import { INode, INodeData, INodeParams } from '../../../src/Interface' import { getBaseClasses } from '../../../src/utils' import { BufferWindowMemory, BufferWindowMemoryInput } from 'langchain/memory' class BufferWindowMemory_Memory implements INode { label: string name: string description: string type: string icon: string category: string baseClasses: string[] inputs: INodeParams[] constructor() { this.label = 'Buffer Window Memory' this.name = 'bufferWindowMemory' this.type = 'BufferWindowMemory' this.icon = 'memory.svg' this.category = 'Memory' this.description = 'Uses a window of size k to surface the last k back-and-forths to use as memory' this.baseClasses = [this.type, ...getBaseClasses(BufferWindowMemory)] this.inputs = [ { label: 'Memory Key', name: 'memoryKey', type: 'string', default: 'chat_history' }, { label: 'Input Key', name: 'inputKey', type: 'string', default: 'input' }, { label: 'Size', name: 'k', type: 'number', default: '4', description: 'Window of size k to surface the last k back-and-forths to use as memory.' } ] } async init(nodeData: INodeData): Promise { const memoryKey = nodeData.inputs?.memoryKey as string const inputKey = nodeData.inputs?.inputKey as string const k = nodeData.inputs?.k as string const obj: Partial = { returnMessages: true, memoryKey: memoryKey, inputKey: inputKey, k: parseInt(k, 10) } return new BufferWindowMemory(obj) } } module.exports = { nodeClass: BufferWindowMemory_Memory }