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package net.minecraft.client.renderer;
import com.google.common.collect.ImmutableMap;
import com.google.common.collect.ImmutableMap.Builder;
import com.google.gson.JsonElement;
import com.google.gson.JsonParseException;
import com.google.gson.JsonParser;
import com.google.gson.JsonSyntaxException;
import com.mojang.blaze3d.preprocessor.GlslPreprocessor;
import com.mojang.blaze3d.shaders.CompiledShader;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.logging.LogUtils;
import com.mojang.serialization.JsonOps;
import it.unimi.dsi.fastutil.objects.ObjectArraySet;
import java.io.IOException;
import java.io.Reader;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Map;
import java.util.Optional;
import java.util.Set;
import java.util.Map.Entry;
import java.util.function.Consumer;
import java.util.stream.Collectors;
import javax.annotation.Nullable;
import net.minecraft.FileUtil;
import net.minecraft.ResourceLocationException;
import net.minecraft.client.renderer.texture.TextureManager;
import net.minecraft.resources.FileToIdConverter;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.packs.resources.Resource;
import net.minecraft.server.packs.resources.ResourceManager;
import net.minecraft.server.packs.resources.ResourceProvider;
import net.minecraft.server.packs.resources.SimplePreparableReloadListener;
import net.minecraft.util.profiling.ProfilerFiller;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import org.apache.commons.io.IOUtils;
import org.slf4j.Logger;
@OnlyIn(Dist.CLIENT)
public class ShaderManager extends SimplePreparableReloadListener<ShaderManager.Configs> implements AutoCloseable {
static final Logger LOGGER = LogUtils.getLogger();
public static final String SHADER_PATH = "shaders";
public static final String SHADER_INCLUDE_PATH = "shaders/include/";
private static final FileToIdConverter PROGRAM_ID_CONVERTER = FileToIdConverter.json("shaders");
private static final FileToIdConverter POST_CHAIN_ID_CONVERTER = FileToIdConverter.json("post_effect");
public static final int MAX_LOG_LENGTH = 32768;
final TextureManager textureManager;
private final Consumer<Exception> recoveryHandler;
private ShaderManager.CompilationCache compilationCache = new ShaderManager.CompilationCache(ShaderManager.Configs.EMPTY);
public ShaderManager(TextureManager p_360733_, Consumer<Exception> p_367243_) {
this.textureManager = p_360733_;
this.recoveryHandler = p_367243_;
}
protected ShaderManager.Configs prepare(ResourceManager p_363890_, ProfilerFiller p_362646_) {
Builder<ResourceLocation, ShaderProgramConfig> builder = ImmutableMap.builder();
Builder<ShaderManager.ShaderSourceKey, String> builder1 = ImmutableMap.builder();
Map<ResourceLocation, Resource> map = p_363890_.listResources("shaders", p_362430_ -> isProgram(p_362430_) || isShader(p_362430_));
for (Entry<ResourceLocation, Resource> entry : map.entrySet()) {
ResourceLocation resourcelocation = entry.getKey();
CompiledShader.Type compiledshader$type = CompiledShader.Type.byLocation(resourcelocation);
if (compiledshader$type != null) {
loadShader(resourcelocation, entry.getValue(), compiledshader$type, map, builder1);
} else if (isProgram(resourcelocation)) {
loadProgram(resourcelocation, entry.getValue(), builder);
}
}
Builder<ResourceLocation, PostChainConfig> builder2 = ImmutableMap.builder();
for (Entry<ResourceLocation, Resource> entry1 : POST_CHAIN_ID_CONVERTER.listMatchingResources(p_363890_).entrySet()) {
