use crate::svg_drawing::*; use crate::utils::{parse_cap, parse_join, parse_point}; use bezier_rs::{Bezier, ManipulatorGroup, Subpath, SubpathTValue, TValueType}; use glam::DVec2; use js_sys::Array; use js_sys::Math; use std::fmt::Write; use wasm_bindgen::prelude::*; use wasm_bindgen::{JsCast, JsValue}; #[derive(Clone, PartialEq, Hash)] pub(crate) struct EmptyId; impl bezier_rs::Identifier for EmptyId { fn new() -> Self { Self } } /// Wrapper of the `Subpath` struct to be used in JS. #[wasm_bindgen] pub struct WasmSubpath(Subpath); const SCALE_UNIT_VECTOR_FACTOR: f64 = 50.; fn parse_t_variant(t_variant: &String, t: f64) -> SubpathTValue { match t_variant.as_str() { "GlobalParametric" => SubpathTValue::GlobalParametric(t), "GlobalEuclidean" => SubpathTValue::GlobalEuclidean(t), _ => panic!("Unexpected TValue string: '{t_variant}'"), } } #[wasm_bindgen] impl WasmSubpath { /// Expects js_points to be an unbounded list of triples, where each item is a tuple of floats. /// The input TypeScript type is: (number[] | undefined)[][] pub fn from_triples(js_points: JsValue, closed: bool) -> WasmSubpath { let point_triples = js_points .dyn_into::() .unwrap() .iter() .map(|manipulator_group| { let triple = manipulator_group.dyn_into::().unwrap(); let anchor = parse_point(&triple.get(0)); let in_handle = if triple.get(1).is_falsy() { None } else { Some(parse_point(&triple.get(1))) }; let out_handle = if triple.get(2).is_falsy() { None } else { Some(parse_point(&triple.get(2))) }; [Some(anchor), in_handle, out_handle] }) .collect::>(); let manipulator_groups = point_triples .into_iter() .map(|point_triple| ManipulatorGroup { anchor: point_triple[0].unwrap(), in_handle: point_triple[1], out_handle: point_triple[2], id: EmptyId, }) .collect(); WasmSubpath(Subpath::new(manipulator_groups, closed)) } pub fn set_anchor(&mut self, index: usize, x: f64, y: f64) { self.0[index].anchor = DVec2::new(x, y); } pub fn set_in_handle(&mut self, index: usize, x: f64, y: f64) { self.0[index].in_handle = Some(DVec2::new(x, y)); } pub fn set_out_handle(&mut self, index: usize, x: f64, y: f64) { self.0[index].out_handle = Some(DVec2::new(x, y)); } pub fn to_svg(&self) -> String { format!("{}{}{}", SVG_OPEN_TAG, self.to_default_svg(), SVG_CLOSE_TAG) } fn to_default_svg(&self) -> String { let mut subpath_svg = String::new(); self.0.to_svg( &mut subpath_svg, CURVE_ATTRIBUTES.to_string(), ANCHOR_ATTRIBUTES.to_string(), HANDLE_ATTRIBUTES.to_string(), HANDLE_LINE_ATTRIBUTES.to_string(), ); subpath_svg } fn to_filled_svg(&self) -> String { let mut subpath_svg = String::new(); self.0.to_svg( &mut subpath_svg, CURVE_FILLED_ATTRIBUTES.to_string(), ANCHOR_ATTRIBUTES.to_string(), HANDLE_ATTRIBUTES.to_string(), HANDLE_LINE_ATTRIBUTES.to_string(), ); subpath_svg } pub fn insert(&self, t: f64, t_variant: String) -> String { let mut subpath = self.0.clone(); let t = parse_t_variant(&t_variant, t); subpath.insert(t); let point = self.0.evaluate(t); let point_text = draw_circle(point, 4., RED, 1.5, WHITE); wrap_svg_tag(format!("{}{}", WasmSubpath(subpath).to_default_svg(), point_text)) } pub fn length(&self) -> String { let length_text = draw_text(format!("Length: {:.2}", self.0.length(None)), 5., 193., BLACK); wrap_svg_tag(format!