File size: 17,174 Bytes
2409829 |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 |
use bezier_rs::{ManipulatorGroup, Subpath};
use dyn_any::DynAny;
use glam::{DAffine2, DVec2};
use graphene_core::instances::{Instance, InstanceRef};
use graphene_core::vector::algorithms::merge_by_distance::MergeByDistanceExt;
use graphene_core::vector::style::Fill;
use graphene_core::vector::{PointId, VectorData, VectorDataTable};
use graphene_core::{Color, Ctx, GraphicElement, GraphicGroupTable};
pub use path_bool as path_bool_lib;
use path_bool::{FillRule, PathBooleanOperation};
use std::ops::Mul;
// TODO: Fix boolean ops to work by removing .transform() and .one_instnace_*() calls,
// TODO: since before we used a Vec of single-row tables and now we use a single table
// TODO: with multiple rows while still assuming a single row for the boolean operations.
#[derive(Default, Debug, Clone, Copy, PartialEq, Eq, serde::Serialize, serde::Deserialize, Hash, DynAny, specta::Type, node_macro::ChoiceType)]
#[widget(Radio)]
pub enum BooleanOperation {
#[default]
#[icon("BooleanUnion")]
Union,
#[icon("BooleanSubtractFront")]
SubtractFront,
#[icon("BooleanSubtractBack")]
SubtractBack,
#[icon("BooleanIntersect")]
Intersect,
#[icon("BooleanDifference")]
Difference,
}
/// Combines the geometric forms of one or more closed paths into a new vector path that results from cutting or joining the paths by the chosen method.
#[node_macro::node(category(""))]
async fn boolean_operation<I: Into<GraphicGroupTable> + 'n + Send + Clone>(
_: impl Ctx,
/// The group of paths to perform the boolean operation on. Nested groups are automatically flattened.
#[implementations(GraphicGroupTable, VectorDataTable)]
group_of_paths: I,
/// Which boolean operation to perform on the paths.
///
/// Union combines all paths while cutting out overlapping areas (even the interiors of a single path).
/// Subtraction cuts overlapping areas out from the last (Subtract Front) or first (Subtract Back) path.
/// Intersection cuts away all but the overlapping areas shared by every path.
/// Difference cuts away the overlapping areas shared by every path, leaving only the non-overlapping areas.
operation: BooleanOperation,
) -> VectorDataTable {
let group_of_paths = group_of_paths.into();
// The first index is the bottom of the stack
let mut result_vector_data_table = boolean_operation_on_vector_data_table(flatten_vector_data(&group_of_paths).instance_ref_iter(), operation);
// Replace the transformation matrix with a mutation of the vector points themselves
if let Some(result_vector_data) = result_vector_data_table.instance_mut_iter().next() {
let transform = *result_vector_data.transform;
*result_vector_data.transform = DAffine2::IDENTITY;
VectorData::transform(result_vector_data.instance, transform);
result_vector_data.instance.style.set_stroke_transform(DAffine2::IDENTITY);
result_vector_data.instance.upstream_graphic_group = Some(group_of_paths.clone());
// Clean up the boolean operation result by merging duplicated points
result_vector_data.instance.merge_by_distance_spatial(*result_vector_data.transform, 0.0001);
}
result_vector_data_table
}
fn boolean_operation_on_vector_data_table<'a>(vector_data: impl DoubleEndedIterator<Item = InstanceRef<'a, VectorData>> + Clone, boolean_operation: BooleanOperation) -> VectorDataTable {
match boolean_operation {
BooleanOperation::Union => union(vector_data),
BooleanOperation::SubtractFront => subtract(vector_data),
BooleanOperation::SubtractBack => subtract(vector_data.rev()),
BooleanOperation::Intersect => intersect(vector_data),
BooleanOperation::Difference => difference(vector_data),
}
}
fn union<'a>(vector_data: impl DoubleEndedIterator<Item = InstanceRef<'a, VectorData>>) -> VectorDataTable {
// Reverse vector data so that the result style is the style of the first vector data
let mut vector_data_reversed = vector_data.rev();
let mut result_vector_data_table = VectorDataTable::default();
result_vector_data_table.push(vector_data_reversed.next().map(|x| x.to_instance_cloned()).unwrap_or_default());
let mut first_instance = result_vector_data_table.instance_mut_iter().next().expect("Expected the one instance we just pushed");
