Spaces:
Build error
Build error
File size: 30,963 Bytes
d46f4a3 |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 |
package net.minecraft.client.renderer.chunk;
import com.google.common.collect.Lists;
import com.google.common.collect.Queues;
import com.google.common.collect.Sets;
import com.mojang.blaze3d.buffers.BufferUsage;
import com.mojang.blaze3d.vertex.ByteBufferBuilder;
import com.mojang.blaze3d.vertex.MeshData;
import com.mojang.blaze3d.vertex.VertexBuffer;
import com.mojang.blaze3d.vertex.VertexSorting;
import it.unimi.dsi.fastutil.objects.ObjectArraySet;
import java.util.ArrayList;
import java.util.Collection;
import java.util.List;
import java.util.Locale;
import java.util.Map;
import java.util.Objects;
import java.util.Queue;
import java.util.Set;
import java.util.concurrent.CancellationException;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.CompletionStage;
import java.util.concurrent.atomic.AtomicBoolean;
import java.util.concurrent.atomic.AtomicReference;
import java.util.stream.Collectors;
import javax.annotation.Nullable;
import net.minecraft.CrashReport;
import net.minecraft.TracingExecutor;
import net.minecraft.Util;
import net.minecraft.client.Camera;
import net.minecraft.client.Minecraft;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.client.renderer.LevelRenderer;
import net.minecraft.client.renderer.RenderBuffers;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.SectionBufferBuilderPack;
import net.minecraft.client.renderer.SectionBufferBuilderPool;
import net.minecraft.client.renderer.block.BlockRenderDispatcher;
import net.minecraft.client.renderer.blockentity.BlockEntityRenderDispatcher;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.core.SectionPos;
import net.minecraft.util.Mth;
import net.minecraft.util.profiling.Profiler;
import net.minecraft.util.profiling.Zone;
import net.minecraft.util.thread.ConsecutiveExecutor;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.status.ChunkStatus;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
@OnlyIn(Dist.CLIENT)
public class SectionRenderDispatcher {
private final CompileTaskDynamicQueue compileQueue = new CompileTaskDynamicQueue();
private final Queue<Runnable> toUpload = Queues.newConcurrentLinkedQueue();
final SectionBufferBuilderPack fixedBuffers;
private final SectionBufferBuilderPool bufferPool;
private volatile int toBatchCount;
private volatile boolean closed;
private final ConsecutiveExecutor consecutiveExecutor;
private final TracingExecutor executor;
ClientLevel level;
final LevelRenderer renderer;
private Vec3 camera = Vec3.ZERO;
final SectionCompiler sectionCompiler;
public SectionRenderDispatcher(
ClientLevel p_299878_,
LevelRenderer p_299032_,
TracingExecutor p_364436_,
RenderBuffers p_310401_,
BlockRenderDispatcher p_343142_,
BlockEntityRenderDispatcher p_344654_
) {
this.level = p_299878_;
this.renderer = p_299032_;
this.fixedBuffers = p_310401_.fixedBufferPack();
this.bufferPool = p_310401_.sectionBufferPool();
this.executor = p_364436_;
this.consecutiveExecutor = new ConsecutiveExecutor(p_364436_, "Section Renderer");
this.consecutiveExecutor.schedule(this::runTask);
this.sectionCompiler = new SectionCompiler(p_343142_, p_344654_);
}
public void setLevel(ClientLevel p_298968_) {
this.level = p_298968_;
}
private void runTask() {
if (!this.closed && !this.bufferPool.isEmpty()) {
SectionRenderDispatcher.RenderSection.CompileTask sectionrenderdispatcher$rendersection$compiletask = this.compileQueue.poll(this.getCameraPosition());
if (sectionrenderdispatcher$rendersection$compiletask != null) {
SectionBufferBuilderPack sectionbufferbuilderpack = Objects.requireNonNull(this.bufferPool.acquire());
this.toBatchCount = this.compileQueue.size();
CompletableFuture.<CompletableFuture<SectionRenderDispatcher.SectionTaskResult>>supplyAsync(
