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package com.mojang.blaze3d.buffers;
import com.mojang.blaze3d.platform.GlStateManager;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
@OnlyIn(Dist.CLIENT)
public class GpuFence implements AutoCloseable {
private long handle = GlStateManager._glFenceSync(37143, 0);
@Override
public void close() {
if (this.handle != 0L) {
GlStateManager._glDeleteSync(this.handle);
this.handle = 0L;
}
}
public boolean awaitCompletion(long p_368162_) {
if (this.handle == 0L) {
return true;
} else {
int i = GlStateManager._glClientWaitSync(this.handle, 0, p_368162_);
if (i == 37147) {
return false;
} else if (i == 37149) {
throw new IllegalStateException("Failed to complete gpu fence");
} else {
return true;
}
}
}
}