loadPostChain(entry1.getKey(), entry1.getValue(), builder2);
}
return new ShaderManager.Configs(builder.build(), builder1.build(), builder2.build());
}
private static void loadShader(
ResourceLocation p_369261_,
Resource p_361062_,
CompiledShader.Type p_365455_,
Map<ResourceLocation, Resource> p_367069_,
Builder<ShaderManager.ShaderSourceKey, String> p_365134_
) {
ResourceLocation resourcelocation = p_365455_.idConverter().fileToId(p_369261_);
GlslPreprocessor glslpreprocessor = createPreprocessor(p_367069_, p_369261_);
try (Reader reader = p_361062_.openAsReader()) {
String s = IOUtils.toString(reader);
p_365134_.put(new ShaderManager.ShaderSourceKey(resourcelocation, p_365455_), String.join("", glslpreprocessor.process(s)));
} catch (IOException ioexception) {
LOGGER.error("Failed to load shader source at {}", p_369261_, ioexception);
}
}
private static GlslPreprocessor createPreprocessor(final Map<ResourceLocation, Resource> p_367930_, ResourceLocation p_369394_) {
final ResourceLocation resourcelocation = p_369394_.withPath(FileUtil::getFullResourcePath);
return new GlslPreprocessor() {
private final Set<ResourceLocation> importedLocations = new ObjectArraySet<>();
@Override
public String applyImport(boolean p_365562_, String p_361440_) {
ResourceLocation resourcelocation1;
try {
if (p_365562_) {
resourcelocation1 = resourcelocation.withPath(p_366909_ -> FileUtil.normalizeResourcePath(p_366909_ + p_361440_));
} else {
resourcelocation1 = ResourceLocation.parse(p_361440_).withPrefix("shaders/include/");
}
} catch (ResourceLocationException resourcelocationexception) {
ShaderManager.LOGGER.error("Malformed GLSL import {}: {}", p_361440_, resourcelocationexception.getMessage());
return "#error " + resourcelocationexception.getMessage();
}
if (!this.importedLocations.add(resourcelocation1)) {
return null;
} else {
try {
String s;
try (Reader reader = p_367930_.get(resourcelocation1).openAsReader()) {
s = IOUtils.toString(reader);
}
return s;
} catch (IOException ioexception) {
ShaderManager.LOGGER.error("Could not open GLSL import {}: {}", resourcelocation1, ioexception.getMessage());
return "#error " + ioexception.getMessage();
}
}
}
};
}
private static void loadProgram(ResourceLocation p_365990_, Resource p_366934_, Builder<ResourceLocation, ShaderProgramConfig> p_366842_) {
ResourceLocation resourcelocation = PROGRAM_ID_CONVERTER.fileToId(p_365990_);
try (Reader reader = p_366934_.openAsReader()) {
JsonElement jsonelement = JsonParser.parseReader(reader);
ShaderProgramConfig shaderprogramconfig = ShaderProgramConfig.CODEC.parse(JsonOps.INSTANCE, jsonelement).getOrThrow(JsonSyntaxException::new);
p_366842_.put(resourcelocation, shaderprogramconfig);
} catch (JsonParseException | IOException ioexception) {
LOGGER.error("Failed to parse shader config at {}", p_365990_, ioexception);
}
}
private static void loadPostChain(ResourceLocation p_365599_, Resource p_365135_, Builder<ResourceLocation, PostChainConfig> p_362996_) {
ResourceLocation resourcelocation = POST_CHAIN_ID_CONVERTER.fileToId(p_365599_);
try (Reader reader = p_365135_.openAsReader()) {
JsonElement jsonelement = JsonParser.parseReader(reader);
p_362996_.put(resourcelocation, PostChainConfig.CODEC.parse(JsonOps.INSTANCE, jsonelement).getOrThrow(JsonSyntaxException::new));
} catch (JsonParseException | IOException ioexception) {
LOGGER.error("Failed to parse post chain at {}", p_365599_, ioexception);
}
}
private static boolean isProgram(ResourceLocation p_368414_) {
