Spaces:
Running
Running
File size: 13,020 Bytes
8524bea |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 |
ModAPI.meta.title("WorldEdit");
ModAPI.meta.credits("By radmanplays");
ModAPI.meta.icon("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABAAAAAQCAYAAAAf8/9hAAAAcUlEQVR42mNgoAcw1xT4D8Jka25LVQNjkg2Bac4OlP9fGqFImgHImmHY00z0f4af3H+SDADZDNIc6SwJpjXkuP+THHggm5ENIckrMGeDbIZ5hWgDQJo709XhziYpOpFtJjnuKdaM7OwhYjMIkG0zpQAAtFpjWIvu2dwAAAAASUVORK5CYII=");
ModAPI.meta.description("Use //wand, //set and //walls in singleplayer worlds.");
ModAPI.addEventListener("lib:libcustomitems:loaded", () => {
console.log("Registered worldedit custom items.");
LibCustomItems.registerItem({
tag: "worldedit:wand",
base: "wooden_axe",
name: "Wand",
qty: 1,
recipe: [
" ",
" # ",
" "
],
recipeLegend: {
"#": {
"type": "item",
"id": "wooden_axe"
}
},
onRightClickGround: `/*/user, world, itemstack, blockpos/*/
const prefix = "§7[§4worldedit§7] ";
var username = ModAPI.util.str(user.getName());
globalThis.pos2x = {}
globalThis.pos2y = {}
globalThis.pos2z = {}
globalThis.pos2x[username] = blockpos.x
globalThis.pos2y[username] = blockpos.y
globalThis.pos2z[username] = blockpos.z
console.log("rightclick: " + blockpos.x + ", " + blockpos.y + ", " + blockpos.z)
// Send chat message to player
user.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + "Pos #2 set to: " + blockpos.x + ", " + blockpos.y + ", " + blockpos.z)))
return true;
`,
onLeftClickGround: `/*/user, world, itemstack, blockpos/*/
const prefix = "§7[§4worldedit§7] ";
var username = ModAPI.util.str(user.getName());
globalThis.posx = {}
globalThis.posy = {}
globalThis.posz = {}
globalThis.posx[username] = blockpos.x
globalThis.posy[username] = blockpos.y
globalThis.posz[username] = blockpos.z
// Send chat message to player
user.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + "Pos #1 set to: " + blockpos.x + ", " + blockpos.y + ", " + blockpos.z)))
return true;
`
});
});
(() => {
PluginAPI.dedicatedServer.appendCode(function () {
PluginAPI.addEventListener("processcommand", (event) => {
if (!ModAPI.reflect.getClassById("net.minecraft.entity.player.EntityPlayerMP").instanceOf(event.sender.getRef())) {return}
const prefix = "§7[§4worldedit§7] ";
if (event.command.toLowerCase().startsWith("//wand")) {
// Create a new ItemStack for the custom item
const ItemStackClass = ModAPI.reflect.getClassById("net.minecraft.item.ItemStack");
const itemStack = ItemStackClass.constructors[4](
ModAPI.items["wooden_axe"].getRef(), 1
);
// Create NBT data for the item
const NBTTagCompoundClass = ModAPI.reflect.getClassById("net.minecraft.nbt.NBTTagCompound");
itemStack.$stackTagCompound = NBTTagCompoundClass.constructors[0]();
const displayTag = NBTTagCompoundClass.constructors[0]();
itemStack.$stackTagCompound.$setTag(ModAPI.util.str("display"), displayTag);
// Add the enchant effect to the item
let enchant = ModAPI.hooks._classMap.nme_Enchantment.staticMethods.getEnchantmentById.method(0);
enchant.$effectId = -1;
itemStack.$addEnchantment(enchant);
// Set item name
displayTag.$setString(ModAPI.util.str("Name"), ModAPI.util.str("Wand"));
// Set item lore
var loreList = ModAPI.reflect.getClassById("net.minecraft.nbt.NBTTagList").constructors[0]();
loreList.$appendTag(ModAPI.reflect.getClassById("net.minecraft.nbt.NBTTagString").constructors.filter(x => { return x.length === 1 })[0](ModAPI.util.str("worldedit:wand")));
displayTag.$setTag(ModAPI.util.str("Lore"), loreList);
// Add the item to the sender's inventory
const player = event.sender;
player.inventory.addItemStackToInventory(itemStack);
// Notify the sender
const ChatComponentTextClass = ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText");
player.addChatMessage(ChatComponentTextClass.constructors[0](ModAPI.util.str(prefix + "A wand has been added to your inventory!")));
player.addChatMessage(ChatComponentTextClass.constructors[0](ModAPI.util.str(prefix + "Left click: select pos #1; Right click: select pos #2")));
event.preventDefault = true;
}
var blockPosConstructor = ModAPI.reflect.getClassById("net.minecraft.util.BlockPos").constructors.find((x) => { return x.length === 3 });
if (event.command.toLowerCase().startsWith("//set")) {
const args = event.command.substring("//set ".length);
var username = ModAPI.util.str(event.sender.getName());
if (args) {
const blockTypeName = args
const x1 = globalThis.posx[username], y1 = globalThis.posy[username], z1 = globalThis.posz[username];
const x2 = globalThis.pos2x[username], y2 = globalThis.pos2y[username], z2 = globalThis.pos2z[username];
// Validate block and get block type