() -> sectionrenderdispatcher$rendersection$compiletask.doTask(sectionbufferbuilderpack),
this.executor.forName(sectionrenderdispatcher$rendersection$compiletask.name())
)
.thenCompose(p_298155_ -> (CompletionStage<SectionRenderDispatcher.SectionTaskResult>)p_298155_)
.whenComplete((p_357938_, p_357939_) -> {
if (p_357939_ != null) {
Minecraft.getInstance().delayCrash(CrashReport.forThrowable(p_357939_, "Batching sections"));
} else {
sectionrenderdispatcher$rendersection$compiletask.isCompleted.set(true);
this.consecutiveExecutor.schedule(() -> {
if (p_357938_ == SectionRenderDispatcher.SectionTaskResult.SUCCESSFUL) {
sectionbufferbuilderpack.clearAll();
} else {
sectionbufferbuilderpack.discardAll();
}
this.bufferPool.release(sectionbufferbuilderpack);
this.runTask();
});
}
});
}
}
}
public String getStats() {
return String.format(Locale.ROOT, "pC: %03d, pU: %02d, aB: %02d", this.toBatchCount, this.toUpload.size(), this.bufferPool.getFreeBufferCount());
}
public int getToBatchCount() {
return this.toBatchCount;
}
public int getToUpload() {
return this.toUpload.size();
}
public int getFreeBufferCount() {
return this.bufferPool.getFreeBufferCount();
}
public void setCamera(Vec3 p_297762_) {
this.camera = p_297762_;
}
public Vec3 getCameraPosition() {
return this.camera;
}
public void uploadAllPendingUploads() {
Runnable runnable;
while ((runnable = this.toUpload.poll()) != null) {
runnable.run();
}
}
public void rebuildSectionSync(SectionRenderDispatcher.RenderSection p_299640_, RenderRegionCache p_297835_) {
p_299640_.compileSync(p_297835_);
}
public void blockUntilClear() {
this.clearBatchQueue();
}
public void schedule(SectionRenderDispatcher.RenderSection.CompileTask p_297747_) {
if (!this.closed) {
this.consecutiveExecutor.schedule(() -> {
if (!this.closed) {
this.compileQueue.add(p_297747_);
this.toBatchCount = this.compileQueue.size();
this.runTask();
}
});
}
}
public CompletableFuture<Void> uploadSectionLayer(MeshData p_344050_, VertexBuffer p_298938_) {
return this.closed ? CompletableFuture.completedFuture(null) : CompletableFuture.runAsync(() -> {
if (p_298938_.isInvalid()) {
p_344050_.close();
} else {
try (Zone zone = Profiler.get().zone("Upload Section Layer")) {
p_298938_.bind();
p_298938_.upload(p_344050_);
VertexBuffer.unbind();
}
}
}, this.toUpload::add);
}
public CompletableFuture<Void> uploadSectionIndexBuffer(ByteBufferBuilder.Result p_343213_, VertexBuffer p_344049_) {
return this.closed ? CompletableFuture.completedFuture(null) : CompletableFuture.runAsync(() -> {
if (p_344049_.isInvalid()) {
p_343213_.close();
} else {
try (Zone zone = Profiler.get().zone("Upload Section Indices")) {
p_344049_.bind();
p_344049_.uploadIndexBuffer(p_343213_);
VertexBuffer.unbind();
}
}
}, this.toUpload::add);
}
private void clearBatchQueue() {
this.compileQueue.clear();
this.toBatchCount = 0;
}
public boolean isQueueEmpty() {
return this.toBatchCount == 0 && this.toUpload.isEmpty();
}
public void dispose() {
this.closed = true;
this.clearBatchQueue();
this.uploadAllPendingUploads();
}
@OnlyIn(Dist.CLIENT)
public static class CompiledSection {
public static final SectionRenderDispatcher.CompiledSection UNCOMPILED = new SectionRenderDispatcher.CompiledSection() {
@Override
public boolean facesCanSeeEachother(Direction p_301280_, Direction p_299155_) {
return false;
}
};
public static final SectionRenderDispatcher.CompiledSection EMPTY = new SectionRenderDispatcher.CompiledSection() {
@Override
public boolean facesCanSeeEachother(Direction p_343413_, Direction p_342431_) {
return true;
}
};
final Set<RenderType> hasBlocks = new ObjectArraySet<>(RenderType.chunkBufferLayers().size());
final List<BlockEntity> renderableBlockEntities = Lists.newArrayList();
VisibilitySet visibilitySet = new VisibilitySet();
@Nullable
MeshData.SortState transparencyState;
public boolean hasRenderableLayers() {
return !this.hasBlocks.isEmpty();
}
