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<script lang="ts">
import { createEventDispatcher } from "svelte";
import type { Curve, CurveManipulatorGroup } from "@graphite/messages";
import { clamp } from "@graphite/utility-functions/math";
import LayoutRow from "@graphite/components/layout/LayoutRow.svelte";
const dispatch = createEventDispatcher<{
value: Curve;
}>();
export let classes: Record<string, boolean> = {};
let styleName = "";
export { styleName as style };
export let styles: Record<string, string | number | undefined> = {};
export let value: Curve;
export let disabled = false;
export let tooltip: string | undefined = undefined;
const GRID_SIZE = 4;
let groups: CurveManipulatorGroup[] = [
{
anchor: [0, 0],
handles: [
[-1, -1],
[0.25, 0.25],
],
},
{
anchor: [0.5, 0.5],
handles: [
[0.25, 0.25],
[0.75, 0.75],
],
},
{
anchor: [1, 1],
handles: [
[0.75, 0.75],
[2, 2],
],
},
];
let selectedNodeIndex: number | undefined = undefined;
let draggedNodeIndex: number | undefined = undefined;
let dAttribute = recalculateSvgPath();
$: {
groups = [groups[0]].concat(value.manipulatorGroups).concat([groups[groups.length - 1]]);
groups[0].handles[1] = value.firstHandle;
groups[groups.length - 1].handles[0] = value.lastHandle;
dAttribute = recalculateSvgPath();
}
function updateCurve() {
dispatch("value", {
manipulatorGroups: groups.slice(1, groups.length - 1),
firstHandle: groups[0].handles[1],
lastHandle: groups[groups.length - 1].handles[0],
});
}
function recalculateSvgPath() {
let dAttribute = "";
let anchor = groups[0].anchor;
let handle = groups[0].handles[1];
groups.slice(1).forEach((group) => {
dAttribute += `M${anchor[0]} ${1 - anchor[1]} C${handle[0]} ${1 - handle[1]}, ${group.handles[0][0]} ${1 - group.handles[0][1]}, ${group.anchor[0]} ${1 - group.anchor[1]} `;
anchor = group.anchor;
handle = group.handles[1];
});
return dAttribute;
}
function handleManipulatorPointerDown(e: PointerEvent, i: number) {
// Delete an anchor with RMB or MMB
if (e.button > 0 && i > 0 && i < groups.length - 1) {
draggedNodeIndex = undefined;
selectedNodeIndex = undefined;
groups.splice(i, 1);
groups = groups;
dAttribute = recalculateSvgPath();
updateCurve();
return;
}
draggedNodeIndex = i;
if (i >= 0) selectedNodeIndex = i;
}
function getSvgPositionFromPointerEvent(e: PointerEvent): [number, number] | undefined {
if (!(e.target instanceof SVGElement)) return undefined;
const target = e.target?.closest("svg") || undefined;
if (!target) return undefined;
const rect = target.getBoundingClientRect();
const x = (e.x - rect.x) / rect.width;
const y = 1 - (e.y - rect.y) / rect.height;
return [clamp(x), clamp(y)];
}
function clampHandles() {
for (let i = 0; i < groups.length - 1; i++) {
const [min, max] = [groups[i].anchor[0], groups[i + 1].anchor[0]];
for (let j = 0; j < 2; j++) {
groups[i + j].handles[1 - j][0] = clamp(groups[i + j].handles[1 - j][0], min, max);
groups[i + j].handles[1 - j][1] = clamp(groups[i + j].handles[1 - j][1]);
}
}
}
function handlePointerUp(e: PointerEvent) {
if (draggedNodeIndex !== undefined) {
draggedNodeIndex = undefined;
return;
}
if (e.button !== 0) return;
const anchor = getSvgPositionFromPointerEvent(e);
if (!anchor) return;
let nodeIndex = groups.findIndex((group) => group.anchor[0] > anchor[0]);
if (nodeIndex === -1) nodeIndex = groups.length;
groups.splice(nodeIndex, 0, {
anchor: anchor,
handles: [
[anchor[0] - 0.05, anchor[1]],
[anchor[0] + 0.05, anchor[1]],
],
});
selectedNodeIndex = nodeIndex;
clampHandles();
dAttribute = recalculateSvgPath();
updateCurve();
}
function setHandlePosition(anchorIndex: number, handleIndex: number, position: [number, number]) {
