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package net.minecraft.client.particle;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.core.BlockPos;
import net.minecraft.core.particles.SimpleParticleType;
import net.minecraft.tags.FluidTags;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
@OnlyIn(Dist.CLIENT)
public class BubbleParticle extends TextureSheetParticle {
BubbleParticle(ClientLevel p_105773_, double p_105774_, double p_105775_, double p_105776_, double p_105777_, double p_105778_, double p_105779_) {
super(p_105773_, p_105774_, p_105775_, p_105776_);
this.setSize(0.02F, 0.02F);
this.quadSize = this.quadSize * (this.random.nextFloat() * 0.6F + 0.2F);
this.xd = p_105777_ * 0.2F + (Math.random() * 2.0 - 1.0) * 0.02F;
this.yd = p_105778_ * 0.2F + (Math.random() * 2.0 - 1.0) * 0.02F;
this.zd = p_105779_ * 0.2F + (Math.random() * 2.0 - 1.0) * 0.02F;
this.lifetime = (int)(8.0 / (Math.random() * 0.8 + 0.2));
}
@Override
public void tick() {
this.xo = this.x;
this.yo = this.y;
this.zo = this.z;
if (this.lifetime-- <= 0) {
this.remove();
} else {
this.yd += 0.002;
this.move(this.xd, this.yd, this.zd);
this.xd *= 0.85F;
this.yd *= 0.85F;
this.zd *= 0.85F;
if (!this.level.getFluidState(BlockPos.containing(this.x, this.y, this.z)).is(FluidTags.WATER)) {
this.remove();
}
}
}
@Override
public ParticleRenderType getRenderType() {
return ParticleRenderType.PARTICLE_SHEET_OPAQUE;
}
@OnlyIn(Dist.CLIENT)
public static class Provider implements ParticleProvider<SimpleParticleType> {
private final SpriteSet sprite;
public Provider(SpriteSet p_105793_) {
this.sprite = p_105793_;
}
public Particle createParticle(
SimpleParticleType p_105804_,
ClientLevel p_105805_,
double p_105806_,
double p_105807_,
double p_105808_,
double p_105809_,
double p_105810_,
double p_105811_
) {
BubbleParticle bubbleparticle = new BubbleParticle(p_105805_, p_105806_, p_105807_, p_105808_, p_105809_, p_105810_, p_105811_);
bubbleparticle.pickSprite(this.sprite);
return bubbleparticle;
}
}
}