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package net.minecraft.world.level;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.world.level.lighting.LevelLightEngine;
public interface BlockAndTintGetter extends BlockGetter {
float getShade(Direction p_45522_, boolean p_45523_);
LevelLightEngine getLightEngine();
int getBlockTint(BlockPos p_45520_, ColorResolver p_45521_);
default int getBrightness(LightLayer p_45518_, BlockPos p_45519_) {
return this.getLightEngine().getLayerListener(p_45518_).getLightValue(p_45519_);
}
default int getRawBrightness(BlockPos p_45525_, int p_45526_) {
return this.getLightEngine().getRawBrightness(p_45525_, p_45526_);
}
default boolean canSeeSky(BlockPos p_45528_) {
return this.getBrightness(LightLayer.SKY, p_45528_) >= 15;
}
} |