public boolean isEmpty(RenderType p_300861_) {
return !this.hasBlocks.contains(p_300861_);
}
public List<BlockEntity> getRenderableBlockEntities() {
return this.renderableBlockEntities;
}
public boolean facesCanSeeEachother(Direction p_301006_, Direction p_300193_) {
return this.visibilitySet.visibilityBetween(p_301006_, p_300193_);
}
}
@OnlyIn(Dist.CLIENT)
public class RenderSection {
public static final int SIZE = 16;
public final int index;
public final AtomicReference<SectionRenderDispatcher.CompiledSection> compiled = new AtomicReference<>(
SectionRenderDispatcher.CompiledSection.UNCOMPILED
);
public final AtomicReference<SectionRenderDispatcher.TranslucencyPointOfView> pointOfView = new AtomicReference<>(null);
@Nullable
private SectionRenderDispatcher.RenderSection.RebuildTask lastRebuildTask;
@Nullable
private SectionRenderDispatcher.RenderSection.ResortTransparencyTask lastResortTransparencyTask;
private final Set<BlockEntity> globalBlockEntities = Sets.newHashSet();
private final Map<RenderType, VertexBuffer> buffers = RenderType.chunkBufferLayers()
.stream()
.collect(Collectors.toMap(p_298649_ -> (RenderType)p_298649_, p_357943_ -> new VertexBuffer(BufferUsage.STATIC_WRITE)));
private AABB bb;
private boolean dirty = true;
long sectionNode = SectionPos.asLong(-1, -1, -1);
final BlockPos.MutableBlockPos origin = new BlockPos.MutableBlockPos(-1, -1, -1);
private boolean playerChanged;
public RenderSection(final int p_299358_, final long p_366281_) {
this.index = p_299358_;
this.setSectionNode(p_366281_);
}
private boolean doesChunkExistAt(long p_366776_) {
ChunkAccess chunkaccess = SectionRenderDispatcher.this.level
.getChunk(SectionPos.x(p_366776_), SectionPos.z(p_366776_), ChunkStatus.FULL, false);
return chunkaccess != null && SectionRenderDispatcher.this.level.getLightEngine().lightOnInColumn(SectionPos.getZeroNode(p_366776_));
}
public boolean hasAllNeighbors() {
int i = 24;
return !(this.getDistToPlayerSqr() > 576.0)
? true
: this.doesChunkExistAt(SectionPos.offset(this.sectionNode, Direction.WEST))
&& this.doesChunkExistAt(SectionPos.offset(this.sectionNode, Direction.NORTH))
&& this.doesChunkExistAt(SectionPos.offset(this.sectionNode, Direction.EAST))
&& this.doesChunkExistAt(SectionPos.offset(this.sectionNode, Direction.SOUTH))
&& this.doesChunkExistAt(SectionPos.offset(this.sectionNode, -1, 0, -1))
&& this.doesChunkExistAt(SectionPos.offset(this.sectionNode, -1, 0, 1))
&& this.doesChunkExistAt(SectionPos.offset(this.sectionNode, 1, 0, -1))
&& this.doesChunkExistAt(SectionPos.offset(this.sectionNode, 1, 0, 1));
}
public AABB getBoundingBox() {
return this.bb;
}
public VertexBuffer getBuffer(RenderType p_298748_) {
return this.buffers.get(p_298748_);
}
public void setSectionNode(long p_360921_) {
this.reset();
this.sectionNode = p_360921_;
int i = SectionPos.sectionToBlockCoord(SectionPos.x(p_360921_));
int j = SectionPos.sectionToBlockCoord(SectionPos.y(p_360921_));
int k = SectionPos.sectionToBlockCoord(SectionPos.z(p_360921_));
this.origin.set(i, j, k);
this.bb = new AABB((double)i, (double)j, (double)k, (double)(i + 16), (double)(j + 16), (double)(k + 16));
}
protected double getDistToPlayerSqr() {
Camera camera = Minecraft.getInstance().gameRenderer.getMainCamera();
double d0 = this.bb.minX + 8.0 - camera.getPosition().x;
double d1 = this.bb.minY + 8.0 - camera.getPosition().y;
double d2 = this.bb.minZ + 8.0 - camera.getPosition().z;
return d0 * d0 + d1 * d1 + d2 * d2;
}
public SectionRenderDispatcher.CompiledSection getCompiled() {
return this.compiled.get();
}
private void reset() {
this.cancelTasks();
this.compiled.set(SectionRenderDispatcher.CompiledSection.UNCOMPILED);
this.pointOfView.set(null);
this.dirty = true;
}
public void releaseBuffers() {
this.reset();
this.buffers.values().forEach(VertexBuffer::close);
}
public BlockPos getOrigin() {
return this.origin;