return p_368414_.getPath().endsWith(".json");
}
private static boolean isShader(ResourceLocation p_368473_) {
return CompiledShader.Type.byLocation(p_368473_) != null || p_368473_.getPath().endsWith(".glsl");
}
protected void apply(ShaderManager.Configs p_360858_, ResourceManager p_369986_, ProfilerFiller p_364135_) {
ShaderManager.CompilationCache shadermanager$compilationcache = new ShaderManager.CompilationCache(p_360858_);
Map<ShaderProgram, ShaderManager.CompilationException> map = new HashMap<>();
Set<ShaderProgram> set = new HashSet<>(CoreShaders.getProgramsToPreload());
for (PostChainConfig postchainconfig : p_360858_.postChains.values()) {
for (PostChainConfig.Pass postchainconfig$pass : postchainconfig.passes()) {
set.add(postchainconfig$pass.program());
}
}
for (ShaderProgram shaderprogram : set) {
try {
shadermanager$compilationcache.programs.put(shaderprogram, Optional.of(shadermanager$compilationcache.compileProgram(shaderprogram)));
} catch (ShaderManager.CompilationException shadermanager$compilationexception) {
map.put(shaderprogram, shadermanager$compilationexception);
}
}
if (!map.isEmpty()) {
shadermanager$compilationcache.close();
throw new RuntimeException(
"Failed to load required shader programs:\n"
+ map.entrySet()
.stream()
.map(p_366321_ -> " - " + p_366321_.getKey() + ": " + p_366321_.getValue().getMessage())
.collect(Collectors.joining("\n"))
);
} else {
this.compilationCache.close();
this.compilationCache = shadermanager$compilationcache;
}
}
@Override
public String getName() {
return "Shader Loader";
}
private void tryTriggerRecovery(Exception p_378248_) {
if (!this.compilationCache.triggeredRecovery) {
this.recoveryHandler.accept(p_378248_);
this.compilationCache.triggeredRecovery = true;
}
}
public void preloadForStartup(ResourceProvider p_367540_, ShaderProgram... p_362777_) throws IOException, ShaderManager.CompilationException {
for (ShaderProgram shaderprogram : p_362777_) {
Resource resource = p_367540_.getResourceOrThrow(PROGRAM_ID_CONVERTER.idToFile(shaderprogram.configId()));
try (Reader reader = resource.openAsReader()) {
JsonElement jsonelement = JsonParser.parseReader(reader);
ShaderProgramConfig shaderprogramconfig = ShaderProgramConfig.CODEC
.parse(JsonOps.INSTANCE, jsonelement)
.getOrThrow(JsonSyntaxException::new);
ShaderDefines shaderdefines = shaderprogramconfig.defines().withOverrides(shaderprogram.defines());
CompiledShader compiledshader = this.preloadShader(p_367540_, shaderprogramconfig.vertex(), CompiledShader.Type.VERTEX, shaderdefines);
CompiledShader compiledshader1 = this.preloadShader(p_367540_, shaderprogramconfig.fragment(), CompiledShader.Type.FRAGMENT, shaderdefines);
CompiledShaderProgram compiledshaderprogram = linkProgram(shaderprogram, shaderprogramconfig, compiledshader, compiledshader1);
this.compilationCache.programs.put(shaderprogram, Optional.of(compiledshaderprogram));
}
}
}
private CompiledShader preloadShader(ResourceProvider p_363994_, ResourceLocation p_360916_, CompiledShader.Type p_362265_, ShaderDefines p_368503_) throws IOException, ShaderManager.CompilationException {
ResourceLocation resourcelocation = p_362265_.idConverter().idToFile(p_360916_);
CompiledShader compiledshader1;
try (Reader reader = p_363994_.getResourceOrThrow(resourcelocation).openAsReader()) {
String s = IOUtils.toString(reader);
String s1 = GlslPreprocessor.injectDefines(s, p_368503_);
CompiledShader compiledshader = CompiledShader.compile(p_360916_, p_362265_, s1);
