Update app.py
Browse files
app.py
CHANGED
@@ -32,7 +32,6 @@ if 'GEMINI_API_KEY' not in st.session_state:
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if 'gemini_handler' not in st.session_state:
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st.session_state.gemini_handler = GeminiHandler(api_key=st.session_state.GEMINI_API_KEY)
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if 'visual_engine' not in st.session_state:
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-
# Ensure VisualEngine is initialized (it will print font loading status)
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st.session_state.visual_engine = VisualEngine(output_dir="temp_cinegen_media")
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# Story and generated content
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@@ -59,11 +58,13 @@ def initialize_new_story():
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st.session_state.scene_image_prompts = []
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st.session_state.generated_images_paths = []
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st.session_state.video_path = None
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# Clear old media files
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# For Hugging Face Spaces, temp files are usually cleared on restart/rebuild anyway.
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# if os.path.exists(st.session_state.visual_engine.output_dir):
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# for
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#
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def generate_visual_for_scene_wrapper(scene_index, scene_data, is_regeneration=False, version_count=1):
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@@ -71,61 +72,49 @@ def generate_visual_for_scene_wrapper(scene_index, scene_data, is_regeneration=F
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Wrapper to generate the textual image prompt and then the actual visual.
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Updates session state for prompts and image paths.
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"""
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-
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-
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if is_regeneration and scene_index < len(st.session_state.scene_image_prompts):
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# For regeneration, we assume the prompt text is already updated in session state
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# (e.g., by a call to create_visual_regeneration_prompt and Gemini)
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textual_image_prompt = st.session_state.scene_image_prompts[scene_index]
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else:
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textual_image_prompt = create_image_prompt_from_scene_data(
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scene_data,
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st.session_state.character_definitions,
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st.session_state.style_reference_description
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)
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-
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# textual_image_prompt = st.session_state.gemini_handler.generate_image_prompt(textual_image_prompt)
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if not textual_image_prompt:
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st.error(f"Failed to create textual image prompt for Scene {
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return False
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# Update session state for the textual prompt
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if scene_index
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st.session_state.scene_image_prompts[scene_index] = textual_image_prompt
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else:
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# Ensure list is long enough before appending (shouldn't happen if initialized correctly)
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while len(st.session_state.scene_image_prompts) <= scene_index:
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st.session_state.scene_image_prompts.append("")
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-
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-
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-
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image_filename = f"scene_{scene_data.get('scene_number', scene_index + 1)}_visual_v{version_count}.png"
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generated_image_path = st.session_state.visual_engine.generate_image_visual(
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textual_image_prompt,
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image_filename
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)
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if generated_image_path and os.path.exists(generated_image_path):
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st.success(f"Visual concept for Scene {
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-
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st.session_state.generated_images_paths[scene_index] = generated_image_path
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else:
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while len(st.session_state.generated_images_paths) <= scene_index:
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st.session_state.generated_images_paths.append(None)
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st.session_state.generated_images_paths[scene_index] = generated_image_path
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return True
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else:
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st.error(f"Visual generation failed for Scene {
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st.session_state.generated_images_paths[scene_index] = None
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else:
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while len(st.session_state.generated_images_paths) <= scene_index:
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st.session_state.generated_images_paths.append(None)
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st.session_state.generated_images_paths[scene_index] = None
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return False
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# --- UI Sidebar ---
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@@ -135,7 +124,7 @@ with st.sidebar:
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user_idea = st.text_area("Enter your core story idea:", "A detective in a cyberpunk city investigates a rogue AI that believes it's the next step in evolution.", height=100, key="user_idea_input")