}
public long getSectionNode() {
return this.sectionNode;
}
public void setDirty(boolean p_298731_) {
boolean flag = this.dirty;
this.dirty = true;
this.playerChanged = p_298731_ | (flag && this.playerChanged);
}
public void setNotDirty() {
this.dirty = false;
this.playerChanged = false;
}
public boolean isDirty() {
return this.dirty;
}
public boolean isDirtyFromPlayer() {
return this.dirty && this.playerChanged;
}
public long getNeighborSectionNode(Direction p_362694_) {
return SectionPos.offset(this.sectionNode, p_362694_);
}
public void resortTransparency(SectionRenderDispatcher p_298196_) {
this.lastResortTransparencyTask = new SectionRenderDispatcher.RenderSection.ResortTransparencyTask(this.getCompiled());
p_298196_.schedule(this.lastResortTransparencyTask);
}
public boolean hasTranslucentGeometry() {
return this.getCompiled().hasBlocks.contains(RenderType.translucent());
}
public boolean transparencyResortingScheduled() {
return this.lastResortTransparencyTask != null && !this.lastResortTransparencyTask.isCompleted.get();
}
protected void cancelTasks() {
if (this.lastRebuildTask != null) {
this.lastRebuildTask.cancel();
this.lastRebuildTask = null;
}
if (this.lastResortTransparencyTask != null) {
this.lastResortTransparencyTask.cancel();
this.lastResortTransparencyTask = null;
}
}
public SectionRenderDispatcher.RenderSection.CompileTask createCompileTask(RenderRegionCache p_300037_) {
this.cancelTasks();
RenderChunkRegion renderchunkregion = p_300037_.createRegion(SectionRenderDispatcher.this.level, SectionPos.of(this.sectionNode));
boolean flag = this.compiled.get() != SectionRenderDispatcher.CompiledSection.UNCOMPILED;
this.lastRebuildTask = new SectionRenderDispatcher.RenderSection.RebuildTask(renderchunkregion, flag);
return this.lastRebuildTask;
}
public void rebuildSectionAsync(SectionRenderDispatcher p_299090_, RenderRegionCache p_297331_) {
SectionRenderDispatcher.RenderSection.CompileTask sectionrenderdispatcher$rendersection$compiletask = this.createCompileTask(p_297331_);
p_299090_.schedule(sectionrenderdispatcher$rendersection$compiletask);
}
void updateGlobalBlockEntities(Collection<BlockEntity> p_300373_) {
Set<BlockEntity> set = Sets.newHashSet(p_300373_);
Set<BlockEntity> set1;
synchronized (this.globalBlockEntities) {
set1 = Sets.newHashSet(this.globalBlockEntities);
set.removeAll(this.globalBlockEntities);
set1.removeAll(p_300373_);
this.globalBlockEntities.clear();
this.globalBlockEntities.addAll(p_300373_);
}
SectionRenderDispatcher.this.renderer.updateGlobalBlockEntities(set1, set);
}
public void compileSync(RenderRegionCache p_298605_) {
SectionRenderDispatcher.RenderSection.CompileTask sectionrenderdispatcher$rendersection$compiletask = this.createCompileTask(p_298605_);
sectionrenderdispatcher$rendersection$compiletask.doTask(SectionRenderDispatcher.this.fixedBuffers);
}
void setCompiled(SectionRenderDispatcher.CompiledSection p_343239_) {
this.compiled.set(p_343239_);
SectionRenderDispatcher.this.renderer.addRecentlyCompiledSection(this);
}
VertexSorting createVertexSorting() {
Vec3 vec3 = SectionRenderDispatcher.this.getCameraPosition();
return VertexSorting.byDistance(
(float)(vec3.x - (double)this.origin.getX()),
(float)(vec3.y - (double)this.origin.getY()),
(float)(vec3.z - (double)this.origin.getZ())
);
}
@OnlyIn(Dist.CLIENT)
public abstract class CompileTask {
protected final AtomicBoolean isCancelled = new AtomicBoolean(false);
protected final AtomicBoolean isCompleted = new AtomicBoolean(false);
protected final boolean isRecompile;
public CompileTask(final boolean p_299251_) {
this.isRecompile = p_299251_;
}
public abstract CompletableFuture<SectionRenderDispatcher.SectionTaskResult> doTask(SectionBufferBuilderPack p_300298_);
public abstract void cancel();
protected abstract String name();
public boolean isRecompile() {
return this.isRecompile;
}
