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package net.minecraft.client.particle;
import javax.annotation.Nullable;
import net.minecraft.client.Minecraft;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.core.BlockPos;
import net.minecraft.core.particles.BlockParticleOption;
import net.minecraft.util.Mth;
import net.minecraft.world.level.block.FallingBlock;
import net.minecraft.world.level.block.RenderShape;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
@OnlyIn(Dist.CLIENT)
public class FallingDustParticle extends TextureSheetParticle {
private final float rotSpeed;
private final SpriteSet sprites;
FallingDustParticle(
ClientLevel p_106610_, double p_106611_, double p_106612_, double p_106613_, float p_106614_, float p_106615_, float p_106616_, SpriteSet p_106617_
) {
super(p_106610_, p_106611_, p_106612_, p_106613_);
this.sprites = p_106617_;
this.rCol = p_106614_;
this.gCol = p_106615_;
this.bCol = p_106616_;
float f = 0.9F;
this.quadSize *= 0.67499995F;
int i = (int)(32.0 / (Math.random() * 0.8 + 0.2));
this.lifetime = (int)Math.max((float)i * 0.9F, 1.0F);
this.setSpriteFromAge(p_106617_);
this.rotSpeed = ((float)Math.random() - 0.5F) * 0.1F;
this.roll = (float)Math.random() * (float) (Math.PI * 2);
}
@Override
public ParticleRenderType getRenderType() {
return ParticleRenderType.PARTICLE_SHEET_OPAQUE;
}
@Override
public float getQuadSize(float p_106631_) {
return this.quadSize * Mth.clamp(((float)this.age + p_106631_) / (float)this.lifetime * 32.0F, 0.0F, 1.0F);
}
@Override
public void tick() {
this.xo = this.x;
this.yo = this.y;
this.zo = this.z;
if (this.age++ >= this.lifetime) {
this.remove();
} else {
this.setSpriteFromAge(this.sprites);
this.oRoll = this.roll;
this.roll = this.roll + (float) Math.PI * this.rotSpeed * 2.0F;
if (this.onGround) {
this.oRoll = this.roll = 0.0F;
}
this.move(this.xd, this.yd, this.zd);
this.yd -= 0.003F;
this.yd = Math.max(this.yd, -0.14F);
}
}
@OnlyIn(Dist.CLIENT)
public static class Provider implements ParticleProvider<BlockParticleOption> {
private final SpriteSet sprite;
public Provider(SpriteSet p_106634_) {
this.sprite = p_106634_;
}
@Nullable
public Particle createParticle(
BlockParticleOption p_106636_,
ClientLevel p_106637_,
double p_106638_,
double p_106639_,
double p_106640_,
double p_106641_,
double p_106642_,
double p_106643_
) {
BlockState blockstate = p_106636_.getState();
if (!blockstate.isAir() && blockstate.getRenderShape() == RenderShape.INVISIBLE) {
return null;
} else {
BlockPos blockpos = BlockPos.containing(p_106638_, p_106639_, p_106640_);
int i = Minecraft.getInstance().getBlockColors().getColor(blockstate, p_106637_, blockpos);
if (blockstate.getBlock() instanceof FallingBlock) {
i = ((FallingBlock)blockstate.getBlock()).getDustColor(blockstate, p_106637_, blockpos);
}
float f = (float)(i >> 16 & 0xFF) / 255.0F;
float f1 = (float)(i >> 8 & 0xFF) / 255.0F;
float f2 = (float)(i & 0xFF) / 255.0F;
return new FallingDustParticle(p_106637_, p_106638_, p_106639_, p_106640_, f, f1, f2, this.sprite);
}
}
}
}