File size: 23,533 Bytes
d46f4a3
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
package net.minecraft.client.sounds;

import com.google.common.collect.HashMultimap;
import com.google.common.collect.Lists;
import com.google.common.collect.Maps;
import com.google.common.collect.Multimap;
import com.google.common.collect.Sets;
import com.mojang.blaze3d.audio.Channel;
import com.mojang.blaze3d.audio.Library;
import com.mojang.blaze3d.audio.Listener;
import com.mojang.blaze3d.audio.ListenerTransform;
import com.mojang.blaze3d.audio.SoundBuffer;
import com.mojang.logging.LogUtils;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import java.util.Set;
import java.util.Map.Entry;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.atomic.AtomicReference;
import java.util.stream.Stream;
import javax.annotation.Nullable;
import net.minecraft.SharedConstants;
import net.minecraft.Util;
import net.minecraft.client.Camera;
import net.minecraft.client.Options;
import net.minecraft.client.resources.sounds.Sound;
import net.minecraft.client.resources.sounds.SoundInstance;
import net.minecraft.client.resources.sounds.TickableSoundInstance;
import net.minecraft.core.registries.BuiltInRegistries;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.packs.resources.ResourceProvider;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.sounds.SoundSource;
import net.minecraft.util.Mth;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import org.slf4j.Logger;
import org.slf4j.Marker;
import org.slf4j.MarkerFactory;

@OnlyIn(Dist.CLIENT)
public class SoundEngine {
    private static final Marker MARKER = MarkerFactory.getMarker("SOUNDS");
    private static final Logger LOGGER = LogUtils.getLogger();
    private static final float PITCH_MIN = 0.5F;
    private static final float PITCH_MAX = 2.0F;
    private static final float VOLUME_MIN = 0.0F;
    private static final float VOLUME_MAX = 1.0F;
    private static final int MIN_SOURCE_LIFETIME = 20;
    private static final Set<ResourceLocation> ONLY_WARN_ONCE = Sets.newHashSet();
    private static final long DEFAULT_DEVICE_CHECK_INTERVAL_MS = 1000L;
    public static final String MISSING_SOUND = "FOR THE DEBUG!";
    public static final String OPEN_AL_SOFT_PREFIX = "OpenAL Soft on ";
    public static final int OPEN_AL_SOFT_PREFIX_LENGTH = "OpenAL Soft on ".length();
    private final SoundManager soundManager;
    private final Options options;
    private boolean loaded;
    private final Library library = new Library();
    private final Listener listener = this.library.getListener();
    private final SoundBufferLibrary soundBuffers;
    private final SoundEngineExecutor executor = new SoundEngineExecutor();
    private final ChannelAccess channelAccess = new ChannelAccess(this.library, this.executor);
    private int tickCount;
    private long lastDeviceCheckTime;
    private final AtomicReference<SoundEngine.DeviceCheckState> devicePoolState = new AtomicReference<>(SoundEngine.DeviceCheckState.NO_CHANGE);
    private final Map<SoundInstance, ChannelAccess.ChannelHandle> instanceToChannel = Maps.newHashMap();
    private final Multimap<SoundSource, SoundInstance> instanceBySource = HashMultimap.create();
    private final List<TickableSoundInstance> tickingSounds = Lists.newArrayList();
    private final Map<SoundInstance, Integer> queuedSounds = Maps.newHashMap();
    private final Map<SoundInstance, Integer> soundDeleteTime = Maps.newHashMap();
    private final List<SoundEventListener> listeners = Lists.newArrayList();
    private final List<TickableSoundInstance> queuedTickableSounds = Lists.newArrayList();
    private final List<Sound> preloadQueue = Lists.newArrayList();

    public SoundEngine(SoundManager p_120236_, Options p_120237_, ResourceProvider p_249332_) {
        this.soundManager = p_120236_;
        this.options = p_120237_;
        this.soundBuffers = new SoundBufferLibrary(p_249332_);
    }

    public void reload() {
        ONLY_WARN_ONCE.clear();

        for (SoundEvent soundevent : BuiltInRegistries.SOUND_EVENT) {
            if (soundevent != SoundEvents.EMPTY) {
                ResourceLocation resourcelocation = soundevent.location();
                if (this.soundManager.getSoundEvent(resourcelocation) == null) {
                    LOGGER.warn("Missing sound for event: {}", BuiltInRegistries.SOUND_EVENT.getKey(soundevent));
                    ONLY_WARN_ONCE.add(resourcelocation);
                }
            }
        }

