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package net.minecraft.client.renderer;
import com.google.common.collect.Lists;
import com.google.common.collect.Sets;
import com.mojang.blaze3d.framegraph.FrameGraphBuilder;
import com.mojang.blaze3d.framegraph.FramePass;
import com.mojang.blaze3d.pipeline.RenderTarget;
import com.mojang.blaze3d.pipeline.TextureTarget;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.platform.Lighting;
import com.mojang.blaze3d.resource.GraphicsResourceAllocator;
import com.mojang.blaze3d.resource.RenderTargetDescriptor;
import com.mojang.blaze3d.resource.ResourceHandle;
import com.mojang.blaze3d.shaders.Uniform;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.SheetedDecalTextureGenerator;
import com.mojang.blaze3d.vertex.VertexBuffer;
import com.mojang.blaze3d.vertex.VertexConsumer;
import com.mojang.blaze3d.vertex.VertexFormat;
import com.mojang.blaze3d.vertex.VertexMultiConsumer;
import com.mojang.logging.LogUtils;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import it.unimi.dsi.fastutil.longs.Long2ObjectMap;
import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
import it.unimi.dsi.fastutil.longs.Long2ObjectMap.Entry;
import it.unimi.dsi.fastutil.objects.ObjectArrayList;
import it.unimi.dsi.fastutil.objects.ObjectListIterator;
import java.util.ArrayList;
import java.util.Collection;
import java.util.Iterator;
import java.util.List;
import java.util.Locale;
import java.util.Set;
import java.util.SortedSet;
import javax.annotation.Nullable;
import net.minecraft.CrashReport;
import net.minecraft.CrashReportCategory;
import net.minecraft.ReportedException;
import net.minecraft.Util;
import net.minecraft.client.Camera;
import net.minecraft.client.CloudStatus;
import net.minecraft.client.DeltaTracker;
import net.minecraft.client.GraphicsStatus;
import net.minecraft.client.Minecraft;
import net.minecraft.client.PrioritizeChunkUpdates;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.client.particle.Particle;
import net.minecraft.client.player.LocalPlayer;
import net.minecraft.client.renderer.blockentity.BlockEntityRenderDispatcher;
import net.minecraft.client.renderer.chunk.RenderRegionCache;
import net.minecraft.client.renderer.chunk.SectionRenderDispatcher;
import net.minecraft.client.renderer.culling.Frustum;
import net.minecraft.client.renderer.entity.EntityRenderDispatcher;
import net.minecraft.client.resources.model.ModelBakery;
import net.minecraft.core.BlockPos;
import net.minecraft.core.SectionPos;
import net.minecraft.core.particles.ParticleOptions;
import net.minecraft.core.particles.ParticleTypes;
import net.minecraft.core.registries.BuiltInRegistries;
import net.minecraft.nbt.NbtOps;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.level.BlockDestructionProgress;
import net.minecraft.server.level.ParticleStatus;
import net.minecraft.server.packs.resources.ResourceManager;
import net.minecraft.server.packs.resources.ResourceManagerReloadListener;
import net.minecraft.util.ARGB;
import net.minecraft.util.Mth;
import net.minecraft.util.VisibleForDebug;
import net.minecraft.util.profiling.Profiler;
import net.minecraft.util.profiling.ProfilerFiller;
import net.minecraft.util.profiling.Zone;
import net.minecraft.world.TickRateManager;
import net.minecraft.world.effect.MobEffects;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.level.BlockAndTintGetter;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.LightLayer;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.material.FogType;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.HitResult;
import net.minecraft.world.phys.Vec3;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import org.joml.Matrix4f;