public BlockPos getOrigin() {
return RenderSection.this.origin;
}
}
@OnlyIn(Dist.CLIENT)
class RebuildTask extends SectionRenderDispatcher.RenderSection.CompileTask {
@Nullable
protected volatile RenderChunkRegion region;
public RebuildTask(@Nullable final RenderChunkRegion p_300496_, final boolean p_299891_) {
super(p_299891_);
this.region = p_300496_;
}
@Override
protected String name() {
return "rend_chk_rebuild";
}
@Override
public CompletableFuture<SectionRenderDispatcher.SectionTaskResult> doTask(SectionBufferBuilderPack p_299595_) {
if (this.isCancelled.get()) {
return CompletableFuture.completedFuture(SectionRenderDispatcher.SectionTaskResult.CANCELLED);
} else {
RenderChunkRegion renderchunkregion = this.region;
this.region = null;
if (renderchunkregion == null) {
RenderSection.this.setCompiled(SectionRenderDispatcher.CompiledSection.EMPTY);
return CompletableFuture.completedFuture(SectionRenderDispatcher.SectionTaskResult.SUCCESSFUL);
} else {
SectionPos sectionpos = SectionPos.of(RenderSection.this.origin);
if (this.isCancelled.get()) {
return CompletableFuture.completedFuture(SectionRenderDispatcher.SectionTaskResult.CANCELLED);
} else {
SectionCompiler.Results sectioncompiler$results;
try (Zone zone = Profiler.get().zone("Compile Section")) {
sectioncompiler$results = SectionRenderDispatcher.this.sectionCompiler
.compile(sectionpos, renderchunkregion, RenderSection.this.createVertexSorting(), p_299595_);
}
SectionRenderDispatcher.TranslucencyPointOfView sectionrenderdispatcher$translucencypointofview = SectionRenderDispatcher.TranslucencyPointOfView.of(
SectionRenderDispatcher.this.getCameraPosition(), RenderSection.this.sectionNode
);
RenderSection.this.updateGlobalBlockEntities(sectioncompiler$results.globalBlockEntities);
if (this.isCancelled.get()) {
sectioncompiler$results.release();
return CompletableFuture.completedFuture(SectionRenderDispatcher.SectionTaskResult.CANCELLED);
} else {
SectionRenderDispatcher.CompiledSection sectionrenderdispatcher$compiledsection = new SectionRenderDispatcher.CompiledSection();
sectionrenderdispatcher$compiledsection.visibilitySet = sectioncompiler$results.visibilitySet;
sectionrenderdispatcher$compiledsection.renderableBlockEntities.addAll(sectioncompiler$results.blockEntities);
sectionrenderdispatcher$compiledsection.transparencyState = sectioncompiler$results.transparencyState;
List<CompletableFuture<Void>> list = new ArrayList<>(sectioncompiler$results.renderedLayers.size());
sectioncompiler$results.renderedLayers.forEach((p_340913_, p_340914_) -> {
list.add(SectionRenderDispatcher.this.uploadSectionLayer(p_340914_, RenderSection.this.getBuffer(p_340913_)));
sectionrenderdispatcher$compiledsection.hasBlocks.add(p_340913_);
});
return Util.sequenceFailFast(list).handle((p_357946_, p_357947_) -> {
if (p_357947_ != null && !(p_357947_ instanceof CancellationException) && !(p_357947_ instanceof InterruptedException)) {
Minecraft.getInstance().delayCrash(CrashReport.forThrowable(p_357947_, "Rendering section"));
}
if (this.isCancelled.get()) {
return SectionRenderDispatcher.SectionTaskResult.CANCELLED;
} else {
RenderSection.this.setCompiled(sectionrenderdispatcher$compiledsection);
RenderSection.this.pointOfView.set(sectionrenderdispatcher$translucencypointofview);
return SectionRenderDispatcher.SectionTaskResult.SUCCESSFUL;
}
});
}
}
}
}
}
@Override
public void cancel() {
this.region = null;
if (this.isCancelled.compareAndSet(false, true)) {
RenderSection.this.setDirty(false);
}
}
}
@OnlyIn(Dist.CLIENT)
class ResortTransparencyTask extends SectionRenderDispatcher.RenderSection.CompileTask {
private final SectionRenderDispatcher.CompiledSection compiledSection;
public ResortTransparencyTask(final SectionRenderDispatcher.CompiledSection p_297742_) {
super(true);
this.compiledSection = p_297742_;
}
@Override
protected String name() {
