File size: 11,330 Bytes
d46f4a3
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
package net.minecraft.client.model;

import net.minecraft.client.model.geom.ModelPart;
import net.minecraft.client.model.geom.PartPose;
import net.minecraft.client.model.geom.builders.CubeDeformation;
import net.minecraft.client.model.geom.builders.CubeListBuilder;
import net.minecraft.client.model.geom.builders.LayerDefinition;
import net.minecraft.client.model.geom.builders.MeshDefinition;
import net.minecraft.client.model.geom.builders.MeshTransformer;
import net.minecraft.client.model.geom.builders.PartDefinition;
import net.minecraft.client.renderer.entity.state.AxolotlRenderState;
import net.minecraft.util.Mth;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;

@OnlyIn(Dist.CLIENT)
public class AxolotlModel extends EntityModel<AxolotlRenderState> {
    public static final float SWIMMING_LEG_XROT = 1.8849558F;
    public static final MeshTransformer BABY_TRANSFORMER = MeshTransformer.scaling(0.5F);
    private final ModelPart tail;
    private final ModelPart leftHindLeg;
    private final ModelPart rightHindLeg;
    private final ModelPart leftFrontLeg;
    private final ModelPart rightFrontLeg;
    private final ModelPart body;
    private final ModelPart head;
    private final ModelPart topGills;
    private final ModelPart leftGills;
    private final ModelPart rightGills;

    public AxolotlModel(ModelPart p_170370_) {
        super(p_170370_);
        this.body = p_170370_.getChild("body");
        this.head = this.body.getChild("head");
        this.rightHindLeg = this.body.getChild("right_hind_leg");
        this.leftHindLeg = this.body.getChild("left_hind_leg");
        this.rightFrontLeg = this.body.getChild("right_front_leg");
        this.leftFrontLeg = this.body.getChild("left_front_leg");
        this.tail = this.body.getChild("tail");
        this.topGills = this.head.getChild("top_gills");
        this.leftGills = this.head.getChild("left_gills");
        this.rightGills = this.head.getChild("right_gills");
    }

    public static LayerDefinition createBodyLayer() {
        MeshDefinition meshdefinition = new MeshDefinition();
        PartDefinition partdefinition = meshdefinition.getRoot();
        PartDefinition partdefinition1 = partdefinition.addOrReplaceChild(
            "body",
            CubeListBuilder.create()
                .texOffs(0, 11)
                .addBox(-4.0F, -2.0F, -9.0F, 8.0F, 4.0F, 10.0F)
                .texOffs(2, 17)
                .addBox(0.0F, -3.0F, -8.0F, 0.0F, 5.0F, 9.0F),
            PartPose.offset(0.0F, 20.0F, 5.0F)
        );
        CubeDeformation cubedeformation = new CubeDeformation(0.001F);
        PartDefinition partdefinition2 = partdefinition1.addOrReplaceChild(
            "head",
            CubeListBuilder.create().texOffs(0, 1).addBox(-4.0F, -3.0F, -5.0F, 8.0F, 5.0F, 5.0F, cubedeformation),
            PartPose.offset(0.0F, 0.0F, -9.0F)
        );
        CubeListBuilder cubelistbuilder = CubeListBuilder.create().texOffs(3, 37).addBox(-4.0F, -3.0F, 0.0F, 8.0F, 3.0F, 0.0F, cubedeformation);
        CubeListBuilder cubelistbuilder1 = CubeListBuilder.create().texOffs(0, 40).addBox(-3.0F, -5.0F, 0.0F, 3.0F, 7.0F, 0.0F, cubedeformation);
        CubeListBuilder cubelistbuilder2 = CubeListBuilder.create().texOffs(11, 40).addBox(0.0F, -5.0F, 0.0F, 3.0F, 7.0F, 0.0F, cubedeformation);
        partdefinition2.addOrReplaceChild("top_gills", cubelistbuilder, PartPose.offset(0.0F, -3.0F, -1.0F));
        partdefinition2.addOrReplaceChild("left_gills", cubelistbuilder1, PartPose.offset(-4.0F, 0.0F, -1.0F));
        partdefinition2.addOrReplaceChild("right_gills", cubelistbuilder2, PartPose.offset(4.0F, 0.0F, -1.0F));
        CubeListBuilder cubelistbuilder3 = CubeListBuilder.create().texOffs(2, 13).addBox(-1.0F, 0.0F, 0.0F, 3.0F, 5.0F, 0.0F, cubedeformation);
        CubeListBuilder cubelistbuilder4 = CubeListBuilder.create().texOffs(2, 13).addBox(-2.0F, 0.0F, 0.0F, 3.0F, 5.0F, 0.0F, cubedeformation);
        partdefinition1.addOrReplaceChild("right_hind_leg", cubelistbuilder4, PartPose.offset(-3.5F, 1.0F, -1.0F));
        partdefinition1.addOrReplaceChild("left_hind_leg", cubelistbuilder3, PartPose.offset(3.5F, 1.0F, -1.0F));
        partdefinition1.addOrReplaceChild("right_front_leg", cubelistbuilder4, PartPose.offset(-3.5F, 1.0F, -8.0F));
        partdefinition1.addOrReplaceChild("left_front_leg", cubelistbuilder3, PartPose.offset(3.5F, 1.0F, -8.0F));
        partdefinition1.addOrReplaceChild(
            "tail", CubeListBuilder.create().texOffs(2, 19).addBox(0.0F, -3.0F, 0.0F, 0.0F, 5.0F, 12.0F), PartPose.offset(0.0F, 0.0F, 1.0F)
        );
        return LayerDefinition.create(meshdefinition, 64, 64);
    }