("{}{}", self.to_default_svg(), length_text)) } pub fn length_centroid(&self) -> String { let centroid = self.0.length_centroid(None, true).unwrap(); let point_text = draw_circle(centroid, 4., RED, 1.5, WHITE); wrap_svg_tag(format!("{}{}", self.to_default_svg(), point_text)) } pub fn area(&self, error: f64, minimum_separation: f64) -> String { let area_text = draw_text(format!("Area: {}", self.0.area(Some(error), Some(minimum_separation))), 5., 193., BLACK); wrap_svg_tag(format!("{}{}", self.to_filled_svg(), area_text)) } pub fn area_centroid(&self, error: f64, minimum_separation: f64) -> String { let point_text = draw_circle(self.0.area_centroid(Some(error), Some(minimum_separation), None).unwrap(), 4., RED, 1.5, WHITE); wrap_svg_tag(format!("{}{}", self.to_filled_svg(), point_text)) } pub fn poisson_disk_points(&self, separation_disk_diameter: f64) -> String { let r = separation_disk_diameter / 2.; let subpath_svg = self.to_default_svg(); let points = self .0 .poisson_disk_points(separation_disk_diameter, Math::random, &[(self.0.clone(), self.0.bounding_box().unwrap())], 0); let points_style = format!(""); let content = points .iter() .map(|point| format!("", point.x, point.y)) .collect::>() .join(""); wrap_svg_tag(format!("{subpath_svg}{points_style}{content}")) } pub fn evaluate(&self, t: f64, t_variant: String) -> String { let t = parse_t_variant(&t_variant, t); let point = self.0.evaluate(t); let point_text = draw_circle(point, 4., RED, 1.5, WHITE); wrap_svg_tag(format!("{}{}", self.to_default_svg(), point_text)) } pub fn compute_lookup_table(&self, steps: usize, t_variant: String) -> String { let subpath = self.to_default_svg(); let tvalue_type = match t_variant.as_str() { "GlobalParametric" => TValueType::Parametric, "GlobalEuclidean" => TValueType::Euclidean, _ => panic!("Unexpected TValue string: '{t_variant}'"), }; let table_values: Vec = self.0.compute_lookup_table(Some(steps), Some(tvalue_type)); let circles: String = table_values .iter() .map(|point| draw_circle(*point, 3., RED, 1.5, WHITE)) .fold("".to_string(), |acc, circle| acc + &circle); let content = format!("{subpath}{circles}"); wrap_svg_tag(content) } pub fn tangent(&self, t: f64, t_variant: String) -> String { let t = parse_t_variant(&t_variant, t); let intersection_point = self.0.evaluate(t); let tangent_point = self.0.tangent(t); let tangent_end = intersection_point + tangent_point * SCALE_UNIT_VECTOR_FACTOR; let point_text = draw_circle(intersection_point, 4., RED, 1.5, WHITE); let line_text = draw_line(intersection_point.x, intersection_point.y, tangent_end.x, tangent_end.y, RED, 1.); let tangent_end_point = draw_circle(tangent_end, 3., RED, 1., WHITE); wrap_svg_tag(format!("{}{}{}{}", self.to_default_svg(), point_text, line_text, tangent_end_point)) } pub fn normal(&self, t: f64, t_variant: String) -> String { let t = parse_t_variant(&t_variant, t); let intersection_point = self.0.evaluate(t); let normal_point = self.0.normal(t); let normal_end = intersection_point + normal_point * SCALE_UNIT_VECTOR_FACTOR; let point_text = draw_circle(intersection_point, 4., RED, 1.5, WHITE); let line_text = draw_line(intersection_point.x, intersection_point.y, normal_end.x, normal_end.y, RED, 1.); let normal_end_point = draw_circle(normal_end, 3., RED, 1., WHITE); wrap_svg_tag(format!