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genre = st.selectbox("Genre:", ["Sci-Fi", "Fantasy", "Noir", "Thriller", "Drama", "Horror"], index=2, key="genre_select")
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mood = st.selectbox("Mood:", ["Suspenseful", "Mysterious", "Gritty", "Epic", "Dark", "Hopeful"], index=2, key="mood_select")
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num_scenes_val = st.slider("Number of Scenes:", 1, 5, 3, key="num_scenes_slider")
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if st.button("β¨ Generate Full Story Concept", type="primary", key="generate_full_story_btn"):
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initialize_new_story()
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@@ -148,7 +137,6 @@ with st.sidebar:
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st.session_state.story_scenes = st.session_state.gemini_handler.generate_story_breakdown(story_prompt_text)
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st.toast("Script breakdown complete!", icon="β
")
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# Initialize placeholders for prompts and images based on number of scenes
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num_actual_scenes = len(st.session_state.story_scenes)
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st.session_state.scene_image_prompts = [""] * num_actual_scenes
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st.session_state.generated_images_paths = [None] * num_actual_scenes
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@@ -160,8 +148,8 @@ with st.sidebar:
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if st.session_state.story_scenes:
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with st.spinner("Phase 2: Generating initial visual concepts... πΌοΈ"):
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success_count = 0
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for
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if generate_visual_for_scene_wrapper(
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success_count +=1
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if success_count == len(st.session_state.story_scenes):
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st.toast("Initial visual concepts generated!", icon="πΌοΈ")
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@@ -170,24 +158,24 @@ with st.sidebar:
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st.markdown("---")
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st.markdown("### Advanced Options
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with st.expander("Character Consistency", expanded=False):
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char_name_input = st.text_input("Character Name (e.g., Eva)", key="
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char_desc_input = st.text_area("Character Description (for visual consistency)", key="
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if st.button("Add/Update Character", key="
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if char_name_input and char_desc_input:
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st.session_state.character_definitions[char_name_input] = char_desc_input
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st.success(f"Character '{char_name_input}' defined.")
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else:
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st.warning("Please provide both name and description.")
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if st.session_state.character_definitions:
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st.
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for char, desc in st.session_state.character_definitions.items():
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st.
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with st.expander("Style Transfer", expanded=False):
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style_ref_text = st.text_area("Describe Style (e.g., 'Van Gogh inspired, swirling brushstrokes')", key="
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if st.button("Apply Textual Style", key="
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st.session_state.style_reference_description = style_ref_text
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st.success("Style reference applied. Re-generate visuals or full story to see changes.")
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@@ -199,14 +187,16 @@ if not st.session_state.story_scenes:
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else:
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for i, scene_data_display in enumerate(st.session_state.story_scenes):
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scene_num_display = scene_data_display.get('scene_number', i + 1)
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#
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-
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st.subheader(f"Scene {scene_num_display}: {scene_data_display.get('emotional_beat', 'Untitled Scene')}")
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col1, col2 = st.columns([2, 3])
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with col1:
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with st.expander("Scene Details", expanded=True):
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st.markdown(f"**Setting:** {scene_data_display.get('setting_description', 'N/A')}")
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st.markdown(f"**Characters:** {', '.join(scene_data_display.get('characters_involved', []))}")
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@@ -215,28 +205,25 @@ else:
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st.markdown(f"**Visual Style:** {scene_data_display.get('visual_style_suggestion', 'N/A')}")
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st.markdown(f"**Camera:** {scene_data_display.get('camera_angle_suggestion', 'N/A')}")
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if i < len(st.session_state.scene_image_prompts)
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-
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st.markdown(f"**Textual Prompt for Image Generation:**")
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st.code(
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with col2:
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if i < len(st.session_state.generated_images_paths)
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-
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st.image(st.session_state.generated_images_paths[i], caption=f"Visual Concept for Scene {scene_num_display}")
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else:
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if st.session_state.story_scenes:
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st.