        this.destroy();
        this.loadLibrary();
    }

    private synchronized void loadLibrary() {
        if (!this.loaded) {
            try {
                String s = this.options.soundDevice().get();
                this.library.init("".equals(s) ? null : s, this.options.directionalAudio().get());
                this.listener.reset();
                this.listener.setGain(this.options.getSoundSourceVolume(SoundSource.MASTER));
                this.soundBuffers.preload(this.preloadQueue).thenRun(this.preloadQueue::clear);
                this.loaded = true;
                LOGGER.info(MARKER, "Sound engine started");
            } catch (RuntimeException runtimeexception) {
                LOGGER.error(MARKER, "Error starting SoundSystem. Turning off sounds & music", (Throwable)runtimeexception);
            }
        }
    }

    private float getVolume(@Nullable SoundSource p_120259_) {
        return p_120259_ != null && p_120259_ != SoundSource.MASTER ? this.options.getSoundSourceVolume(p_120259_) : 1.0F;
    }

    public void updateCategoryVolume(SoundSource p_120261_, float p_120262_) {
        if (this.loaded) {
            if (p_120261_ == SoundSource.MASTER) {
                this.listener.setGain(p_120262_);
            } else {
                this.instanceToChannel.forEach((p_120280_, p_120281_) -> {
                    float f = this.calculateVolume(p_120280_);
                    p_120281_.execute(p_174990_ -> {
                        if (f <= 0.0F) {
                            p_174990_.stop();
                        } else {
                            p_174990_.setVolume(f);
                        }
                    });
                });
            }
        }
    }

    public void destroy() {
        if (this.loaded) {
            this.stopAll();
            this.soundBuffers.clear();
            this.library.cleanup();
            this.loaded = false;
        }
    }

    public void emergencyShutdown() {
        if (this.loaded) {
            this.library.cleanup();
        }
    }

    public void stop(SoundInstance p_120275_) {
        if (this.loaded) {
            ChannelAccess.ChannelHandle channelaccess$channelhandle = this.instanceToChannel.get(p_120275_);
            if (channelaccess$channelhandle != null) {
                channelaccess$channelhandle.execute(Channel::stop);
            }
        }
    }

    public void setVolume(SoundInstance p_377242_, float p_376894_) {
        if (this.loaded) {
            ChannelAccess.ChannelHandle channelaccess$channelhandle = this.instanceToChannel.get(p_377242_);
            if (channelaccess$channelhandle != null) {
                channelaccess$channelhandle.execute(p_374745_ -> p_374745_.setVolume(p_376894_ * this.calculateVolume(p_377242_)));
            }
        }
    }

    public void stopAll() {
        if (this.loaded) {
            this.executor.flush();
            this.instanceToChannel.values().forEach(p_120288_ -> p_120288_.execute(Channel::stop));
            this.instanceToChannel.clear();
            this.channelAccess.clear();
            this.queuedSounds.clear();
            this.tickingSounds.clear();
            this.instanceBySource.clear();
            this.soundDeleteTime.clear();
            this.queuedTickableSounds.clear();
        }
    }

    public void addEventListener(SoundEventListener p_120296_) {
        this.listeners.add(p_120296_);
    }

    public void removeEventListener(SoundEventListener p_120308_) {
        this.listeners.remove(p_120308_);
    }

    private boolean shouldChangeDevice() {
        if (this.library.isCurrentDeviceDisconnected()) {
            LOGGER.info("Audio device was lost!");
            return true;
        } else {
            long i = Util.getMillis();
            boolean flag = i - this.lastDeviceCheckTime >= 1000L;
            if (flag) {
                this.lastDeviceCheckTime = i;
                if (this.devicePoolState.compareAndSet(SoundEngine.DeviceCheckState.NO_CHANGE, SoundEngine.DeviceCheckState.ONGOING)) {
                    String s = this.options.soundDevice().get();
                    Util.ioPool().execute(() -> {
                        if ("".equals(s)) {
                            if (this.library.hasDefaultDeviceChanged()) {
                                LOGGER.info("System default audio device has changed!");
                                this.devicePoolState.compareAndSet(SoundEngine.DeviceCheckState.ONGOING, SoundEngine.DeviceCheckState.CHANGE_DETECTED);
                            }
                        } else if (!this.library.getCurrentDeviceName().equals(s) && this.library.getAvailableSoundDevices().contains(s)) {
                            LOGGER.info("Preferred audio device has become available!");
                            this.devicePoolState.compareAndSet(SoundEngine.DeviceCheckState.ONGOING, SoundEngine.DeviceCheckState.CHANGE_DETECTED);
                        }