("{}{}{}{}", self.to_default_svg(), point_text, line_text, normal_end_point)) } pub fn local_extrema(&self) -> String { let local_extrema: [Vec; 2] = self.0.local_extrema(); let bezier = self.to_default_svg(); let circles: String = local_extrema .iter() .zip([RED, GREEN]) .flat_map(|(t_value_list, color)| { t_value_list.iter().map(|&t_value| { let point = self.0.evaluate(SubpathTValue::GlobalParametric(t_value)); draw_circle(point, 3., color, 1.5, WHITE) }) }) .fold("".to_string(), |acc, circle| acc + &circle); let content = format!( "{bezier}{circles}{}{}", draw_text("X extrema".to_string(), TEXT_OFFSET_X, TEXT_OFFSET_Y - 20., RED), draw_text("Y extrema".to_string(), TEXT_OFFSET_X, TEXT_OFFSET_Y, GREEN), ); wrap_svg_tag(content) } pub fn bounding_box(&self) -> String { let subpath_svg = self.to_default_svg(); let bounding_box = self.0.bounding_box(); match bounding_box { None => wrap_svg_tag(subpath_svg), Some(bounding_box) => { let content = format!( "{subpath_svg}", bounding_box[0].x, bounding_box[0].y, bounding_box[1].x - bounding_box[0].x, bounding_box[1].y - bounding_box[0].y, ); wrap_svg_tag(content) } } } pub fn inflections(&self) -> String { let inflections: Vec = self.0.inflections(); let bezier = self.to_default_svg(); let circles: String = inflections .iter() .map(|&t_value| { let point = self.0.evaluate(SubpathTValue::GlobalParametric(t_value)); draw_circle(point, 3., RED, 1.5, WHITE) }) .fold("".to_string(), |acc, circle| acc + &circle); let content = format!("{bezier}{circles}"); wrap_svg_tag(content) } pub fn rotate(&self, angle: f64, pivot_x: f64, pivot_y: f64) -> String { let subpath_svg = self.to_default_svg(); let rotated_subpath = self.0.rotate_about_point(angle, DVec2::new(pivot_x, pivot_y)); let mut rotated_subpath_svg = String::new(); rotated_subpath.to_svg(&mut rotated_subpath_svg, CURVE_ATTRIBUTES.to_string().replace(BLACK, RED), String::new(), String::new(), String::new()); let pivot = draw_circle(DVec2::new(pivot_x, pivot_y), 3., GRAY, 1.5, WHITE); // Line between pivot and start point on curve let original_dashed_line = format!( r#""#, self.0.iter().next().unwrap().start().x, self.0.iter().next().unwrap().start().y ); let rotated_dashed_line = format!( r#""#, rotated_subpath.iter().next().unwrap().start().x, rotated_subpath.iter().next().unwrap().start().y ); wrap_svg_tag(format!("{subpath_svg}{rotated_subpath_svg}{pivot}{original_dashed_line}{rotated_dashed_line}")) } pub fn project(&self, x: f64, y: f64) -> String { let (segment_index, projected_t) = self.0.project(DVec2::new(x, y)).unwrap(); let projected_point = self.0.evaluate(SubpathTValue::Parametric { segment_index, t: projected_t }); let subpath_svg = self.to_default_svg(); let content = format!