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-
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#
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popover_visual_key = f"pop_visual_{expander_key_part}_{i}"
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with st.popover(f"βοΈ Edit Scene {scene_num_display} Script", key=popover_script_key):
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feedback_script = st.text_area("Describe changes to script details:",
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key=f"script_feedback_{
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if st.button(f"π Regenerate Scene {scene_num_display} Script", key=f"regen_script_btn_{
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if feedback_script:
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with st.spinner(f"Gemini is rewriting Scene {scene_num_display}..."):
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regen_prompt = create_scene_regeneration_prompt(
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@@ -244,66 +231,58 @@ else:
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)
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try:
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updated_scene_data = st.session_state.gemini_handler.regenerate_scene_script_details(regen_prompt)
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st.session_state.story_scenes[i] = updated_scene_data
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st.toast(f"Scene {scene_num_display} script updated!", icon="βοΈ")
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# Regenerate visuals for this updated scene with new script details
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# Increment version for the image filename
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current_version = 1
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if st.session_state.generated_images_paths[i]:
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try: # Try to extract version from existing filename
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base, ext = os.path.splitext(os.path.basename(st.session_state.generated_images_paths[i]))
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if '_v' in base:
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current_version = int(base.split('_v')[-1]) + 1
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except ValueError: pass # Keep current_version as 1 if parsing fails
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-
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st.rerun()
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except Exception as e:
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st.error(f"Error regenerating scene script: {e}")
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else:
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st.warning("Please provide feedback for script regeneration.")
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with st.popover(f"π¨ Edit Scene {scene_num_display} Visuals"
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st.caption("Current Image Prompt Text:")
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st.code(
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feedback_visual = st.text_area("Describe visual changes to apply to the prompt:",
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key=f"visual_feedback_{
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if st.button(f"π Regenerate Scene {scene_num_display} Visuals", key=f"regen_visual_btn_{
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if feedback_visual:
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with st.spinner(f"Refining image prompt for Scene {scene_num_display}..."):
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# This creates a prompt FOR GEMINI to refine the image prompt
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prompt_refinement_request = create_visual_regeneration_prompt(
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feedback_visual,
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scene_data_display
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)
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try:
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# Gemini refines the textual image prompt
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refined_textual_image_prompt = st.session_state.gemini_handler.regenerate_image_prompt_from_feedback(prompt_refinement_request)
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st.session_state.scene_image_prompts[i] = refined_textual_image_prompt
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st.toast(f"Image prompt for Scene {scene_num_display} refined!", icon="π‘")
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-
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-
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if st.session_state.generated_images_paths[i]:
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try:
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base,
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if '_v' in base:
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-
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except ValueError: pass
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generate_visual_for_scene_wrapper(i, scene_data_display, is_regeneration=True, version_count=
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st.rerun()
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except Exception as e:
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st.error(f"Error refining image prompt or regenerating visual: {e}")
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else:
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st.warning("Please provide feedback for visual regeneration.")
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st.markdown("---")
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-
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# Video Generation Button
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if st.session_state.story_scenes and any(p for p in st.session_state.generated_images_paths
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if st.button("π¬ Assemble Animatic Video", key="assemble_video_btn", type="primary"):
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with st.spinner("Assembling video... This might take a moment."):
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valid_image_paths_for_video = [p for p in st.session_state.generated_images_paths if p and os.path.exists(p)]
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@@ -317,32 +296,29 @@ else:
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st.toast("Animatic video assembled!", icon="ποΈ")
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st.balloons()
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else:
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st.error("Video assembly failed. Check logs for details.")
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else:
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st.error("No valid images found to assemble video. Please
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elif st.session_state.story_scenes:
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st.
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-
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if st.session_state.video_path and os.path.exists(st.session_state.video_path):
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st.header("π¬ Generated Animatic Video")
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try:
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with open(st.session_state.video_path, 'rb') as
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st.video(
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-
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with open(st.session_state.video_path, "rb") as fp_download:
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st.download_button(
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label="Download Animatic Video",
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data=
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file_name=os.path.basename(st.session_state.video_path),
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mime="video/mp4"
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)
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except Exception as e:
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st.error(f"Error displaying or preparing video for download: {e}")
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-
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# --- Footer or additional info ---
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st.sidebar.markdown("---")
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st.sidebar.