const { anchor, handles } = groups[anchorIndex];
const otherHandle = handles[1 - handleIndex];
const handleVector = [anchor[0] - position[0], anchor[1] - position[1]];
const handleVectorLength = Math.hypot(...handleVector);
const handleVectorNormalized = [handleVector[0] / handleVectorLength, handleVector[1] / handleVectorLength];
const otherHandleVectorLength = Math.hypot(anchor[0] - otherHandle[0], anchor[1] - otherHandle[1]);
handles[handleIndex] = position;
handles[1 - handleIndex] = [anchor[0] + handleVectorNormalized[0] * otherHandleVectorLength, anchor[1] + handleVectorNormalized[1] * otherHandleVectorLength];
}
function handlePointerMove(e: PointerEvent) {
if (draggedNodeIndex === undefined || draggedNodeIndex === 0 || draggedNodeIndex === groups.length - 1) return;
const position = getSvgPositionFromPointerEvent(e);
if (!position) return;
if (draggedNodeIndex > 0) {
position[0] = clamp(position[0], groups[draggedNodeIndex - 1].anchor[0], groups[draggedNodeIndex + 1].anchor[0]);
const group = groups[draggedNodeIndex];
group.handles = [
[group.handles[0][0] + position[0] - group.anchor[0], group.handles[0][1] + position[1] - group.anchor[1]],
[group.handles[1][0] + position[0] - group.anchor[0], group.handles[1][1] + position[1] - group.anchor[1]],
];
group.anchor = position;
} else {
if (selectedNodeIndex === undefined) return;
setHandlePosition(selectedNodeIndex, -draggedNodeIndex - 1, position);
const group = groups[selectedNodeIndex];
if (group.handles[0][0] > group.anchor[0]) {
group.handles = [group.handles[1], group.handles[0]];
draggedNodeIndex = -3 - draggedNodeIndex;
}
}
clampHandles();
dAttribute = recalculateSvgPath();
updateCurve();
}
</script>
<LayoutRow class={"curve-input"} classes={{ disabled, ...classes }} style={styleName} {styles} {tooltip}>
<svg viewBox="0 0 1 1" on:pointermove={handlePointerMove} on:pointerup={handlePointerUp}>
{#each { length: GRID_SIZE - 1 } as _, i}
<path class="grid" d={`M 0 ${(i + 1) / GRID_SIZE} L 1 ${(i + 1) / GRID_SIZE}`} />
<path class="grid" d={`M ${(i + 1) / GRID_SIZE} 0 L ${(i + 1) / GRID_SIZE} 1`} />
{/each}
<path class="curve" d={dAttribute} />
{#if selectedNodeIndex !== undefined}
{@const group = groups[selectedNodeIndex]}
{#each [0, 1] as i}
<path d={`M ${group.anchor[0]} ${1 - group.anchor[1]} L ${group.handles[i][0]} ${1 - group.handles[i][1]}`} class="handle-line" />
<circle cx={group.handles[i][0]} cy={1 - group.handles[i][1]} class="manipulator handle" r="0.02" on:pointerdown={(e) => handleManipulatorPointerDown(e, -i - 1)} />
{/each}
{/if}
{#each groups as group, i}
<circle cx={group.anchor[0]} cy={1 - group.anchor[1]} class="manipulator" r="0.02" on:pointerdown={(e) => handleManipulatorPointerDown(e, i)} />
{/each}
</svg>
<slot />
</LayoutRow>
<style lang="scss" global>
.curve-input {
background: var(--color-1-nearblack);
display: flex;
position: relative;
min-width: calc(2 * var(--widget-height));
max-width: calc(8 * var(--widget-height));
.grid {
stroke: var(--color-5-dullgray);
stroke-width: 0.005;
pointer-events: none;
}
.curve {
fill: none;
stroke: var(--color-e-nearwhite);
stroke-width: 0.01;
}
.manipulator {
fill: var(--color-1-nearblack);
stroke: var(--color-e-nearwhite);
stroke-width: 0.01;
&:hover {
fill: var(--color-f-white);
stroke: var(--color-f-white);
}
&.handle {
fill: var(--color-1-nearblack);
stroke: var(--color-c-brightgray);
&:hover {
fill: var(--color-a-softgray);
stroke: var(--color-a-softgray);
}
}
}
.handle-line {
stroke: var(--color-5-dullgray);
stroke-width: 0.005;
pointer-events: none;
}
}
</style>