# Use an official Python runtime as a parent image FROM python:3.12 AS builder RUN apt update && apt install -y libgl1-mesa-glx ffmpeg # RUN apt install gstreamer1.0-tools gstreamer1.0-plugins-good gstreamer1.0-plugins-bad gstreamer1.0-plugins-ugly gstreamer1.0-libav gobject-introspection libgirepository1.0-dev libgstreamer1.0-dev gstreamer1.0-plugins-base ffmpeg # Install uv RUN pip install uv # Create and set the working directory WORKDIR /app # Enable bytecode compilation ENV UV_COMPILE_BYTECODE=1 # Copy from the cache instead of linking since it's a mounted volume ENV UV_LINK_MODE=copy # Install the project's dependencies using the lockfile and settings RUN --mount=type=cache,target=/root/.cache/uv \ --mount=type=bind,source=uv.lock,target=uv.lock \ --mount=type=bind,source=pyproject.toml,target=pyproject.toml \ uv sync --frozen --no-install-project --no-dev # Copy the nvidia_pipecat source code COPY pyproject.toml uv.lock* README.md ./ COPY ./src/nvidia_pipecat ./src/nvidia_pipecat # Install dependencies without dev packages and without creating a virtual environment RUN --mount=type=cache,target=/root/.cache/uv \ uv sync --frozen --no-dev # Set environment path to use uv's installed Python packages ENV PATH="/app/.venv/bin:$PATH" # Set environment variables ENV PYTHONDONTWRITEBYTECODE=1 ENV PYTHONUNBUFFERED=1