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if 'gemini_handler' not in st.session_state:
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st.session_state.gemini_handler = GeminiHandler(api_key=st.session_state.GEMINI_API_KEY)
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if 'visual_engine' not in st.session_state:
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st.session_state.visual_engine = VisualEngine(output_dir="temp_cinegen_media")
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# Story and generated content
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st.session_state.scene_image_prompts = []
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st.session_state.generated_images_paths = []
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st.session_state.video_path = None
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# Optional: Clear old media files
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# if os.path.exists(st.session_state.visual_engine.output_dir):
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# for f_name in os.listdir(st.session_state.visual_engine.output_dir):
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# try:
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# os.remove(os.path.join(st.session_state.visual_engine.output_dir, f_name))
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# except OSError: # File might be in use by video player, handle gracefully
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# print(f"Could not remove {f_name}, it might be in use.")
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def generate_visual_for_scene_wrapper(scene_index, scene_data, is_regeneration=False, version_count=1):
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Wrapper to generate the textual image prompt and then the actual visual.
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Updates session state for prompts and image paths.
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"""
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+
scene_num_for_log = scene_data.get('scene_number', scene_index + 1)
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st.info(f"Processing visual concept for Scene {scene_num_for_log} (v{version_count})...")
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textual_image_prompt = ""
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if is_regeneration and scene_index < len(st.session_state.scene_image_prompts):
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textual_image_prompt = st.session_state.scene_image_prompts[scene_index]
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st.caption(f"Using (potentially refined) prompt for Scene {scene_num_for_log}.")
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else:
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textual_image_prompt = create_image_prompt_from_scene_data(
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scene_data,
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st.session_state.character_definitions,
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st.session_state.style_reference_description
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)
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st.caption(f"Generated initial prompt for Scene {scene_num_for_log}.")
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if not textual_image_prompt:
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st.error(f"Failed to create/retrieve textual image prompt for Scene {scene_num_for_log}.")
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return False
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+
# Update session state for the textual prompt if it's new or changed
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if scene_index >= len(st.session_state.scene_image_prompts):
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while len(st.session_state.scene_image_prompts) <= scene_index:
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st.session_state.scene_image_prompts.append("")
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st.session_state.scene_image_prompts[scene_index] = textual_image_prompt
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image_filename = f"scene_{scene_num_for_log}_visual_v{version_count}.png"
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generated_image_path = st.session_state.visual_engine.generate_image_visual(
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textual_image_prompt,
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image_filename
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)
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+
