use glam::{DAffine2, DVec2}; #[derive(Debug, Clone, Default, Copy)] /// A quad defined by four vertices. Clockwise from the top left: /// /// `top_left`, `top_right`, `bottom_right`, `bottom_left`. pub struct Quad(pub [DVec2; 4]); impl Quad { /// Get the top left corner of the quad. pub fn top_left(&self) -> DVec2 { self.0[0] } /// Get the top right corner of the quad. pub fn top_right(&self) -> DVec2 { self.0[1] } /// Get the bottom right corner of the quad. pub fn bottom_right(&self) -> DVec2 { self.0[2] } /// Get the bottom left corner of the quad. pub fn bottom_left(&self) -> DVec2 { self.0[3] } /// Create a zero-sized quad at the point. pub fn from_point(point: DVec2) -> Self { Self([point; 4]) } /// Convert a box defined by two corner points to a quad. The points must be given as `minimum (top left)` then `maximum (bottom right)`. pub fn from_box(bbox: [DVec2; 2]) -> Self { let size = bbox[1] - bbox[0]; Self([bbox[0], bbox[0] + size * DVec2::X, bbox[1], bbox[0] + size * DVec2::Y]) } /// Create a quad from the center and offset (distance from center to middle of an edge) pub fn from_square(center: DVec2, offset: f64) -> Self { Self::from_box([center - offset, center + offset]) } /// Get all the edges in the quad. pub fn all_edges(&self) -> [[DVec2; 2]; 4] { [[self.0[0], self.0[1]], [self.0[1], self.0[2]], [self.0[2], self.0[3]], [self.0[3], self.0[0]]] } /// Get two edges as bases. pub fn edges(&self) -> [[DVec2; 2]; 2] { [[self.0[0], self.0[1]], [self.0[1], self.0[2]]] } /// Returns true only if the width and height are both greater than or equal to the given width. pub fn all_sides_at_least_width(&self, width: f64) -> bool { self.edges().into_iter().all(|[a, b]| (a - b).length_squared() >= width.powi(2)) } /// Generates the axis aligned bounding box of the quad pub fn bounding_box(&self) -> [DVec2; 2] { [ self.0.into_iter().reduce(|a, b| a.min(b)).unwrap_or_default(), self.0.into_iter().reduce(|a, b| a.max(b)).unwrap_or_default(), ] } /// Gets the center of a quad pub fn center(&self) -> DVec2 { self.0.iter().sum::() / 4. } /// Take the outside bounds of two axis aligned rectangles, which are defined by two corner points. pub fn combine_bounds(a: [DVec2; 2], b: [DVec2; 2]) -> [DVec2; 2] { [a[0].min(b[0]), a[1].max(b[1])] } /// "Clip" bounds of `a` to the limits of `b`. pub fn clip(a: [DVec2; 2], b: [DVec2; 2]) -> [DVec2; 2] { [ a[0].max(b[0]), // Constrain min corner a[1].min(b[1]), // Constrain max corner ] } /// Expand a quad by a certain amount on all sides. /// /// Not currently very optimized pub fn inflate(&self, offset: f64) -> Quad { let offset = |index_before, index, index_after| { let [point_before, point, point_after]: [DVec2; 3] = [self.0[index_before], self.0[index], self.0[index_after]]; let [line_in, line_out] = [point - point_before, point_after - point]; let angle = line_in.angle_to(-line_out); let offset_length = offset / (std::f64::consts::FRAC_PI_2 - angle / 2.).cos(); point + (line_in.perp().normalize_or_zero() + line_out.perp().normalize_or_zero()).normalize_or_zero() * offset_length }; Self([offset(3, 0, 1), offset(0, 1, 2), offset(1, 2, 3), offset(2, 3, 0)]) } /// Does this quad contain a point /// /// Code from https://wrfranklin.org/Research/Short_Notes/pnpoly.html pub fn contains(&self, p: DVec2) -> bool { let mut inside = false; for (i, j) in (0..4).zip([3, 0, 1, 2]) { if (self.0[i].y > p.y) != (self.0[j].y > p.y) && p.x < ((self.0[j].x - self.0[i].x) * (p.y - self.0[i].y) / (self.0[j].y - self.0[i].y) + self.0[i].x) { inside = !inside; } } inside } /// https://www.cs.rpi.edu/~cutler/classes/computationalgeometry/F23/lectures/02_line_segment_intersections.pdf fn line_intersection_t(a: DVec2, b: DVec2, c: DVec2, d: DVec2) -> (f64, f64) { let t = ((a.x - c.x) * (c.y - d.y) - (a.y - c.y) * (c.x - d.x)) / ((a.x - b.x) * (c.y - d.y) - (a.y - b.y) * (c.x - d.x)); let u = ((a.x - c.x) * (a.y - b.y) - (a.y - c.y) * (a.x - b.x)) / ((a.x - b.x) * (c.y - d.y) - (a.y - b.y) * (c.x - d.x)); (t, u) } fn intersect_lines(a: DVec2, b: DVec2, c: DVec2, d: DVec2) -> Option { let (t, u) = Self::line_intersection_t(a, b, c, d); ((0. ..=1.).contains(&t) && (0. ..=1.).contains(&u)).then(|| a + t * (b - a)) } pub fn intersect_rays(a: DVec2, a_direction: DVec2, b: DVec2, b_direction: DVec2) -> Option { let (t, u) = Self::line_intersection_t(a, a + a_direction, b, b + b_direction); (t.is_finite() && u.is_finite()).then(|| a + t * a_direction) } pub fn intersects(&self, other: Quad) -> bool { let intersects = self .all_edges() .into_iter() .any(|[a, b]| other.all_edges().into_iter().any(|[c, d]| Self::intersect_lines(a, b, c, d).is_some())); self.contains(other.center()) || other.contains(self.center()) || intersects } } impl std::ops::Mul for DAffine2 { type Output = Quad; fn mul(self, rhs: Quad) -> Self::Output { Quad(rhs.0.map(|point| self.transform_point2(point))) } } #[cfg(test)] mod tests { use super::*; #[test] fn offset_quad() { fn eq(a: Quad, b: Quad) -> bool { a.0.iter().zip(b.0).all(|(a, b)| a.abs_diff_eq(b, 0.0001)) } assert!(eq(Quad::from_box([DVec2::ZERO, DVec2::ONE]).inflate(0.5), Quad::from_box([DVec2::splat(-0.5), DVec2::splat(1.5)]))); assert!(eq(Quad::from_box([DVec2::ONE, DVec2::ZERO]).inflate(0.5), Quad::from_box([DVec2::splat(1.5), DVec2::splat(-0.5)]))); assert!(eq( (DAffine2::from_scale(DVec2::new(-1., 1.)) * Quad::from_box([DVec2::ZERO, DVec2::ONE])).inflate(0.5), DAffine2::from_scale(DVec2::new(-1., 1.)) * Quad::from_box([DVec2::splat(-0.5), DVec2::splat(1.5)]) )); } #[test] fn quad_contains() { assert!(Quad::from_box([DVec2::ZERO, DVec2::ONE]).contains(DVec2::splat(0.5))); assert!(Quad::from_box([DVec2::ONE, DVec2::ZERO]).contains(DVec2::splat(0.5))); assert!(Quad::from_box([DVec2::splat(300.), DVec2::splat(500.)]).contains(DVec2::splat(350.))); assert!((DAffine2::from_scale(DVec2::new(-1., 1.)) * Quad::from_box([DVec2::ZERO, DVec2::ONE])).contains(DVec2::new(-0.5, 0.5))); assert!(!Quad::from_box([DVec2::ZERO, DVec2::ONE]).contains(DVec2::new(1., 1.1))); assert!(!Quad::from_box([DVec2::ONE, DVec2::ZERO]).contains(DVec2::new(0.5, -0.01))); assert!(!(DAffine2::from_scale(DVec2::new(-1., 1.)) * Quad::from_box([DVec2::ZERO, DVec2::ONE])).contains(DVec2::splat(0.5))); } #[test] fn intersect_lines() { assert_eq!( Quad::intersect_lines(DVec2::new(-5., 5.), DVec2::new(5., 5.), DVec2::new(2., 7.), DVec2::new(2., 3.)), Some(DVec2::new(2., 5.)) ); assert_eq!(Quad::intersect_lines(DVec2::new(4., 6.), DVec2::new(4., 5.), DVec2::new(2., 7.), DVec2::new(2., 3.)), None); assert_eq!(Quad::intersect_lines(DVec2::new(-5., 5.), DVec2::new(5., 5.), DVec2::new(2., 7.), DVec2::new(2., 9.)), None); } #[test] fn intersect_quad() { assert!(Quad::from_box([DVec2::ZERO, DVec2::splat(5.)]).intersects(Quad::from_box([DVec2::splat(4.), DVec2::splat(7.)]))); assert!(Quad::from_box([DVec2::ZERO, DVec2::splat(5.)]).intersects(Quad::from_box([DVec2::splat(4.), DVec2::splat(4.2)]))); assert!(!Quad::from_box([DVec2::ZERO, DVec2::splat(3.)]).intersects(Quad::from_box([DVec2::splat(4.), DVec2::splat(4.2)]))); } }