("{subpath_svg}{}", draw_line(projected_point.x, projected_point.y, x, y, RED, 1.),); wrap_svg_tag(content) } pub fn intersect_line_segment(&self, js_points: JsValue, error: f64, minimum_separation: f64) -> String { let array = js_points.dyn_into::().unwrap(); let point1 = parse_point(&array.get(0)); let point2 = parse_point(&array.get(1)); let line = Bezier::from_linear_dvec2(point1, point2); let subpath_svg = self.to_default_svg(); let empty_string = String::new(); let mut line_svg = String::new(); line.to_svg( &mut line_svg, CURVE_ATTRIBUTES.to_string().replace(BLACK, RED), empty_string.clone(), empty_string.clone(), empty_string, ); let intersections_svg = self .0 .intersections(&line, Some(error), Some(minimum_separation)) .iter() .map(|(segment_index, intersection_t)| { let point = self.0.evaluate(SubpathTValue::Parametric { segment_index: *segment_index, t: *intersection_t, }); draw_circle(point, 4., RED, 1.5, WHITE) }) .fold(String::new(), |acc, item| format!("{acc}{item}")); wrap_svg_tag(format!("{subpath_svg}{line_svg}{intersections_svg}")) } pub fn intersect_quadratic_segment(&self, js_points: JsValue, error: f64, minimum_separation: f64) -> String { let array = js_points.dyn_into::().unwrap(); let point1 = parse_point(&array.get(0)); let point2 = parse_point(&array.get(1)); let point3 = parse_point(&array.get(2)); let line = Bezier::from_quadratic_dvec2(point1, point2, point3); let subpath_svg = self.to_default_svg(); let empty_string = String::new(); let mut line_svg = String::new(); line.to_svg( &mut line_svg, CURVE_ATTRIBUTES.to_string().replace(BLACK, RED), empty_string.clone(), empty_string.clone(), empty_string, ); let intersections_svg = self .0 .intersections(&line, Some(error), Some(minimum_separation)) .iter() .map(|(segment_index, intersection_t)| { let point = self.0.evaluate(SubpathTValue::Parametric { segment_index: *segment_index, t: *intersection_t, }); draw_circle(point, 4., RED, 1.5, WHITE) }) .fold(String::new(), |acc, item| format!("{acc}{item}")); wrap_svg_tag(format!("{subpath_svg}{line_svg}{intersections_svg}")) } pub fn intersect_cubic_segment(&self, js_points: JsValue, error: f64, minimum_separation: f64) -> String { let array = js_points.dyn_into::().unwrap(); let point1 = parse_point(&array.get(0)); let point2 = parse_point(&array.get(1)); let point3 = parse_point(&array.get(2)); let point4 = parse_point(&array.get(3)); let line = Bezier::from_cubic_dvec2(point1, point2, point3, point4); let subpath_svg = self.to_default_svg(); let empty_string = String::new(); let mut line_svg = String::new(); line.to_svg( &mut line_svg, CURVE_ATTRIBUTES.to_string().replace(BLACK, RED), empty_string.clone(), empty_string.clone(), empty_string, ); let intersections_svg = self .0 .intersections(&line, Some(error), Some(minimum_separation)) .iter() .map(|(segment_index, intersection_t)| { let point = self.0.evaluate(SubpathTValue::Parametric { segment_index: *segment_index, t: *intersection_t, }); draw_circle(point, 4., RED, 1.5, WHITE) }) .fold(String::new(), |acc, item| format!("{acc}{item}")); wrap_svg_tag(format!("{subpath_svg}{line_svg}{intersections_svg}")) } pub fn self_intersections(&self, error: f64, minimum_separation: f64) -> String { let subpath_svg = self.to_default_svg(); let self_intersections_svg = self .0 .self_intersections(Some(error), Some(minimum_separation)) .iter() .map(|(segment_index, intersection_t)| { let point = self.0.evaluate(SubpathTValue::Parametric { segment_index: *segment_index, t: *intersection_t, }); draw_circle(point, 4., RED, 1.5, WHITE) }) .fold(String::new(), |acc, item| format!("{acc}{item}")); wrap_svg_tag(format!