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package com.mojang.blaze3d;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import org.lwjgl.glfw.GLFW;
import org.lwjgl.system.MemoryUtil;
@OnlyIn(Dist.CLIENT)
public class Blaze3D {
public static void youJustLostTheGame() {
MemoryUtil.memSet(0L, 0, 1L);
}
public static double getTime() {
return GLFW.glfwGetTime();
}
private Blaze3D() {
}
}