const blockType = ModAPI.blocks[blockTypeName];
if (!blockType) {
event.sender.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + `Invalid block: ${blockTypeName}`)));
event.preventDefault = true;
return;
}
const block = blockType.getDefaultState().getRef();
// Get min and max coordinates for the fill region
const xMin = Math.min(x1, x2), xMax = Math.max(x1, x2);
const yMin = Math.min(y1, y2), yMax = Math.max(y1, y2);
const zMin = Math.min(z1, z2), zMax = Math.max(z1, z2);
// Loop through the region and set the blocks
for (let x = xMin; x <= xMax; x++) {
for (let y = yMin; y <= yMax; y++) {
for (let z = zMin; z <= zMax; z++) {
const blockPos = blockPosConstructor(x, y, z);
event.sender.getServerForPlayer().setBlockState(blockPos, block, 3);
}
}
}
// Notify the player that the blocks have been set
event.sender.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + `Set blocks to ${blockTypeName}`)));
} else{
event.sender.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + `Arguments not found!`)));
}
event.preventDefault = true;
}
if (event.command.toLowerCase().startsWith("//walls")) {
const args = event.command.substring("//walls ".length);
var username = ModAPI.util.str(event.sender.getName());
if (args) {
const blockTypeName = args;
const x1 = globalThis.posx[username], y1 = globalThis.posy[username], z1 = globalThis.posz[username];
const x2 = globalThis.pos2x[username], y2 = globalThis.pos2y[username], z2 = globalThis.pos2z[username];
// Validate block and get block type
const blockType = ModAPI.blocks[blockTypeName];
if (!blockType) {
event.sender.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + `Invalid block: ${blockTypeName}`)));
event.preventDefault = true;
return;
}
const block = blockType.getDefaultState().getRef();
// Get min and max coordinates for the region
const xMin = Math.min(x1, x2), xMax = Math.max(x1, x2);
const yMin = Math.min(y1, y2), yMax = Math.max(y1, y2);
const zMin = Math.min(z1, z2), zMax = Math.max(z1, z2);
// Loop through the region and set the walls (exclude interior blocks)
for (let x = xMin; x <= xMax; x++) {
for (let y = yMin; y <= yMax; y++) {
for (let z = zMin; z <= zMax; z++) {
if (x === xMin || x === xMax || z === zMin || z === zMax) {
const blockPos = blockPosConstructor(x, y, z);
event.sender.getServerForPlayer().setBlockState(blockPos, block, 3);
}
}
}
}
// Notify the player that the walls have been set
event.sender.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + `Walls set to ${blockTypeName}`)));
} else {
event.sender.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + `Arguments not found!`)));
}
event.preventDefault = true;
}
// "this command was made by EymenWSMC. comments included" - radmanplays
if (event.command.toLowerCase().startsWith("//replacenear")) {
const args = event.command.split(" ").slice(1);
if (args.length < 3) {
event.sender.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + "Usage: //replacenear <radius> <targetBlock> <replacementBlock>")));
event.preventDefault = true;
return;
}
const radius = parseInt(args[0]);
const targetBlockName = args[1];
const replacementBlockName = args[2];
const targetBlock = ModAPI.blocks[targetBlockName];
const replacementBlock = ModAPI.blocks[replacementBlockName];
if (!targetBlock || !replacementBlock) {
event.sender.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + "Invalid block names!")));
event.preventDefault = true;
return;
}
//Replacing logic
const targetBlockState = targetBlock.getDefaultState().getRef();
const replacementBlockState = replacementBlock.getDefaultState().getRef();
const playerPos = event.sender.getPosition();
const xStart = Math.floor(playerPos.x - radius);
const xEnd = Math.floor(playerPos.x + radius);
const yStart = Math.floor(playerPos.y - radius);
const yEnd = Math.floor(playerPos.y + radius);
const zStart = Math.floor(playerPos.z - radius);
const zEnd = Math.floor(playerPos.z + radius);
//Replace ity with radoius
for (let x = xStart; x <= xEnd; x++) {
for (let y = yStart; y <= yEnd; y++) {
for (let z = zStart; z <= zEnd; z++) {
const blockPos = blockPosConstructor(x, y, z);
const currentBlock = event.sender.getServerForPlayer().getBlockState(blockPos);
if (currentBlock.equals(targetBlockState)) {
event.sender.getServerForPlayer().setBlockState(blockPos, replacementBlockState, 3);
}
}
}
}
//Send messages shit
event.sender.addChatMessage(ModAPI.reflect.getClassById("net.minecraft.util.ChatComponentText").constructors[0](ModAPI.util.str(prefix + `Replaced ${targetBlockName} with ${replacementBlockName} within radius ${radius}`)));
event.preventDefault = true;
}
});
});
})();
|