import { Command, Flags } from '@oclif/core' import path from 'path' import * as Server from '../index' import * as DataSource from '../DataSource' import dotenv from 'dotenv' dotenv.config({ path: path.join(__dirname, '..', '..', '.env'), override: true }) enum EXIT_CODE { SUCCESS = 0, FAILED = 1 } let processExitCode = EXIT_CODE.SUCCESS export default class Start extends Command { static args = [] static flags = { FLOWISE_USERNAME: Flags.string(), FLOWISE_PASSWORD: Flags.string(), PORT: Flags.string(), EXECUTION_MODE: Flags.string() } async stopProcess() { console.info('Shutting down Flowise...') try { // Shut down the app after timeout if it ever stuck removing pools setTimeout(() => { console.info('Flowise was forced to shut down after 30 secs') process.exit(processExitCode) }, 30000) // Removing pools const serverApp = Server.getInstance() if (serverApp) await serverApp.stopApp() } catch (error) { console.error('There was an error shutting down Flowise...', error) } process.exit(processExitCode) } async run(): Promise { process.on('SIGTERM', this.stopProcess) process.on('SIGINT', this.stopProcess) // Prevent throw new Error from crashing the app // TODO: Get rid of this and send proper error message to ui process.on('uncaughtException', (err) => { console.error('uncaughtException: ', err) }) const { flags } = await this.parse(Start) if (flags.FLOWISE_USERNAME) process.env.FLOWISE_USERNAME = flags.FLOWISE_USERNAME if (flags.FLOWISE_PASSWORD) process.env.FLOWISE_PASSWORD = flags.FLOWISE_PASSWORD if (flags.PORT) process.env.PORT = flags.PORT if (flags.EXECUTION_MODE) process.env.EXECUTION_MODE = flags.EXECUTION_MODE await (async () => { try { this.log('Starting Flowise...') await DataSource.init() await Server.start() } catch (error) { console.error('There was an error starting Flowise...', error) processExitCode = EXIT_CODE.FAILED // @ts-ignore process.emit('SIGINT') } })() } }