                        this.devicePoolState.compareAndSet(SoundEngine.DeviceCheckState.ONGOING, SoundEngine.DeviceCheckState.NO_CHANGE);
                    });
                }
            }

            return this.devicePoolState.compareAndSet(SoundEngine.DeviceCheckState.CHANGE_DETECTED, SoundEngine.DeviceCheckState.NO_CHANGE);
        }
    }

    public void tick(boolean p_120303_) {
        if (this.shouldChangeDevice()) {
            this.reload();
        }

        if (!p_120303_) {
            this.tickNonPaused();
        }

        this.channelAccess.scheduleTick();
    }

    private void tickNonPaused() {
        this.tickCount++;
        this.queuedTickableSounds.stream().filter(SoundInstance::canPlaySound).forEach(this::play);
        this.queuedTickableSounds.clear();

        for (TickableSoundInstance tickablesoundinstance : this.tickingSounds) {
            if (!tickablesoundinstance.canPlaySound()) {
                this.stop(tickablesoundinstance);
            }

            tickablesoundinstance.tick();
            if (tickablesoundinstance.isStopped()) {
                this.stop(tickablesoundinstance);
            } else {
                float f = this.calculateVolume(tickablesoundinstance);
                float f1 = this.calculatePitch(tickablesoundinstance);
                Vec3 vec3 = new Vec3(tickablesoundinstance.getX(), tickablesoundinstance.getY(), tickablesoundinstance.getZ());
                ChannelAccess.ChannelHandle channelaccess$channelhandle = this.instanceToChannel.get(tickablesoundinstance);
                if (channelaccess$channelhandle != null) {
                    channelaccess$channelhandle.execute(p_194478_ -> {
                        p_194478_.setVolume(f);
                        p_194478_.setPitch(f1);
                        p_194478_.setSelfPosition(vec3);
                    });
                }
            }
        }

        Iterator<Entry<SoundInstance, ChannelAccess.ChannelHandle>> iterator = this.instanceToChannel.entrySet().iterator();

        while (iterator.hasNext()) {
            Entry<SoundInstance, ChannelAccess.ChannelHandle> entry = iterator.next();
            ChannelAccess.ChannelHandle channelaccess$channelhandle1 = entry.getValue();
            SoundInstance soundinstance = entry.getKey();
            float f2 = this.options.getSoundSourceVolume(soundinstance.getSource());
            if (f2 <= 0.0F) {
                channelaccess$channelhandle1.execute(Channel::stop);
                iterator.remove();
            } else if (channelaccess$channelhandle1.isStopped()) {
                int i = this.soundDeleteTime.get(soundinstance);
                if (i <= this.tickCount) {
                    if (shouldLoopManually(soundinstance)) {
                        this.queuedSounds.put(soundinstance, this.tickCount + soundinstance.getDelay());
                    }

                    iterator.remove();
                    LOGGER.debug(MARKER, "Removed channel {} because it's not playing anymore", channelaccess$channelhandle1);
                    this.soundDeleteTime.remove(soundinstance);

                    try {
                        this.instanceBySource.remove(soundinstance.getSource(), soundinstance);
                    } catch (RuntimeException runtimeexception) {
                    }

                    if (soundinstance instanceof TickableSoundInstance) {
                        this.tickingSounds.remove(soundinstance);
                    }
                }
            }
        }