return "rend_chk_sort";
}
@Override
public CompletableFuture<SectionRenderDispatcher.SectionTaskResult> doTask(SectionBufferBuilderPack p_297366_) {
if (this.isCancelled.get()) {
return CompletableFuture.completedFuture(SectionRenderDispatcher.SectionTaskResult.CANCELLED);
} else {
MeshData.SortState meshdata$sortstate = this.compiledSection.transparencyState;
if (meshdata$sortstate != null && !this.compiledSection.isEmpty(RenderType.translucent())) {
VertexSorting vertexsorting = RenderSection.this.createVertexSorting();
SectionRenderDispatcher.TranslucencyPointOfView sectionrenderdispatcher$translucencypointofview = SectionRenderDispatcher.TranslucencyPointOfView.of(
SectionRenderDispatcher.this.getCameraPosition(), RenderSection.this.sectionNode
);
if (sectionrenderdispatcher$translucencypointofview.equals(RenderSection.this.pointOfView.get())
&& !sectionrenderdispatcher$translucencypointofview.isAxisAligned()) {
return CompletableFuture.completedFuture(SectionRenderDispatcher.SectionTaskResult.CANCELLED);
} else {
ByteBufferBuilder.Result bytebufferbuilder$result = meshdata$sortstate.buildSortedIndexBuffer(
p_297366_.buffer(RenderType.translucent()), vertexsorting
);
if (bytebufferbuilder$result == null) {
return CompletableFuture.completedFuture(SectionRenderDispatcher.SectionTaskResult.CANCELLED);
} else if (this.isCancelled.get()) {
bytebufferbuilder$result.close();
return CompletableFuture.completedFuture(SectionRenderDispatcher.SectionTaskResult.CANCELLED);
} else {
CompletableFuture<SectionRenderDispatcher.SectionTaskResult> completablefuture = SectionRenderDispatcher.this.uploadSectionIndexBuffer(
bytebufferbuilder$result, RenderSection.this.getBuffer(RenderType.translucent())
)
.thenApply(p_297230_ -> SectionRenderDispatcher.SectionTaskResult.CANCELLED);
return completablefuture.handle((p_357949_, p_357950_) -> {
if (p_357950_ != null && !(p_357950_ instanceof CancellationException) && !(p_357950_ instanceof InterruptedException)) {
Minecraft.getInstance().delayCrash(CrashReport.forThrowable(p_357950_, "Rendering section"));
}
if (this.isCancelled.get()) {
return SectionRenderDispatcher.SectionTaskResult.CANCELLED;
} else {
RenderSection.this.pointOfView.set(sectionrenderdispatcher$translucencypointofview);
return SectionRenderDispatcher.SectionTaskResult.SUCCESSFUL;
}
});
}
}
} else {
return CompletableFuture.completedFuture(SectionRenderDispatcher.SectionTaskResult.CANCELLED);
}
}
}
@Override
public void cancel() {
this.isCancelled.set(true);
}
}
}
@OnlyIn(Dist.CLIENT)
static enum SectionTaskResult {
SUCCESSFUL,
CANCELLED;
}
@OnlyIn(Dist.CLIENT)
public static final class TranslucencyPointOfView {
private int x;
private int y;
private int z;
public static SectionRenderDispatcher.TranslucencyPointOfView of(Vec3 p_367531_, long p_362584_) {
return new SectionRenderDispatcher.TranslucencyPointOfView().set(p_367531_, p_362584_);
}
public SectionRenderDispatcher.TranslucencyPointOfView set(Vec3 p_369083_, long p_365683_) {
this.x = getCoordinate(p_369083_.x(), SectionPos.x(p_365683_));
this.y = getCoordinate(p_369083_.y(), SectionPos.y(p_365683_));
this.z = getCoordinate(p_369083_.z(), SectionPos.z(p_365683_));
return this;
}
private static int getCoordinate(double p_368940_, int p_361431_) {
int i = SectionPos.blockToSectionCoord(p_368940_) - p_361431_;
return Mth.clamp(i, -1, 1);
}
public boolean isAxisAligned() {
return this.x == 0 || this.y == 0 || this.z == 0;
}
@Override
public boolean equals(Object p_369742_) {
if (p_369742_ == this) {
return true;
} else {
return !(p_369742_ instanceof SectionRenderDispatcher.TranslucencyPointOfView sectionrenderdispatcher$translucencypointofview)
? false
: this.x == sectionrenderdispatcher$translucencypointofview.x
&& this.y == sectionrenderdispatcher$translucencypointofview.y
&& this.z == sectionrenderdispatcher$translucencypointofview.z;
}
}
}
} |