graphite2 / node-graph /gcore /src /blending_nodes.rs
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use crate::raster::Image;
use crate::raster_types::{CPU, RasterDataTable};
use crate::registry::types::Percentage;
use crate::vector::VectorDataTable;
use crate::{BlendMode, Color, Ctx, GraphicElement, GraphicGroupTable};
pub(super) trait MultiplyAlpha {
fn multiply_alpha(&mut self, factor: f64);
}
impl MultiplyAlpha for Color {
fn multiply_alpha(&mut self, factor: f64) {
*self = Color::from_rgbaf32_unchecked(self.r(), self.g(), self.b(), (self.a() * factor as f32).clamp(0., 1.))
}
}
impl MultiplyAlpha for VectorDataTable {
fn multiply_alpha(&mut self, factor: f64) {
for instance in self.instance_mut_iter() {
instance.alpha_blending.opacity *= factor as f32;
}
}
}
impl MultiplyAlpha for GraphicGroupTable {
fn multiply_alpha(&mut self, factor: f64) {
for instance in self.instance_mut_iter() {
instance.alpha_blending.opacity *= factor as f32;
}
}
}
impl MultiplyAlpha for RasterDataTable<CPU>
where
GraphicElement: From<Image<Color>>,
{
fn multiply_alpha(&mut self, factor: f64) {
for instance in self.instance_mut_iter() {
instance.alpha_blending.opacity *= factor as f32;
}
}
}
pub(super) trait MultiplyFill {
fn multiply_fill(&mut self, factor: f64);
}
impl MultiplyFill for Color {
fn multiply_fill(&mut self, factor: f64) {
*self = Color::from_rgbaf32_unchecked(self.r(), self.g(), self.b(), (self.a() * factor as f32).clamp(0., 1.))
}
}
impl MultiplyFill for VectorDataTable {
fn multiply_fill(&mut self, factor: f64) {
for instance in self.instance_mut_iter() {
instance.alpha_blending.fill *= factor as f32;
}
}
}
impl MultiplyFill for GraphicGroupTable {
fn multiply_fill(&mut self, factor: f64) {
for instance in self.instance_mut_iter() {
instance.alpha_blending.fill *= factor as f32;
}
}
}
impl MultiplyFill for RasterDataTable<CPU> {
fn multiply_fill(&mut self, factor: f64) {
for instance in self.instance_mut_iter() {
instance.alpha_blending.fill *= factor as f32;
}
}
}
trait SetBlendMode {
fn set_blend_mode(&mut self, blend_mode: BlendMode);
}
impl SetBlendMode for VectorDataTable {
fn set_blend_mode(&mut self, blend_mode: BlendMode) {
for instance in self.instance_mut_iter() {
instance.alpha_blending.blend_mode = blend_mode;
}
}
}
impl SetBlendMode for GraphicGroupTable {
fn set_blend_mode(&mut self, blend_mode: BlendMode) {
for instance in self.instance_mut_iter() {
instance.alpha_blending.blend_mode = blend_mode;
}
}
}
impl SetBlendMode for RasterDataTable<CPU> {
fn set_blend_mode(&mut self, blend_mode: BlendMode) {
for instance in self.instance_mut_iter() {
instance.alpha_blending.blend_mode = blend_mode;
}
}
}
trait SetClip {
fn set_clip(&mut self, clip: bool);
}
impl SetClip for VectorDataTable {
fn set_clip(&mut self, clip: bool) {
for instance in self.instance_mut_iter() {
instance.alpha_blending.clip = clip;
}
}
}
impl SetClip for GraphicGroupTable {
fn set_clip(&mut self, clip: bool) {
for instance in self.instance_mut_iter() {
instance.alpha_blending.clip = clip;
}
}
}
impl SetClip for RasterDataTable<CPU> {
fn set_clip(&mut self, clip: bool) {
for instance in self.instance_mut_iter() {
instance.alpha_blending.clip = clip;
}
}
}
#[node_macro::node(category("Style"))]
fn blend_mode<T: SetBlendMode>(
_: impl Ctx,
#[implementations(
GraphicGroupTable,
VectorDataTable,
RasterDataTable<CPU>,
)]
mut value: T,
blend_mode: BlendMode,
) -> T {
// TODO: Find a way to make this apply once to the table's parent (i.e. its row in its parent table or Instance<T>) rather than applying to each row in its own table, which produces the undesired result
value.set_blend_mode(blend_mode);
value
}
#[node_macro::node(category("Style"))]
fn opacity<T: MultiplyAlpha>(
_: impl Ctx,
#[implementations(
GraphicGroupTable,
VectorDataTable,
RasterDataTable<CPU>,
)]
mut value: T,
#[default(100.)] opacity: Percentage,
) -> T {
// TODO: Find a way to make this apply once to the table's parent (i.e. its row in its parent table or Instance<T>) rather than applying to each row in its own table, which produces the undesired result
value.multiply_alpha(opacity / 100.);
value
}
#[node_macro::node(category("Style"))]
fn blending<T: SetBlendMode + MultiplyAlpha + MultiplyFill + SetClip>(
_: impl Ctx,
#[implementations(
GraphicGroupTable,
VectorDataTable,
RasterDataTable<CPU>,
)]
mut value: T,
blend_mode: BlendMode,
#[default(100.)] opacity: Percentage,
#[default(100.)] fill: Percentage,
#[default(false)] clip: bool,
) -> T {
// TODO: Find a way to make this apply once to the table's parent (i.e. its row in its parent table or Instance<T>) rather than applying to each row in its own table, which produces the undesired result
value.set_blend_mode(blend_mode);
value.multiply_alpha(opacity / 100.);
value.multiply_fill(fill / 100.);
value.set_clip(clip);
value
}