// Loop over all vector data and union it with the result
let default = Instance::default();
let mut second_vector_data = Some(vector_data_reversed.next().unwrap_or(default.to_instance_ref()));
while let Some(lower_vector_data) = second_vector_data {
let transform_of_lower_into_space_of_upper = first_instance.transform.inverse() * *lower_vector_data.transform;
let result = &mut first_instance.instance;
let upper_path_string = to_path(result, DAffine2::IDENTITY);
let lower_path_string = to_path(lower_vector_data.instance, transform_of_lower_into_space_of_upper);
#[allow(unused_unsafe)]
let boolean_operation_string = unsafe { boolean_union(upper_path_string, lower_path_string) };
let boolean_operation_result = from_path(&boolean_operation_string);
result.colinear_manipulators = boolean_operation_result.colinear_manipulators;
result.point_domain = boolean_operation_result.point_domain;
result.segment_domain = boolean_operation_result.segment_domain;
result.region_domain = boolean_operation_result.region_domain;
second_vector_data = vector_data_reversed.next();
}
result_vector_data_table
}
fn subtract<'a>(vector_data: impl Iterator<Item = InstanceRef<'a, VectorData>>) -> VectorDataTable {
let mut vector_data = vector_data.into_iter();
let mut result_vector_data_table = VectorDataTable::default();
result_vector_data_table.push(vector_data.next().map(|x| x.to_instance_cloned()).unwrap_or_default());
let mut first_instance = result_vector_data_table.instance_mut_iter().next().expect("Expected the one instance we just pushed");
let mut next_vector_data = vector_data.next();
while let Some(lower_vector_data) = next_vector_data {
let transform_of_lower_into_space_of_upper = first_instance.transform.inverse() * *lower_vector_data.transform;
let result = &mut first_instance.instance;
let upper_path_string = to_path(result, DAffine2::IDENTITY);
let lower_path_string = to_path(lower_vector_data.instance, transform_of_lower_into_space_of_upper);
#[allow(unused_unsafe)]
let boolean_operation_string = unsafe { boolean_subtract(upper_path_string, lower_path_string) };
let boolean_operation_result = from_path(&boolean_operation_string);
result.colinear_manipulators = boolean_operation_result.colinear_manipulators;
result.point_domain = boolean_operation_result.point_domain;
result.segment_domain = boolean_operation_result.segment_domain;
result.region_domain = boolean_operation_result.region_domain;
next_vector_data = vector_data.next();
}
result_vector_data_table
}
fn intersect<'a>(vector_data: impl DoubleEndedIterator<Item = InstanceRef<'a, VectorData>>) -> VectorDataTable {
let mut vector_data = vector_data.rev();
let mut result_vector_data_table = VectorDataTable::default();
result_vector_data_table.push(vector_data.next().map(|x| x.to_instance_cloned()).unwrap_or_default());
let mut first_instance = result_vector_data_table.instance_mut_iter().next().expect("Expected the one instance we just pushed");
let default = Instance::default();
let mut second_vector_data = Some(vector_data.next().unwrap_or(default.to_instance_ref()));
// For each vector data, set the result to the intersection of that data and the result
while let Some(lower_vector_data) = second_vector_data {
let transform_of_lower_into_space_of_upper = first_instance.transform.inverse() * *lower_vector_data.transform;
let result = &mut first_instance.instance;
let upper_path_string = to_path(result, DAffine2::IDENTITY);
let lower_path_string = to_path(lower_vector_data.instance, transform_of_lower_into_space_of_upper);
#[allow(unused_unsafe)]
let boolean_operation_string = unsafe { boolean_intersect(upper_path_string, lower_path_string) };
let boolean_operation_result = from_path(&boolean_operation_string);
result.colinear_manipulators = boolean_operation_result.colinear_manipulators;
result.point_domain = boolean_operation_result.point_domain;
result.segment_domain = boolean_operation_result.segment_domain;
result.region_domain = boolean_operation_result.region_domain;
second_vector_data = vector_data.next();
}
result_vector_data_table
}