# Ensure generated_images_paths is long enough
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+
while len(st.session_state.generated_images_paths) <= scene_index:
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st.session_state.generated_images_paths.append(None)
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+
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if generated_image_path and os.path.exists(generated_image_path):
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+
st.success(f"Visual concept for Scene {scene_num_for_log} (v{version_count}) available: {os.path.basename(generated_image_path)}")
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st.session_state.generated_images_paths[scene_index] = generated_image_path
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return True
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else:
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+
st.error(f"Visual generation failed for Scene {scene_num_for_log} (v{version_count}). Path: {generated_image_path}")
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st.session_state.generated_images_paths[scene_index] = None
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return False
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# --- UI Sidebar ---
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user_idea = st.text_area("Enter your core story idea:", "A detective in a cyberpunk city investigates a rogue AI that believes it's the next step in evolution.", height=100, key="user_idea_input")
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genre = st.selectbox("Genre:", ["Sci-Fi", "Fantasy", "Noir", "Thriller", "Drama", "Horror"], index=2, key="genre_select")
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mood = st.selectbox("Mood:", ["Suspenseful", "Mysterious", "Gritty", "Epic", "Dark", "Hopeful"], index=2, key="mood_select")
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+
num_scenes_val = st.slider("Number of Scenes:", 1, 5, 3, key="num_scenes_slider")
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if st.button("β¨ Generate Full Story Concept", type="primary", key="generate_full_story_btn"):
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initialize_new_story()
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st.session_state.story_scenes = st.session_state.gemini_handler.generate_story_breakdown(story_prompt_text)
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st.toast("Script breakdown complete!", icon="β
")
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num_actual_scenes = len(st.session_state.story_scenes)
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141 |
st.session_state.scene_image_prompts = [""] * num_actual_scenes
|
142 |
st.session_state.generated_images_paths = [None] * num_actual_scenes
|
|
|
148 |
if st.session_state.story_scenes:
|
149 |
with st.spinner("Phase 2: Generating initial visual concepts... πΌοΈ"):
|
150 |
success_count = 0
|
151 |
+
for i_loop, scene_data_loop_var in enumerate(st.session_state.story_scenes):
|
152 |
+
if generate_visual_for_scene_wrapper(i_loop, scene_data_loop_var, version_count=1):
|
153 |
success_count +=1
|
154 |
if success_count == len(st.session_state.story_scenes):
|
155 |
st.toast("Initial visual concepts generated!", icon="πΌοΈ")
|
|
|
158 |
|
159 |
|
160 |
st.markdown("---")
|
161 |
+
st.markdown("### Advanced Options")
|
162 |
with st.expander("Character Consistency", expanded=False):
|
163 |
+
char_name_input = st.text_input("Character Name (e.g., Eva)", key="char_name_adv_input") # Unique key
|
164 |
+
char_desc_input = st.text_area("Character Description (for visual consistency)", key="char_desc_adv_input", height=80) # Unique key
|
165 |
+
if st.button("Add/Update Character", key="add_char_adv_btn"): # Unique key
|
166 |
if char_name_input and char_desc_input:
|
167 |
st.session_state.character_definitions[char_name_input] = char_desc_input
|
168 |
st.success(f"Character '{char_name_input}' defined.")
|
169 |
else:
|
170 |
st.warning("Please provide both name and description.")
|
171 |
if st.session_state.character_definitions:
|
172 |
+
st.caption("Defined Characters:")
|
173 |
for char, desc in st.session_state.character_definitions.items():
|
174 |
+
st.markdown(f"**{char}:** _{desc}_")
|
175 |
|
176 |
with st.expander("Style Transfer", expanded=False):
|
177 |
+
style_ref_text = st.text_area("Describe Style (e.g., 'Van Gogh inspired, swirling brushstrokes')", key="style_text_adv_input", height=80) # Unique key
|
178 |
+
if st.button("Apply Textual Style", key="apply_style_adv_btn"): # Unique key
|
179 |
st.session_state.style_reference_description = style_ref_text
|
180 |
st.success("Style reference applied. Re-generate visuals or full story to see changes.")
