import { type Editor } from "@graphite/editor"; export function updateBoundsOfViewports(editor: Editor, container: HTMLElement) { const viewports = Array.from(container.querySelectorAll("[data-viewport]")); const boundsOfViewports = viewports.map((canvas) => { const bounds = canvas.getBoundingClientRect(); return [bounds.left, bounds.top, bounds.right, bounds.bottom]; }); const flattened = boundsOfViewports.flat(); const data = Float64Array.from(flattened); if (boundsOfViewports.length > 0) editor.handle.boundsOfViewports(data); }