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package net.minecraft.server.commands;
import com.mojang.brigadier.CommandDispatcher;
import com.mojang.brigadier.context.CommandContext;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.commands.Commands;
import net.minecraft.commands.arguments.MessageArgument;
import net.minecraft.network.chat.ChatType;
import net.minecraft.network.chat.PlayerChatMessage;
import net.minecraft.server.players.PlayerList;
public class EmoteCommands {
public static void register(CommandDispatcher<CommandSourceStack> p_136986_) {
p_136986_.register(Commands.literal("me").then(Commands.argument("action", MessageArgument.message()).executes(p_248130_ -> {
MessageArgument.resolveChatMessage(p_248130_, "action", p_248129_ -> {
CommandSourceStack commandsourcestack = p_248130_.getSource();
PlayerList playerlist = commandsourcestack.getServer().getPlayerList();
playerlist.broadcastChatMessage(p_248129_, commandsourcestack, ChatType.bind(ChatType.EMOTE_COMMAND, commandsourcestack));
});
return 1;
})));
}
} |