|
181 |
|
|
|
187 |
else:
|
188 |
for i, scene_data_display in enumerate(st.session_state.story_scenes):
|
189 |
scene_num_display = scene_data_display.get('scene_number', i + 1)
|
190 |
+
# Create a more robust unique part for keys, sanitizing special characters
|
191 |
+
action_summary = scene_data_display.get('key_action', f"scene{i}")
|
192 |
+
key_part_raw = ''.join(e for e in action_summary if e.isalnum() or e.isspace())
|
193 |
+
unique_key_part = key_part_raw.replace(" ", "_")[:20] # Take first 20 alphanumeric/space chars
|
194 |
|
195 |
st.subheader(f"Scene {scene_num_display}: {scene_data_display.get('emotional_beat', 'Untitled Scene')}")
|
196 |
|
197 |
+
col1, col2 = st.columns([2, 3]) # Ratio for text vs image
|
198 |
|
199 |
+
with col1:
|
200 |
with st.expander("Scene Details", expanded=True):
|
201 |
st.markdown(f"**Setting:** {scene_data_display.get('setting_description', 'N/A')}")
|
202 |
st.markdown(f"**Characters:** {', '.join(scene_data_display.get('characters_involved', []))}")
|
|
|
205 |
st.markdown(f"**Visual Style:** {scene_data_display.get('visual_style_suggestion', 'N/A')}")
|
206 |
st.markdown(f"**Camera:** {scene_data_display.get('camera_angle_suggestion', 'N/A')}")
|
207 |
|
208 |
+
current_textual_prompt = st.session_state.scene_image_prompts[i] if i < len(st.session_state.scene_image_prompts) else None
|
209 |
+
if current_textual_prompt:
|
210 |
+
with st.popover("View Image Prompt Text"):
|
211 |
st.markdown(f"**Textual Prompt for Image Generation:**")
|
212 |
+
st.code(current_textual_prompt, language='text')
|
213 |
|
214 |
+
with col2:
|
215 |
+
current_image_path = st.session_state.generated_images_paths[i] if i < len(st.session_state.generated_images_paths) else None
|
216 |
+
if current_image_path and os.path.exists(current_image_path):
|
217 |
+
st.image(current_image_path, caption=f"Visual Concept for Scene {scene_num_display}")
|
|
|
218 |
else:
|
219 |
+
if st.session_state.story_scenes:
|
220 |
+
st.info("Visual concept for this scene is pending or failed.")
|
221 |
+
|
222 |
+
# Removed 'key' argument from st.popover calls
|
223 |
+
with st.popover(f"βοΈ Edit Scene {scene_num_display} Script"):
|
|
|
|
|
|
|
224 |
feedback_script = st.text_area("Describe changes to script details:",
|
225 |
+
key=f"script_feedback_{unique_key_part}_{i}", height=100)
|
226 |
+
if st.button(f"π Regenerate Scene {scene_num_display} Script", key=f"regen_script_btn_{unique_key_part}_{i}"):
|
227 |
if feedback_script:
|
228 |
with st.spinner(f"Gemini is rewriting Scene {scene_num_display}..."):
|
229 |
regen_prompt = create_scene_regeneration_prompt(
|
|
|
231 |
)
|
232 |
try:
|
233 |
updated_scene_data = st.session_state.gemini_handler.regenerate_scene_script_details(regen_prompt)
|
234 |
+
st.session_state.story_scenes[i] = updated_scene_data
|
235 |
st.toast(f"Scene {scene_num_display} script updated!", icon="βοΈ")
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
236 |
|
237 |
+
version = 1
|
238 |
+
if current_image_path:
|
239 |
+
try:
|
240 |
+
base, _ = os.path.splitext(os.path.basename(current_image_path))
|
241 |
+
if '_v' in base: version = int(base.split('_v')[-1]) + 1
|
242 |
+
except (ValueError, AttributeError, TypeError): pass
|
243 |
+
|
244 |
+
generate_visual_for_scene_wrapper(i, updated_scene_data, is_regeneration=True, version_count=version)
|
245 |
st.rerun()
|
246 |
except Exception as e:
|
247 |
st.error(f"Error regenerating scene script: {e}")
|
248 |
else:
|
249 |
st.warning("Please provide feedback for script regeneration.")
|
250 |
|
251 |
+
with st.popover(f"π¨ Edit Scene {scene_num_display} Visuals"):
|
252 |
+
prompt_for_edit_visuals = st.session_state.scene_image_prompts[i] if i < len(st.session_state.scene_image_prompts) else "No prompt text available."