    public void setupAnim(AxolotlRenderState p_362960_) {
        super.setupAnim(p_362960_);
        float f = p_362960_.playingDeadFactor;
        float f1 = p_362960_.inWaterFactor;
        float f2 = p_362960_.onGroundFactor;
        float f3 = p_362960_.movingFactor;
        float f4 = 1.0F - f3;
        float f5 = 1.0F - Math.min(f2, f3);
        this.body.yRot = this.body.yRot + p_362960_.yRot * (float) (Math.PI / 180.0);
        this.setupSwimmingAnimation(p_362960_.ageInTicks, p_362960_.xRot, Math.min(f3, f1));
        this.setupWaterHoveringAnimation(p_362960_.ageInTicks, Math.min(f4, f1));
        this.setupGroundCrawlingAnimation(p_362960_.ageInTicks, Math.min(f3, f2));
        this.setupLayStillOnGroundAnimation(p_362960_.ageInTicks, Math.min(f4, f2));
        this.setupPlayDeadAnimation(f);
        this.applyMirrorLegRotations(f5);
    }

    private void setupLayStillOnGroundAnimation(float p_170415_, float p_170416_) {
        if (!(p_170416_ <= 1.0E-5F)) {
            float f = p_170415_ * 0.09F;
            float f1 = Mth.sin(f);
            float f2 = Mth.cos(f);
            float f3 = f1 * f1 - 2.0F * f1;
            float f4 = f2 * f2 - 3.0F * f1;
            this.head.xRot += -0.09F * f3 * p_170416_;
            this.head.zRot += -0.2F * p_170416_;
            this.tail.yRot += (-0.1F + 0.1F * f3) * p_170416_;
            float f5 = (0.6F + 0.05F * f4) * p_170416_;
            this.topGills.xRot += f5;
            this.leftGills.yRot -= f5;
            this.rightGills.yRot += f5;
            this.leftHindLeg.xRot += 1.1F * p_170416_;
            this.leftHindLeg.yRot += 1.0F * p_170416_;
            this.leftFrontLeg.xRot += 0.8F * p_170416_;
            this.leftFrontLeg.yRot += 2.3F * p_170416_;
            this.leftFrontLeg.zRot -= 0.5F * p_170416_;
        }
    }

    private void setupGroundCrawlingAnimation(float p_170419_, float p_170420_) {
        if (!(p_170420_ <= 1.0E-5F)) {
            float f = p_170419_ * 0.11F;
            float f1 = Mth.cos(f);
            float f2 = (f1 * f1 - 2.0F * f1) / 5.0F;
            float f3 = 0.7F * f1;
            float f4 = 0.09F * f1 * p_170420_;
            this.head.yRot += f4;
            this.tail.yRot += f4;
            float f5 = (0.6F - 0.08F * (f1 * f1 + 2.0F * Mth.sin(f))) * p_170420_;
            this.topGills.xRot += f5;
            this.leftGills.yRot -= f5;
            this.rightGills.yRot += f5;
            float f6 = 0.9424779F * p_170420_;
            float f7 = 1.0995574F * p_170420_;
            this.leftHindLeg.xRot += f6;
            this.leftHindLeg.yRot += (1.5F - f2) * p_170420_;
            this.leftHindLeg.zRot += -0.1F * p_170420_;
            this.leftFrontLeg.xRot += f7;
            this.leftFrontLeg.yRot += ((float) (Math.PI / 2) - f3) * p_170420_;
            this.rightHindLeg.xRot += f6;
            this.rightHindLeg.yRot += (-1.0F - f2) * p_170420_;
            this.rightFrontLeg.xRot += f7;
            this.rightFrontLeg.yRot += ((float) (-Math.PI / 2) - f3) * p_170420_;
        }
    }

