use crate::RawImage; use rawkit_proc_macros::build_camera_data; pub struct CameraData { pub black: u16, pub maximum: u16, pub xyz_to_camera: [i16; 9], } impl CameraData { const DEFAULT: CameraData = CameraData { black: 0, maximum: 0, xyz_to_camera: [0; 9], }; } const CAMERA_DATA: [(&str, CameraData); 40] = build_camera_data!(); const RGB_TO_XYZ: [[f64; 3]; 3] = [ // Matrix: [0.412453, 0.357580, 0.180423], [0.212671, 0.715160, 0.072169], [0.019334, 0.119193, 0.950227], ]; impl RawImage { pub fn calculate_conversion_matrices(&mut self) { let Some(ref camera_model) = self.camera_model else { return }; let camera_name_needle = camera_model.make.to_owned() + " " + &camera_model.model; let xyz_to_camera = CAMERA_DATA .iter() .find(|(camera_name_haystack, _)| camera_name_needle == *camera_name_haystack) .map(|(_, data)| data.xyz_to_camera.map(|x| (x as f64) / 10_000.)); let Some(xyz_to_camera) = xyz_to_camera else { return }; let mut rgb_to_camera = [[0.; 3]; 3]; for i in 0..3 { for j in 0..3 { for k in 0..3 { rgb_to_camera[i][j] += RGB_TO_XYZ[k][j] * xyz_to_camera[i * 3 + k]; } } } let white_balance_multiplier = rgb_to_camera.map(|x| 1. / x.iter().sum::()); for (index, row) in rgb_to_camera.iter_mut().enumerate() { *row = row.map(|x| x * white_balance_multiplier[index]); } let camera_to_rgb = transpose(pseudoinverse(rgb_to_camera)); let cfa_white_balance_multiplier = if let Some(white_balance) = self.camera_white_balance { white_balance } else { self.cfa_pattern.map(|index| white_balance_multiplier[index as usize]) }; self.white_balance = Some(cfa_white_balance_multiplier); self.camera_to_rgb = Some(camera_to_rgb); } } #[allow(clippy::needless_range_loop)] fn pseudoinverse(matrix: [[f64; 3]; N]) -> [[f64; 3]; N] { let mut output_matrix = [[0.; 3]; N]; let mut work = [[0.; 6]; 3]; for i in 0..3 { for j in 0..6 { work[i][j] = if j == i + 3 { 1. } else { 0. }; } for j in 0..3 { for k in 0..N { work[i][j] += matrix[k][i] * matrix[k][j]; } } } for i in 0..3 { let num = work[i][i]; for j in 0..6 { work[i][j] /= num; } for k in 0..3 { if k == i { continue; } let num = work[k][i]; for j in 0..6 { work[k][j] -= work[i][j] * num; } } } for i in 0..N { for j in 0..3 { output_matrix[i][j] = 0.; for k in 0..3 { output_matrix[i][j] += work[j][k + 3] * matrix[i][k]; } } } output_matrix } fn transpose(matrix: [[f64; 3]; N]) -> [[f64; N]; 3] { let mut output_matrix = [[0.; N]; 3]; for (i, row) in matrix.iter().enumerate() { for (j, &value) in row.iter().enumerate() { output_matrix[j][i] = value; } } output_matrix }