        Iterator<Entry<SoundInstance, Integer>> iterator1 = this.queuedSounds.entrySet().iterator();

        while (iterator1.hasNext()) {
            Entry<SoundInstance, Integer> entry1 = iterator1.next();
            if (this.tickCount >= entry1.getValue()) {
                SoundInstance soundinstance1 = entry1.getKey();
                if (soundinstance1 instanceof TickableSoundInstance) {
                    ((TickableSoundInstance)soundinstance1).tick();
                }

                this.play(soundinstance1);
                iterator1.remove();
            }
        }
    }

    private static boolean requiresManualLooping(SoundInstance p_120316_) {
        return p_120316_.getDelay() > 0;
    }

    private static boolean shouldLoopManually(SoundInstance p_120319_) {
        return p_120319_.isLooping() && requiresManualLooping(p_120319_);
    }

    private static boolean shouldLoopAutomatically(SoundInstance p_120322_) {
        return p_120322_.isLooping() && !requiresManualLooping(p_120322_);
    }

    public boolean isActive(SoundInstance p_120306_) {
        if (!this.loaded) {
            return false;
        } else {
            return this.soundDeleteTime.containsKey(p_120306_) && this.soundDeleteTime.get(p_120306_) <= this.tickCount ? true : this.instanceToChannel.containsKey(p_120306_);
        }
    }

    public void play(SoundInstance p_120313_) {
        if (this.loaded) {
            if (p_120313_.canPlaySound()) {
                WeighedSoundEvents weighedsoundevents = p_120313_.resolve(this.soundManager);
                ResourceLocation resourcelocation = p_120313_.getLocation();
                if (weighedsoundevents == null) {
                    if (ONLY_WARN_ONCE.add(resourcelocation)) {
                        LOGGER.warn(MARKER, "Unable to play unknown soundEvent: {}", resourcelocation);
                    }
                } else {
                    Sound sound = p_120313_.getSound();
                    if (sound != SoundManager.INTENTIONALLY_EMPTY_SOUND) {
                        if (sound == SoundManager.EMPTY_SOUND) {
                            if (ONLY_WARN_ONCE.add(resourcelocation)) {
                                LOGGER.warn(MARKER, "Unable to play empty soundEvent: {}", resourcelocation);
                            }
                        } else {
                            float f = p_120313_.getVolume();
                            float f1 = Math.max(f, 1.0F) * (float)sound.getAttenuationDistance();
                            SoundSource soundsource = p_120313_.getSource();
                            float f2 = this.calculateVolume(f, soundsource);
                            float f3 = this.calculatePitch(p_120313_);
                            SoundInstance.Attenuation soundinstance$attenuation = p_120313_.getAttenuation();
                            boolean flag = p_120313_.isRelative();
                            if (f2 == 0.0F && !p_120313_.canStartSilent()) {
                                LOGGER.debug(MARKER, "Skipped playing sound {}, volume was zero.", sound.getLocation());
                            } else {
                                Vec3 vec3 = new Vec3(p_120313_.getX(), p_120313_.getY(), p_120313_.getZ());
                                if (!this.listeners.isEmpty()) {
                                    float f4 = !flag && soundinstance$attenuation != SoundInstance.Attenuation.NONE ? f1 : Float.POSITIVE_INFINITY;

                                    for (SoundEventListener soundeventlistener : this.listeners) {
                                        soundeventlistener.onPlaySound(p_120313_, weighedsoundevents, f4);
                                    }
                                }

                                if (this.listener.getGain() <= 0.0F) {
                                    LOGGER.debug(MARKER, "Skipped playing soundEvent: {}, master volume was zero", resourcelocation);
                                } else {
                                    boolean flag1 = shouldLoopAutomatically(p_120313_);
                                    boolean flag2 = sound.shouldStream();
                                    CompletableFuture<ChannelAccess.ChannelHandle> completablefuture = this.channelAccess
                                        .createHandle(sound.shouldStream() ? Library.Pool.STREAMING : Library.Pool.STATIC);
                                    ChannelAccess.ChannelHandle channelaccess$channelhandle = completablefuture.join();
                                    if (channelaccess$channelhandle == null) {
                                        if (SharedConstants.IS_RUNNING_IN_IDE) {
                                            LOGGER.warn("Failed to create new sound handle");
                                        }
                                    } else {
                                        LOGGER.debug(MARKER, "Playing sound {} for event {}", sound.getLocation(), resourcelocation);
                                        this.soundDeleteTime.put(p_120313_, this.tickCount + 20);
                                        this.instanceToChannel.put(p_120313_, channelaccess$channelhandle);
                                        this.instanceBySource.put(soundsource, p_120313_);
                                        channelaccess$channelhandle.execute(p_194488_ -> {
                                            p_194488_.setPitch(f3);
                                            p_194488_.setVolume(f2);
                                            if (soundinstance$attenuation == SoundInstance.Attenuation.LINEAR) {
                                                p_194488_.linearAttenuation(f1);
                                            } else {
                                                p_194488_.disableAttenuation();
                                            }

