use crate::renderer::{RenderParams, format_transform_matrix}; use glam::{DAffine2, DVec2}; use graphene_core::consts::{LAYER_OUTLINE_STROKE_COLOR, LAYER_OUTLINE_STROKE_WEIGHT}; use graphene_core::gradient::{Gradient, GradientType}; use graphene_core::uuid::generate_uuid; use graphene_core::vector::style::{Fill, PaintOrder, PathStyle, Stroke, StrokeAlign, StrokeCap, StrokeJoin, ViewMode}; use std::fmt::Write; pub trait RenderExt { type Output; fn render( &self, svg_defs: &mut String, element_transform: DAffine2, stroke_transform: DAffine2, bounds: [DVec2; 2], transformed_bounds: [DVec2; 2], aligned_strokes: bool, override_paint_order: bool, render_params: &RenderParams, ) -> Self::Output; } impl RenderExt for Gradient { type Output = u64; // /// Adds the gradient def through mutating the first argument, returning the gradient ID. fn render( &self, svg_defs: &mut String, element_transform: DAffine2, stroke_transform: DAffine2, bounds: [DVec2; 2], transformed_bounds: [DVec2; 2], _aligned_strokes: bool, _override_paint_order: bool, _render_params: &RenderParams, ) -> Self::Output { // TODO: Figure out how to use `self.transform` as part of the gradient transform, since that field (`Gradient::transform`) is currently never read from, it's only written to. let bound_transform = DAffine2::from_scale_angle_translation(bounds[1] - bounds[0], 0., bounds[0]); let transformed_bound_transform = element_transform * DAffine2::from_scale_angle_translation(transformed_bounds[1] - transformed_bounds[0], 0., transformed_bounds[0]); let mut stop = String::new(); for (position, color) in self.stops.0.iter() { stop.push_str("") } let mod_gradient = if transformed_bound_transform.matrix2.determinant() != 0. { transformed_bound_transform.inverse() } else { DAffine2::IDENTITY // Ignore if the transform cannot be inverted (the bounds are zero). See issue #1944. }; let mod_points = element_transform * stroke_transform * bound_transform; let start = mod_points.transform_point2(self.start); let end = mod_points.transform_point2(self.end); let gradient_id = generate_uuid(); let matrix = format_transform_matrix(mod_gradient); let gradient_transform = if matrix.is_empty() { String::new() } else { format!(r#" gradientTransform="{}""#, matrix) }; match self.gradient_type { GradientType::Linear => { let _ = write!( svg_defs, r#"{}"#, gradient_id, start.x, end.x, start.y, end.y, stop ); } GradientType::Radial => { let radius = (f64::powi(start.x - end.x, 2) + f64::powi(start.y - end.y, 2)).sqrt(); let _ = write!( svg_defs, r#"{}"#, gradient_id, start.x, start.y, radius, stop ); } } gradient_id } } impl RenderExt for Fill { type Output = String; /// Renders the fill, adding necessary defs through mutating the first argument. fn render( &self, svg_defs: &mut String, element_transform: DAffine2, stroke_transform: DAffine2, bounds: [DVec2; 2], transformed_bounds: [DVec2; 2], aligned_strokes: bool, override_paint_order: bool, render_params: &RenderParams, ) -> Self::Output { match self { Self::None => r#" fill="none""#.to_string(), Self::Solid(color) => { let mut result = format!(r##" fill="#{}""##, color.to_rgb_hex_srgb_from_gamma()); if color.a() < 1. { let _ = write!(result, r#" fill-opacity="{}""#, (color.a() * 1000.).round() / 1000.); } result } Self::Gradient(gradient) => { let gradient_id = gradient.render( svg_defs, element_transform, stroke_transform, bounds, transformed_bounds, aligned_strokes, override_paint_order, render_params, ); format!