|
253 |
st.caption("Current Image Prompt Text:")
|
254 |
+
st.code(prompt_for_edit_visuals, language='text')
|
255 |
|
256 |
feedback_visual = st.text_area("Describe visual changes to apply to the prompt:",
|
257 |
+
key=f"visual_feedback_{unique_key_part}_{i}", height=100)
|
258 |
+
if st.button(f"π Regenerate Scene {scene_num_display} Visuals", key=f"regen_visual_btn_{unique_key_part}_{i}"):
|
259 |
if feedback_visual:
|
260 |
with st.spinner(f"Refining image prompt for Scene {scene_num_display}..."):
|
|
|
261 |
prompt_refinement_request = create_visual_regeneration_prompt(
|
262 |
+
prompt_for_edit_visuals, feedback_visual, scene_data_display
|
|
|
|
|
263 |
)
|
264 |
try:
|
|
|
265 |
refined_textual_image_prompt = st.session_state.gemini_handler.regenerate_image_prompt_from_feedback(prompt_refinement_request)
|
266 |
+
st.session_state.scene_image_prompts[i] = refined_textual_image_prompt
|
267 |
st.toast(f"Image prompt for Scene {scene_num_display} refined!", icon="π‘")
|
268 |
|
269 |
+
version = 1
|
270 |
+
if current_image_path:
|
|
|
271 |
try:
|
272 |
+
base, _ = os.path.splitext(os.path.basename(current_image_path))
|
273 |
+
if '_v' in base: version = int(base.split('_v')[-1]) + 1
|
274 |
+
except (ValueError, AttributeError, TypeError): pass
|
|
|
275 |
|
276 |
+
generate_visual_for_scene_wrapper(i, scene_data_display, is_regeneration=True, version_count=version)
|
277 |
st.rerun()
|
278 |
except Exception as e:
|
279 |
st.error(f"Error refining image prompt or regenerating visual: {e}")
|
280 |
else:
|
281 |
st.warning("Please provide feedback for visual regeneration.")
|
282 |
st.markdown("---")
|
283 |
+
|
284 |
# Video Generation Button
|
285 |
+
if st.session_state.story_scenes and any(p for p in st.session_state.generated_images_paths if p is not None):
|
286 |
if st.button("π¬ Assemble Animatic Video", key="assemble_video_btn", type="primary"):
|
287 |
with st.spinner("Assembling video... This might take a moment."):
|
288 |
valid_image_paths_for_video = [p for p in st.session_state.generated_images_paths if p and os.path.exists(p)]
|
|
|
296 |
st.toast("Animatic video assembled!", icon="ποΈ")
|
297 |
st.balloons()
|
298 |
else:
|
299 |
+
st.error("Video assembly failed. Check application logs for details from VisualEngine.")
|
300 |
else:
|
301 |
+
st.error("No valid images found to assemble video. Please ensure visuals were generated successfully.")
|
302 |
+
elif st.session_state.story_scenes:
|
303 |
+
st.info("Generate visuals for scenes before assembling the video.")
|
|
|
304 |
|
305 |
if st.session_state.video_path and os.path.exists(st.session_state.video_path):
|
306 |
st.header("π¬ Generated Animatic Video")
|
307 |
try:
|
308 |
+
with open(st.session_state.video_path, 'rb') as video_file_obj:
|
309 |
+
video_bytes_content = video_file_obj.read()
|
310 |
+
st.video(video_bytes_content)
|
311 |
+
# Download button
|
312 |
+
with open(st.session_state.video_path, "rb") as fp_download_video:
|
|
|
313 |
st.download_button(
|
314 |
label="Download Animatic Video",
|
315 |
+
data=fp_download_video,
|
316 |
+
file_name=os.path.basename(st.session_state.video_path), # e.g., "cinegen_pro_animatic.mp4"
|
317 |
mime="video/mp4"
|
318 |
)
|
319 |
except Exception as e:
|
320 |
st.error(f"Error displaying or preparing video for download: {e}")
|
321 |
|
322 |
+
# --- Footer ---
|
|
|
323 |
st.sidebar.markdown("---")
|
324 |
+
st.sidebar.caption("CineGen AI Pro | Powered by Gemini & Streamlit")
|