fn difference<'a>(vector_data: impl DoubleEndedIterator<Item = InstanceRef<'a, VectorData>> + Clone) -> VectorDataTable {
let mut vector_data_iter = vector_data.clone().rev();
let mut any_intersection = Instance::default();
let default = Instance::default();
let mut second_vector_data = Some(vector_data_iter.next().unwrap_or(default.to_instance_ref()));
// Find where all vector data intersect at least once
while let Some(lower_vector_data) = second_vector_data {
let filtered_vector_data = vector_data.clone().filter(|v| *v != lower_vector_data).collect::<Vec<_>>().into_iter();
let unioned = boolean_operation_on_vector_data_table(filtered_vector_data, BooleanOperation::Union);
let first_instance = unioned.instance_ref_iter().next().expect("Expected at least one instance after the boolean union");
let transform_of_lower_into_space_of_upper = first_instance.transform.inverse() * *lower_vector_data.transform;
let upper_path_string = to_path(first_instance.instance, DAffine2::IDENTITY);
let lower_path_string = to_path(lower_vector_data.instance, transform_of_lower_into_space_of_upper);
#[allow(unused_unsafe)]
let boolean_intersection_string = unsafe { boolean_intersect(upper_path_string, lower_path_string) };
let mut instance = from_path(&boolean_intersection_string);
instance.style = first_instance.instance.style.clone();
let boolean_intersection_result = Instance {
instance,
transform: *first_instance.transform,
alpha_blending: *first_instance.alpha_blending,
source_node_id: *first_instance.source_node_id,
};
let transform_of_lower_into_space_of_upper = boolean_intersection_result.transform.inverse() * any_intersection.transform;
let upper_path_string = to_path(&boolean_intersection_result.instance, DAffine2::IDENTITY);
let lower_path_string = to_path(&any_intersection.instance, transform_of_lower_into_space_of_upper);
#[allow(unused_unsafe)]
let union_result = from_path(&unsafe { boolean_union(upper_path_string, lower_path_string) });
any_intersection.instance = union_result;
any_intersection.transform = boolean_intersection_result.transform;
any_intersection.instance.style = boolean_intersection_result.instance.style.clone();
any_intersection.alpha_blending = boolean_intersection_result.alpha_blending;
second_vector_data = vector_data_iter.next();
}
// Subtract the area where they intersect at least once from the union of all vector data
let union = boolean_operation_on_vector_data_table(vector_data, BooleanOperation::Union);
boolean_operation_on_vector_data_table(union.instance_ref_iter().chain(std::iter::once(any_intersection.to_instance_ref())), BooleanOperation::SubtractFront)
}
fn flatten_vector_data(graphic_group_table: &GraphicGroupTable) -> VectorDataTable {
let mut result_table = VectorDataTable::default();
for element in graphic_group_table.instance_ref_iter() {
match element.instance.clone() {
GraphicElement::VectorData(vector_data) => {
// Apply the parent group's transform to each element of vector data
for mut sub_vector_data in vector_data.instance_iter() {
sub_vector_data.transform = *element.transform * sub_vector_data.transform;
result_table.push(sub_vector_data);
}
}
GraphicElement::RasterDataCPU(image) => {
let make_instance = |transform| {
// Convert the image frame into a rectangular subpath with the image's transform
let mut subpath = Subpath::new_rect(DVec2::ZERO, DVec2::ONE);
subpath.apply_transform(transform);
// Create a vector data table row from the rectangular subpath, with a default black fill
let mut instance = VectorData::from_subpath(subpath);
instance.style.set_fill(Fill::Solid(Color::BLACK));
Instance { instance, ..Default::default() }
};
// Apply the parent group's transform to each element of raster data
for instance in image.instance_ref_iter() {
result_table.push(make_instance(*element.transform * *instance.transform));
}
}
GraphicElement::RasterDataGPU(image) => {
let make_instance = |transform| {
// Convert the image frame into a rectangular subpath with the image's transform
let mut subpath = Subpath::new_rect(DVec2::ZERO, DVec2::ONE);
subpath.apply_transform(transform);
// Create a vector data table row from the rectangular subpath, with a default black fill