this.compilationCache.shaders.put(new ShaderManager.ShaderCompilationKey(p_360916_, p_362265_, p_368503_), compiledshader);
compiledshader1 = compiledshader;
}
return compiledshader1;
}
@Nullable
public CompiledShaderProgram getProgram(ShaderProgram p_362106_) {
try {
return this.compilationCache.getOrCompileProgram(p_362106_);
} catch (ShaderManager.CompilationException shadermanager$compilationexception) {
LOGGER.error("Failed to load shader program: {}", p_362106_, shadermanager$compilationexception);
this.compilationCache.programs.put(p_362106_, Optional.empty());
this.tryTriggerRecovery(shadermanager$compilationexception);
return null;
}
}
public CompiledShaderProgram getProgramForLoading(ShaderProgram p_365077_) throws ShaderManager.CompilationException {
CompiledShaderProgram compiledshaderprogram = this.compilationCache.getOrCompileProgram(p_365077_);
if (compiledshaderprogram == null) {
throw new ShaderManager.CompilationException("Shader '" + p_365077_ + "' could not be found");
} else {
return compiledshaderprogram;
}
}
static CompiledShaderProgram linkProgram(ShaderProgram p_368435_, ShaderProgramConfig p_369334_, CompiledShader p_361097_, CompiledShader p_364151_) throws ShaderManager.CompilationException {
CompiledShaderProgram compiledshaderprogram = CompiledShaderProgram.link(p_361097_, p_364151_, p_368435_.vertexFormat());
compiledshaderprogram.setupUniforms(p_369334_.uniforms(), p_369334_.samplers());
return compiledshaderprogram;
}
@Nullable
public PostChain getPostChain(ResourceLocation p_370004_, Set<ResourceLocation> p_362698_) {
try {
return this.compilationCache.getOrLoadPostChain(p_370004_, p_362698_);
} catch (ShaderManager.CompilationException shadermanager$compilationexception) {
LOGGER.error("Failed to load post chain: {}", p_370004_, shadermanager$compilationexception);
this.compilationCache.postChains.put(p_370004_, Optional.empty());
this.tryTriggerRecovery(shadermanager$compilationexception);
return null;
}
}
@Override
public void close() {
this.compilationCache.close();
}
@OnlyIn(Dist.CLIENT)
class CompilationCache implements AutoCloseable {
private final ShaderManager.Configs configs;
final Map<ShaderProgram, Optional<CompiledShaderProgram>> programs = new HashMap<>();
final Map<ShaderManager.ShaderCompilationKey, CompiledShader> shaders = new HashMap<>();
final Map<ResourceLocation, Optional<PostChain>> postChains = new HashMap<>();
boolean triggeredRecovery;
CompilationCache(final ShaderManager.Configs p_369367_) {
this.configs = p_369367_;
}
@Nullable
public CompiledShaderProgram getOrCompileProgram(ShaderProgram p_362727_) throws ShaderManager.CompilationException {
Optional<CompiledShaderProgram> optional = this.programs.get(p_362727_);
if (optional != null) {
return optional.orElse(null);
} else {
CompiledShaderProgram compiledshaderprogram = this.compileProgram(p_362727_);
this.programs.put(p_362727_, Optional.of(compiledshaderprogram));
return compiledshaderprogram;
}
}
CompiledShaderProgram compileProgram(ShaderProgram p_362724_) throws ShaderManager.CompilationException {
ShaderProgramConfig shaderprogramconfig = this.configs.programs.get(p_362724_.configId());
if (shaderprogramconfig == null) {
throw new ShaderManager.CompilationException("Could not find program with id: " + p_362724_.configId());
} else {
ShaderDefines shaderdefines = shaderprogramconfig.defines().withOverrides(p_362724_.defines());
CompiledShader compiledshader = this.getOrCompileShader(shaderprogramconfig.vertex(), CompiledShader.Type.VERTEX, shaderdefines);