("{subpath_svg}{self_intersections_svg}")) } pub fn intersect_rectangle(&self, js_points: JsValue, error: f64, minimum_separation: f64) -> String { let array = js_points.dyn_into::().unwrap(); let point1 = parse_point(&array.get(0)); let point2 = parse_point(&array.get(1)); let subpath_svg = self.to_default_svg(); let mut rectangle_svg = String::new(); [ Bezier::from_linear_coordinates(point1.x, point1.y, point2.x, point1.y), Bezier::from_linear_coordinates(point2.x, point1.y, point2.x, point2.y), Bezier::from_linear_coordinates(point2.x, point2.y, point1.x, point2.y), Bezier::from_linear_coordinates(point1.x, point2.y, point1.x, point1.y), ] .iter() .for_each(|line| line.to_svg(&mut rectangle_svg, CURVE_ATTRIBUTES.to_string().replace(BLACK, RED), String::new(), String::new(), String::new())); let intersections_svg = self .0 .rectangle_intersections(point1, point2, Some(error), Some(minimum_separation)) .iter() .map(|(segment_index, intersection_t)| { let point = self.0.evaluate(SubpathTValue::Parametric { segment_index: *segment_index, t: *intersection_t, }); draw_circle(point, 4., RED, 1.5, WHITE) }) .fold(String::new(), |acc, item| format!("{acc}{item}")); wrap_svg_tag(format!("{subpath_svg}{rectangle_svg}{intersections_svg}")) } pub fn inside_subpath(&self, js_points: JsValue, error: f64, minimum_separation: f64) -> String { let array = js_points.dyn_into::().unwrap(); let points = array.iter().map(|p| parse_point(&p)); let other = Subpath::::from_anchors(points, true); let is_inside = self.0.is_inside_subpath(&other, Some(error), Some(minimum_separation)); let color = if is_inside { RED } else { BLACK }; let self_svg = self.to_default_svg(); let mut other_svg = String::new(); other.curve_to_svg(&mut other_svg, CURVE_ATTRIBUTES.replace(BLACK, color)); wrap_svg_tag(format!("{self_svg}{other_svg}")) } pub fn curvature(&self, t: f64, t_variant: String) -> String { let subpath = self.to_default_svg(); let t = parse_t_variant(&t_variant, t); let intersection_point = self.0.evaluate(t); let normal_point = self.0.normal(t); let curvature = self.0.curvature(t); let content = if curvature.abs() < 0.000001 { // Linear curve segment: the radius is infinite so we don't draw it format!("{subpath}{}", draw_circle(intersection_point, 3., RED, 1., WHITE)) } else { let radius = 1. / curvature; let curvature_center = intersection_point + normal_point * radius; format!( "{subpath}{}{}{}{}", draw_circle(curvature_center, radius.abs(), RED, 1., NONE), draw_line(intersection_point.x, intersection_point.y, curvature_center.x, curvature_center.y, RED, 1.), draw_circle(intersection_point, 3., RED, 1., WHITE), draw_circle(curvature_center, 3., RED, 1., WHITE), ) }; wrap_svg_tag(content) } pub fn split(&self, t: f64, t_variant: String) -> String { let t = parse_t_variant(&t_variant, t); let (main_subpath, optional_subpath) = self.0.split(t); let mut main_subpath_svg = String::new(); let mut other_subpath_svg = String::new(); if optional_subpath.is_some() { main_subpath.to_svg( &mut main_subpath_svg, CURVE_ATTRIBUTES.to_string().replace(BLACK, ORANGE).replace("stroke-width=\"2\"", "stroke-width=\"8\"") + " opacity=\"0.5\"", ANCHOR_ATTRIBUTES.to_string().replace(BLACK, ORANGE), HANDLE_ATTRIBUTES.to_string().replace(GRAY, ORANGE), HANDLE_LINE_ATTRIBUTES.to_string().replace(GRAY, ORANGE), ); } else { main_subpath.iter().enumerate().for_each(|(index, bezier)| { let hue1 = &format!