(r##" fill="url('#{gradient_id}')""##) } } } } impl RenderExt for Stroke { type Output = String; /// Provide the SVG attributes for the stroke. fn render( &self, _svg_defs: &mut String, _element_transform: DAffine2, _stroke_transform: DAffine2, _bounds: [DVec2; 2], _transformed_bounds: [DVec2; 2], aligned_strokes: bool, override_paint_order: bool, _render_params: &RenderParams, ) -> Self::Output { // Don't render a stroke at all if it would be invisible let Some(color) = self.color else { return String::new() }; if !self.has_renderable_stroke() { return String::new(); } // Set to None if the value is the SVG default let weight = (self.weight != 1.).then_some(self.weight); let dash_array = (!self.dash_lengths.is_empty()).then_some(self.dash_lengths()); let dash_offset = (self.dash_offset != 0.).then_some(self.dash_offset); let stroke_cap = (self.cap != StrokeCap::Butt).then_some(self.cap); let stroke_join = (self.join != StrokeJoin::Miter).then_some(self.join); let stroke_join_miter_limit = (self.join_miter_limit != 4.).then_some(self.join_miter_limit); let stroke_align = (self.align != StrokeAlign::Center).then_some(self.align); let paint_order = (self.paint_order != PaintOrder::StrokeAbove || override_paint_order).then_some(PaintOrder::StrokeBelow); // Render the needed stroke attributes let mut attributes = format!(r##" stroke="#{}""##, color.to_rgb_hex_srgb_from_gamma()); if color.a() < 1. { let _ = write!(&mut attributes, r#" stroke-opacity="{}""#, (color.a() * 1000.).round() / 1000.); } if let Some(mut weight) = weight { if stroke_align.is_some() && aligned_strokes { weight *= 2.; } let _ = write!(&mut attributes, r#" stroke-width="{}""#, weight); } if let Some(dash_array) = dash_array { let _ = write!(&mut attributes, r#" stroke-dasharray="{}""#, dash_array); } if let Some(dash_offset) = dash_offset { let _ = write!(&mut attributes, r#" stroke-dashoffset="{}""#, dash_offset); } if let Some(stroke_cap) = stroke_cap { let _ = write!(&mut attributes, r#" stroke-linecap="{}""#, stroke_cap.svg_name()); } if let Some(stroke_join) = stroke_join { let _ = write!(&mut attributes, r#" stroke-linejoin="{}""#, stroke_join.svg_name()); } if let Some(stroke_join_miter_limit) = stroke_join_miter_limit { let _ = write!(&mut attributes, r#" stroke-miterlimit="{}""#, stroke_join_miter_limit); } // Add vector-effect attribute to make strokes non-scaling if self.non_scaling { let _ = write!(&mut attributes, r#" vector-effect="non-scaling-stroke""#); } if paint_order.is_some() { let _ = write!(&mut attributes, r#" style="paint-order: stroke;" "#); } attributes } } impl RenderExt for PathStyle { type Output = String; /// Renders the shape's fill and stroke attributes as a string with them concatenated together. #[allow(clippy::too_many_arguments)] fn render( &self, svg_defs: &mut String, element_transform: DAffine2, stroke_transform: DAffine2, bounds: [DVec2; 2], transformed_bounds: [DVec2; 2], aligned_strokes: bool, override_paint_order: bool, render_params: &RenderParams, ) -> String { let view_mode = render_params.view_mode; match view_mode { ViewMode::Outline => { let fill_attribute = Fill::None.render( svg_defs, element_transform, stroke_transform, bounds, transformed_bounds, aligned_strokes, override_paint_order, render_params, ); let mut outline_stroke = Stroke::new(Some(LAYER_OUTLINE_STROKE_COLOR), LAYER_OUTLINE_STROKE_WEIGHT); // Outline strokes should be non-scaling by default outline_stroke.non_scaling = true; let stroke_attribute = outline_stroke.render( svg_defs, element_transform, stroke_transform, bounds, transformed_bounds, aligned_strokes, override_paint_order, render_params, ); format!("{fill_attribute}{stroke_attribute}") } _ => { let fill_attribute = self.fill.render( svg_defs, element_transform, stroke_transform, bounds, transformed_bounds, aligned_strokes, override_paint_order, render_params, ); let stroke_attribute = self .stroke .as_ref() .map(|stroke| { stroke.render( svg_defs, element_transform, stroke_transform, bounds, transformed_bounds, aligned_strokes, override_paint_order, render_params, ) }) .unwrap_or_default(); format!("{fill_attribute}{stroke_attribute}") } } } }