import org.joml.Matrix4fStack;
import org.joml.Vector4f;
import org.slf4j.Logger;
@OnlyIn(Dist.CLIENT)
public class LevelRenderer implements ResourceManagerReloadListener, AutoCloseable {
private static final Logger LOGGER = LogUtils.getLogger();
private static final ResourceLocation TRANSPARENCY_POST_CHAIN_ID = ResourceLocation.withDefaultNamespace("transparency");
private static final ResourceLocation ENTITY_OUTLINE_POST_CHAIN_ID = ResourceLocation.withDefaultNamespace("entity_outline");
public static final int SECTION_SIZE = 16;
public static final int HALF_SECTION_SIZE = 8;
public static final int NEARBY_SECTION_DISTANCE_IN_BLOCKS = 32;
private static final int MINIMUM_TRANSPARENT_SORT_COUNT = 15;
private final Minecraft minecraft;
private final EntityRenderDispatcher entityRenderDispatcher;
private final BlockEntityRenderDispatcher blockEntityRenderDispatcher;
private final RenderBuffers renderBuffers;
private final SkyRenderer skyRenderer = new SkyRenderer();
private final CloudRenderer cloudRenderer = new CloudRenderer();
private final WorldBorderRenderer worldBorderRenderer = new WorldBorderRenderer();
private final WeatherEffectRenderer weatherEffectRenderer = new WeatherEffectRenderer();
@Nullable
private ClientLevel level;
private final SectionOcclusionGraph sectionOcclusionGraph = new SectionOcclusionGraph();
private final ObjectArrayList<SectionRenderDispatcher.RenderSection> visibleSections = new ObjectArrayList<>(10000);
private final ObjectArrayList<SectionRenderDispatcher.RenderSection> nearbyVisibleSections = new ObjectArrayList<>(50);
private final Set<BlockEntity> globalBlockEntities = Sets.newHashSet();
@Nullable
private ViewArea viewArea;
private int ticks;
private final Int2ObjectMap<BlockDestructionProgress> destroyingBlocks = new Int2ObjectOpenHashMap<>();
private final Long2ObjectMap<SortedSet<BlockDestructionProgress>> destructionProgress = new Long2ObjectOpenHashMap<>();
@Nullable
private RenderTarget entityOutlineTarget;
private final LevelTargetBundle targets = new LevelTargetBundle();
private int lastCameraSectionX = Integer.MIN_VALUE;
private int lastCameraSectionY = Integer.MIN_VALUE;
private int lastCameraSectionZ = Integer.MIN_VALUE;
private double prevCamX = Double.MIN_VALUE;
private double prevCamY = Double.MIN_VALUE;
private double prevCamZ = Double.MIN_VALUE;
private double prevCamRotX = Double.MIN_VALUE;
private double prevCamRotY = Double.MIN_VALUE;
@Nullable
private SectionRenderDispatcher sectionRenderDispatcher;
private int lastViewDistance = -1;
private final List<Entity> visibleEntities = new ArrayList<>();
private int visibleEntityCount;
private Frustum cullingFrustum;
private boolean captureFrustum;
@Nullable
private Frustum capturedFrustum;
@Nullable
private BlockPos lastTranslucentSortBlockPos;
private int translucencyResortIterationIndex;
public LevelRenderer(Minecraft p_234245_, EntityRenderDispatcher p_234246_, BlockEntityRenderDispatcher p_234247_, RenderBuffers p_234248_) {
this.minecraft = p_234245_;
this.entityRenderDispatcher = p_234246_;
this.blockEntityRenderDispatcher = p_234247_;
this.renderBuffers = p_234248_;
}
public void tickParticles(Camera p_369538_) {
this.weatherEffectRenderer.tickRainParticles(this.minecraft.level, p_369538_, this.ticks, this.minecraft.options.particles().get());
}
@Override
public void close() {
if (this.entityOutlineTarget != null) {
this.entityOutlineTarget.destroyBuffers();
}
this.skyRenderer.close();
this.cloudRenderer.close();
}
@Override
public void onResourceManagerReload(ResourceManager p_109513_) {
this.initOutline();
}
public void initOutline() {
if (this.entityOutlineTarget != null) {
this.entityOutlineTarget.destroyBuffers();