    private void setupWaterHoveringAnimation(float p_170373_, float p_366999_) {
        if (!(p_366999_ <= 1.0E-5F)) {
            float f = p_170373_ * 0.075F;
            float f1 = Mth.cos(f);
            float f2 = Mth.sin(f) * 0.15F;
            float f3 = (-0.15F + 0.075F * f1) * p_366999_;
            this.body.xRot += f3;
            this.body.y -= f2 * p_366999_;
            this.head.xRot -= f3;
            this.topGills.xRot += 0.2F * f1 * p_366999_;
            float f4 = (-0.3F * f1 - 0.19F) * p_366999_;
            this.leftGills.yRot += f4;
            this.rightGills.yRot -= f4;
            this.leftHindLeg.xRot += ((float) (Math.PI * 3.0 / 4.0) - f1 * 0.11F) * p_366999_;
            this.leftHindLeg.yRot += 0.47123894F * p_366999_;
            this.leftHindLeg.zRot += 1.7278761F * p_366999_;
            this.leftFrontLeg.xRot += ((float) (Math.PI / 4) - f1 * 0.2F) * p_366999_;
            this.leftFrontLeg.yRot += 2.042035F * p_366999_;
            this.tail.yRot += 0.5F * f1 * p_366999_;
        }
    }

    private void setupSwimmingAnimation(float p_170423_, float p_170424_, float p_361788_) {
        if (!(p_361788_ <= 1.0E-5F)) {
            float f = p_170423_ * 0.33F;
            float f1 = Mth.sin(f);
            float f2 = Mth.cos(f);
            float f3 = 0.13F * f1;
            this.body.xRot += (p_170424_ * (float) (Math.PI / 180.0) + f3) * p_361788_;
            this.head.xRot -= f3 * 1.8F * p_361788_;
            this.body.y -= 0.45F * f2 * p_361788_;
            this.topGills.xRot += (-0.5F * f1 - 0.8F) * p_361788_;
            float f4 = (0.3F * f1 + 0.9F) * p_361788_;
            this.leftGills.yRot += f4;
            this.rightGills.yRot -= f4;
            this.tail.yRot = this.tail.yRot + 0.3F * Mth.cos(f * 0.9F) * p_361788_;
            this.leftHindLeg.xRot += 1.8849558F * p_361788_;
            this.leftHindLeg.yRot += -0.4F * f1 * p_361788_;
            this.leftHindLeg.zRot += (float) (Math.PI / 2) * p_361788_;
            this.leftFrontLeg.xRot += 1.8849558F * p_361788_;
            this.leftFrontLeg.yRot += (-0.2F * f2 - 0.1F) * p_361788_;
            this.leftFrontLeg.zRot += (float) (Math.PI / 2) * p_361788_;
        }
    }

    private void setupPlayDeadAnimation(float p_170413_) {
        if (!(p_170413_ <= 1.0E-5F)) {
            this.leftHindLeg.xRot += 1.4137167F * p_170413_;
            this.leftHindLeg.yRot += 1.0995574F * p_170413_;
            this.leftHindLeg.zRot += (float) (Math.PI / 4) * p_170413_;
            this.leftFrontLeg.xRot += (float) (Math.PI / 4) * p_170413_;
            this.leftFrontLeg.yRot += 2.042035F * p_170413_;
            this.body.xRot += -0.15F * p_170413_;
            this.body.zRot += 0.35F * p_170413_;
        }
    }

    private void applyMirrorLegRotations(float p_368255_) {
        if (!(p_368255_ <= 1.0E-5F)) {
            this.rightHindLeg.xRot = this.rightHindLeg.xRot + this.leftHindLeg.xRot * p_368255_;
            ModelPart modelpart = this.rightHindLeg;
            modelpart.yRot = modelpart.yRot + -this.leftHindLeg.yRot * p_368255_;
            modelpart = this.rightHindLeg;
            modelpart.zRot = modelpart.zRot + -this.leftHindLeg.zRot * p_368255_;
            this.rightFrontLeg.xRot = this.rightFrontLeg.xRot + this.leftFrontLeg.xRot * p_368255_;
            modelpart = this.rightFrontLeg;
            modelpart.yRot = modelpart.yRot + -this.leftFrontLeg.yRot * p_368255_;
            modelpart = this.rightFrontLeg;
            modelpart.zRot = modelpart.zRot + -this.leftFrontLeg.zRot * p_368255_;
        }
    }
}