("hsla({}, 100%, 50%, 0.5)", 40 * index); let hue2 = &format!("hsla({}, 100%, 50%, 0.5)", 40 * (index + 1)); let gradient_id = &format!("gradient{index}"); let start = bezier.start(); let end = bezier.end(); let _ = write!( main_subpath_svg, r#""#, gradient_id, start.x / 2., start.y / 2., end.x / 2., end.y / 2., hue1, hue2 ); let stroke = &format!("url(#{gradient_id})"); bezier.curve_to_svg( &mut main_subpath_svg, CURVE_ATTRIBUTES.to_string().replace(BLACK, stroke).replace("stroke-width=\"2\"", "stroke-width=\"8\""), ); bezier.anchors_to_svg(&mut main_subpath_svg, ANCHOR_ATTRIBUTES.to_string().replace(BLACK, hue1)); bezier.handles_to_svg(&mut main_subpath_svg, HANDLE_ATTRIBUTES.to_string().replace(GRAY, hue1)); bezier.handle_lines_to_svg(&mut main_subpath_svg, HANDLE_LINE_ATTRIBUTES.to_string().replace(GRAY, hue1)); }); } if let Some(subpath) = optional_subpath { subpath.to_svg( &mut other_subpath_svg, CURVE_ATTRIBUTES.to_string().replace(BLACK, RED).replace("stroke-width=\"2\"", "stroke-width=\"8\"") + " opacity=\"0.5\"", ANCHOR_ATTRIBUTES.to_string().replace(BLACK, RED), HANDLE_ATTRIBUTES.to_string().replace(GRAY, RED), HANDLE_LINE_ATTRIBUTES.to_string().replace(GRAY, RED), ); } wrap_svg_tag(format!("{}{}{}", self.to_default_svg(), main_subpath_svg, other_subpath_svg)) } pub fn trim(&self, t1: f64, t2: f64, t_variant: String) -> String { let t1 = parse_t_variant(&t_variant, t1); let t2 = parse_t_variant(&t_variant, t2); let trimmed_subpath = self.0.trim(t1, t2); let mut trimmed_subpath_svg = String::new(); trimmed_subpath.to_svg( &mut trimmed_subpath_svg, CURVE_ATTRIBUTES.to_string().replace(BLACK, RED).replace("stroke-width=\"2\"", "stroke-width=\"8\"") + " opacity=\"0.5\"", ANCHOR_ATTRIBUTES.to_string().replace(BLACK, RED), HANDLE_ATTRIBUTES.to_string().replace(GRAY, RED), HANDLE_LINE_ATTRIBUTES.to_string().replace(GRAY, RED), ); wrap_svg_tag(format!("{}{}", self.to_default_svg(), trimmed_subpath_svg)) } pub fn offset(&self, distance: f64, join: i32, miter_limit: f64) -> String { let join = parse_join(join, miter_limit); let offset_subpath = self.0.offset(distance, join); let mut offset_svg = String::new(); offset_subpath.to_svg(&mut offset_svg, CURVE_ATTRIBUTES.to_string().replace(BLACK, RED), String::new(), String::new(), String::new()); wrap_svg_tag(format!("{}{offset_svg}", self.to_default_svg())) } pub fn outline(&self, distance: f64, join: i32, cap: i32, miter_limit: f64) -> String { let join = parse_join(join, miter_limit); let cap = parse_cap(cap); let (outline_piece1, outline_piece2) = self.0.outline(distance, join, cap); let mut outline_piece1_svg = String::new(); outline_piece1.to_svg(&mut outline_piece1_svg, CURVE_ATTRIBUTES.to_string().replace(BLACK, RED), String::new(), String::new(), String::new()); let mut outline_piece2_svg = String::new(); if let Some(outline) = outline_piece2 { outline.to_svg(&mut outline_piece2_svg, CURVE_ATTRIBUTES.to_string().replace(BLACK, RED), String::new(), String::new(), String::new()); } wrap_svg_tag(format!("{}{outline_piece1_svg}{outline_piece2_svg}", self.to_default_svg())) } }