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import { type Editor } from "@graphite/editor";
export function updateBoundsOfViewports(editor: Editor, container: HTMLElement) {
const viewports = Array.from(container.querySelectorAll("[data-viewport]"));
const boundsOfViewports = viewports.map((canvas) => {
const bounds = canvas.getBoundingClientRect();
return [bounds.left, bounds.top, bounds.right, bounds.bottom];
});
const flattened = boundsOfViewports.flat();
const data = Float64Array.from(flattened);
if (boundsOfViewports.length > 0) editor.handle.boundsOfViewports(data);
}
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