                                            p_194488_.setLooping(flag1 && !flag2);
                                            p_194488_.setSelfPosition(vec3);
                                            p_194488_.setRelative(flag);
                                        });
                                        if (!flag2) {
                                            this.soundBuffers
                                                .getCompleteBuffer(sound.getPath())
                                                .thenAccept(p_377326_ -> channelaccess$channelhandle.execute(p_194495_ -> {
                                                        p_194495_.attachStaticBuffer(p_377326_);
                                                        p_194495_.play();
                                                    }));
                                        } else {
                                            this.soundBuffers
                                                .getStream(sound.getPath(), flag1)
                                                .thenAccept(p_376862_ -> channelaccess$channelhandle.execute(p_194498_ -> {
                                                        p_194498_.attachBufferStream(p_376862_);
                                                        p_194498_.play();
                                                    }));
                                        }

                                        if (p_120313_ instanceof TickableSoundInstance) {
                                            this.tickingSounds.add((TickableSoundInstance)p_120313_);
                                        }
                                    }
                                }
                            }
                        }
                    }
                }
            }
        }
    }

    public void queueTickingSound(TickableSoundInstance p_120283_) {
        this.queuedTickableSounds.add(p_120283_);
    }

    public void requestPreload(Sound p_120273_) {
        this.preloadQueue.add(p_120273_);
    }

    private float calculatePitch(SoundInstance p_120325_) {
        return Mth.clamp(p_120325_.getPitch(), 0.5F, 2.0F);
    }

    private float calculateVolume(SoundInstance p_120328_) {
        return this.calculateVolume(p_120328_.getVolume(), p_120328_.getSource());
    }

    private float calculateVolume(float p_235258_, SoundSource p_235259_) {
        return Mth.clamp(p_235258_ * this.getVolume(p_235259_), 0.0F, 1.0F);
    }

    public void pause() {
        if (this.loaded) {
            this.channelAccess.executeOnChannels(p_194510_ -> p_194510_.forEach(Channel::pause));
        }
    }

    public void resume() {
        if (this.loaded) {
            this.channelAccess.executeOnChannels(p_194508_ -> p_194508_.forEach(Channel::unpause));
        }
    }

    public void playDelayed(SoundInstance p_120277_, int p_120278_) {
        this.queuedSounds.put(p_120277_, this.tickCount + p_120278_);
    }

    public void updateSource(Camera p_120271_) {
        if (this.loaded && p_120271_.isInitialized()) {
            ListenerTransform listenertransform = new ListenerTransform(p_120271_.getPosition(), new Vec3(p_120271_.getLookVector()), new Vec3(p_120271_.getUpVector()));
            this.executor.execute(() -> this.listener.setTransform(listenertransform));
        }
    }

    public void stop(@Nullable ResourceLocation p_120300_, @Nullable SoundSource p_120301_) {
        if (p_120301_ != null) {
            for (SoundInstance soundinstance : this.instanceBySource.get(p_120301_)) {
                if (p_120300_ == null || soundinstance.getLocation().equals(p_120300_)) {
                    this.stop(soundinstance);
                }
            }
        } else if (p_120300_ == null) {
            this.stopAll();
        } else {
            for (SoundInstance soundinstance1 : this.instanceToChannel.keySet()) {
                if (soundinstance1.getLocation().equals(p_120300_)) {
                    this.stop(soundinstance1);
                }
            }
        }
    }

    public String getDebugString() {
        return this.library.getDebugString();
    }

    public List<String> getAvailableSoundDevices() {
        return this.library.getAvailableSoundDevices();
    }

    public ListenerTransform getListenerTransform() {
        return this.listener.getTransform();
    }

    @OnlyIn(Dist.CLIENT)
    static enum DeviceCheckState {
        ONGOING,
        CHANGE_DETECTED,
        NO_CHANGE;
    }
}