let mut instance = VectorData::from_subpath(subpath);
instance.style.set_fill(Fill::Solid(Color::BLACK));
Instance { instance, ..Default::default() }
};
// Apply the parent group's transform to each element of raster data
for instance in image.instance_ref_iter() {
result_table.push(make_instance(*element.transform * *instance.transform));
}
}
GraphicElement::GraphicGroup(mut graphic_group) => {
// Apply the parent group's transform to each element of inner group
for sub_element in graphic_group.instance_mut_iter() {
*sub_element.transform = *element.transform * *sub_element.transform;
}
// Recursively flatten the inner group into vector data
let unioned = boolean_operation_on_vector_data_table(flatten_vector_data(&graphic_group).instance_ref_iter(), BooleanOperation::Union);
for element in unioned.instance_iter() {
result_table.push(element);
}
}
}
}
result_table
}
fn to_path(vector: &VectorData, transform: DAffine2) -> Vec<path_bool::PathSegment> {
let mut path = Vec::new();
for subpath in vector.stroke_bezier_paths() {
to_path_segments(&mut path, &subpath, transform);
}
path
}
fn to_path_segments(path: &mut Vec<path_bool::PathSegment>, subpath: &Subpath<PointId>, transform: DAffine2) {
use path_bool::PathSegment;
let mut global_start = None;
let mut global_end = DVec2::ZERO;
for bezier in subpath.iter() {
const EPS: f64 = 1e-8;
let transformed = bezier.apply_transformation(|pos| transform.transform_point2(pos).mul(EPS.recip()).round().mul(EPS));
let start = transformed.start;
let end = transformed.end;
if global_start.is_none() {
global_start = Some(start);
}
global_end = end;
let segment = match transformed.handles {
bezier_rs::BezierHandles::Linear => PathSegment::Line(start, end),
bezier_rs::BezierHandles::Quadratic { handle } => PathSegment::Quadratic(start, handle, end),
bezier_rs::BezierHandles::Cubic { handle_start, handle_end } => PathSegment::Cubic(start, handle_start, handle_end, end),
};
path.push(segment);
}
if let Some(start) = global_start {
path.push(PathSegment::Line(global_end, start));
}
}
fn from_path(path_data: &[Path]) -> VectorData {
const EPSILON: f64 = 1e-5;
fn is_close(a: DVec2, b: DVec2) -> bool {
(a - b).length_squared() < EPSILON * EPSILON
}
let mut all_subpaths = Vec::new();
for path in path_data.iter().filter(|path| !path.is_empty()) {
let cubics: Vec<[DVec2; 4]> = path.iter().map(|segment| segment.to_cubic()).collect();
let mut groups = Vec::new();
let mut current_start = None;
for (index, cubic) in cubics.iter().enumerate() {
let [start, handle1, handle2, end] = *cubic;
if current_start.is_none() || !is_close(start, current_start.unwrap()) {
// Start a new subpath
if !groups.is_empty() {
all_subpaths.push(Subpath::new(std::mem::take(&mut groups), true));
}
// Use the correct in-handle (None) and out-handle for the start point
groups.push(ManipulatorGroup::new(start, None, Some(handle1)));
} else {
// Update the out-handle of the previous point
if let Some(last) = groups.last_mut() {
last.out_handle = Some(handle1);
}
}
// Add the end point with the correct in-handle and out-handle (None)
groups.push(ManipulatorGroup::new(end, Some(handle2), None));
current_start = Some(end);
// Check if this is the last segment
if index == cubics.len() - 1 {
all_subpaths.push(Subpath::new(groups, true));
groups = Vec::new(); // Reset groups for the next path
}
}
}
VectorData::from_subpaths(all_subpaths, false)
}
type Path = Vec<path_bool::PathSegment>;
fn boolean_union(a: Path, b: Path) -> Vec<Path> {
path_bool(a, b, PathBooleanOperation::Union)
}
fn path_bool(a: Path, b: Path, op: PathBooleanOperation) -> Vec<Path> {
match path_bool::path_boolean(&a, FillRule::NonZero, &b, FillRule::NonZero, op) {
Ok(results) => results,
Err(e) => {
let a_path = path_bool::path_to_path_data(&a, 0.001);
let b_path = path_bool::path_to_path_data(&b, 0.001);
log::error!("Boolean error {e:?} encountered while processing {a_path}\n {op:?}\n {b_path}");
Vec::new()
}
}
}
fn boolean_subtract(a: Path, b: Path) -> Vec<Path> {
path_bool(a, b, PathBooleanOperation::Difference)
}
pub fn boolean_intersect(a: Path, b: Path) -> Vec<Path> {
path_bool(a, b, PathBooleanOperation::Intersection)
}
|