </>
        )}
        
        <button
          className="button audio-button"
          onClick={onToggleAudio}
        >
          {getAudioButtonText()}
        </button>
      </div>

      {audioEnabled && (
        <div className="volume-controls">
          <h3 className="volume-controls-title">Audio Volume</h3>
          
          <VolumeSlider
            label="๐ŸŽต Initative Tempo"
            value={volumeSettings.ambient}
            onChange={(value) => onVolumeChange('ambient', value)}
          />
          
          <VolumeSlider
            label="โ™Ÿ๏ธ Move Notes"
            value={volumeSettings.game}
            onChange={(value) => onVolumeChange('game', value)}
          />
        </div>
      )}
    </div>
  )
}