CompiledShader compiledshader1 = this.getOrCompileShader(shaderprogramconfig.fragment(), CompiledShader.Type.FRAGMENT, shaderdefines);
return ShaderManager.linkProgram(p_362724_, shaderprogramconfig, compiledshader, compiledshader1);
}
}
private CompiledShader getOrCompileShader(ResourceLocation p_362898_, CompiledShader.Type p_364365_, ShaderDefines p_369295_) throws ShaderManager.CompilationException {
ShaderManager.ShaderCompilationKey shadermanager$shadercompilationkey = new ShaderManager.ShaderCompilationKey(p_362898_, p_364365_, p_369295_);
CompiledShader compiledshader = this.shaders.get(shadermanager$shadercompilationkey);
if (compiledshader == null) {
compiledshader = this.compileShader(shadermanager$shadercompilationkey);
this.shaders.put(shadermanager$shadercompilationkey, compiledshader);
}
return compiledshader;
}
private CompiledShader compileShader(ShaderManager.ShaderCompilationKey p_369853_) throws ShaderManager.CompilationException {
String s = this.configs.shaderSources.get(new ShaderManager.ShaderSourceKey(p_369853_.id, p_369853_.type));
if (s == null) {
throw new ShaderManager.CompilationException("Could not find shader: " + p_369853_);
} else {
String s1 = GlslPreprocessor.injectDefines(s, p_369853_.defines);
return CompiledShader.compile(p_369853_.id, p_369853_.type, s1);
}
}
@Nullable
public PostChain getOrLoadPostChain(ResourceLocation p_362197_, Set<ResourceLocation> p_368742_) throws ShaderManager.CompilationException {
Optional<PostChain> optional = this.postChains.get(p_362197_);
if (optional != null) {
return optional.orElse(null);
} else {
PostChain postchain = this.loadPostChain(p_362197_, p_368742_);
this.postChains.put(p_362197_, Optional.of(postchain));
return postchain;
}
}
private PostChain loadPostChain(ResourceLocation p_366740_, Set<ResourceLocation> p_366419_) throws ShaderManager.CompilationException {
PostChainConfig postchainconfig = this.configs.postChains.get(p_366740_);
if (postchainconfig == null) {
throw new ShaderManager.CompilationException("Could not find post chain with id: " + p_366740_);
} else {
return PostChain.load(postchainconfig, ShaderManager.this.textureManager, ShaderManager.this, p_366419_);
}
}
@Override
public void close() {
RenderSystem.assertOnRenderThread();
this.programs.values().forEach(p_365427_ -> p_365427_.ifPresent(CompiledShaderProgram::close));
this.shaders.values().forEach(CompiledShader::close);
this.programs.clear();
this.shaders.clear();
this.postChains.clear();
}
}
@OnlyIn(Dist.CLIENT)
public static class CompilationException extends Exception {
public CompilationException(String p_366142_) {
super(p_366142_);
}
}
@OnlyIn(Dist.CLIENT)
public static record Configs(
Map<ResourceLocation, ShaderProgramConfig> programs,
Map<ShaderManager.ShaderSourceKey, String> shaderSources,
Map<ResourceLocation, PostChainConfig> postChains
) {
public static final ShaderManager.Configs EMPTY = new ShaderManager.Configs(Map.of(), Map.of(), Map.of());
}
@OnlyIn(Dist.CLIENT)
static record ShaderCompilationKey(ResourceLocation id, CompiledShader.Type type, ShaderDefines defines) {
@Override
public String toString() {
String s = this.id + " (" + this.type + ")";
return !this.defines.isEmpty() ? s + " with " + this.defines : s;
}
}
@OnlyIn(Dist.CLIENT)
static record ShaderSourceKey(ResourceLocation id, CompiledShader.Type type) {
@Override
public String toString() {
return this.id + " (" + this.type + ")";
}
}
} |