}
this.entityOutlineTarget = new TextureTarget(this.minecraft.getWindow().getWidth(), this.minecraft.getWindow().getHeight(), true);
this.entityOutlineTarget.setClearColor(0.0F, 0.0F, 0.0F, 0.0F);
}
@Nullable
private PostChain getTransparencyChain() {
if (!Minecraft.useShaderTransparency()) {
return null;
} else {
PostChain postchain = this.minecraft.getShaderManager().getPostChain(TRANSPARENCY_POST_CHAIN_ID, LevelTargetBundle.SORTING_TARGETS);
if (postchain == null) {
this.minecraft.options.graphicsMode().set(GraphicsStatus.FANCY);
this.minecraft.options.save();
}
return postchain;
}
}
public void doEntityOutline() {
if (this.shouldShowEntityOutlines()) {
RenderSystem.enableBlend();
RenderSystem.blendFuncSeparate(
GlStateManager.SourceFactor.SRC_ALPHA,
GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA,
GlStateManager.SourceFactor.ZERO,
GlStateManager.DestFactor.ONE
);
this.entityOutlineTarget.blitAndBlendToScreen(this.minecraft.getWindow().getWidth(), this.minecraft.getWindow().getHeight());
RenderSystem.disableBlend();
RenderSystem.defaultBlendFunc();
}
}
protected boolean shouldShowEntityOutlines() {
return !this.minecraft.gameRenderer.isPanoramicMode() && this.entityOutlineTarget != null && this.minecraft.player != null;
}
public void setLevel(@Nullable ClientLevel p_109702_) {
this.lastCameraSectionX = Integer.MIN_VALUE;
this.lastCameraSectionY = Integer.MIN_VALUE;
this.lastCameraSectionZ = Integer.MIN_VALUE;
this.entityRenderDispatcher.setLevel(p_109702_);
this.level = p_109702_;
if (p_109702_ != null) {
this.allChanged();
} else {
if (this.viewArea != null) {
this.viewArea.releaseAllBuffers();
this.viewArea = null;
}
if (this.sectionRenderDispatcher != null) {
this.sectionRenderDispatcher.dispose();
}
this.sectionRenderDispatcher = null;
this.globalBlockEntities.clear();
this.sectionOcclusionGraph.waitAndReset(null);
this.clearVisibleSections();
}
}
private void clearVisibleSections() {
this.visibleSections.clear();
this.nearbyVisibleSections.clear();
}
public void allChanged() {
if (this.level != null) {
this.level.clearTintCaches();
if (this.sectionRenderDispatcher == null) {
this.sectionRenderDispatcher = new SectionRenderDispatcher(
this.level, this, Util.backgroundExecutor(), this.renderBuffers, this.minecraft.getBlockRenderer(), this.minecraft.getBlockEntityRenderDispatcher()
);
} else {
this.sectionRenderDispatcher.setLevel(this.level);
}
this.cloudRenderer.markForRebuild();
ItemBlockRenderTypes.setFancy(Minecraft.useFancyGraphics());
this.lastViewDistance = this.minecraft.options.getEffectiveRenderDistance();
if (this.viewArea != null) {
this.viewArea.releaseAllBuffers();
}
this.sectionRenderDispatcher.blockUntilClear();
synchronized (this.globalBlockEntities) {
this.globalBlockEntities.clear();
}
this.viewArea = new ViewArea(this.sectionRenderDispatcher, this.level, this.minecraft.options.getEffectiveRenderDistance(), this);
this.sectionOcclusionGraph.waitAndReset(this.viewArea);
this.clearVisibleSections();
Camera camera = this.minecraft.gameRenderer.getMainCamera();
this.viewArea.repositionCamera(SectionPos.of(camera.getPosition()));
}
}
public void resize(int p_109488_, int p_109489_) {
this.needsUpdate();
if (this.entityOutlineTarget != null) {
this.entityOutlineTarget.resize(p_109488_, p_109489_);
}
}
public String getSectionStatistics() {
int i = this.viewArea.sections.length;
int j = this.countRenderedSections();
return String.format(
Locale.ROOT,
"C: %d/%d %sD: %d, %s",
j,
i,
this.minecraft.smartCull ? "(s) " : "",
this.lastViewDistance,
this.sectionRenderDispatcher == null ? "null" : this.sectionRenderDispatcher.getStats()
);
}
public SectionRenderDispatcher getSectionRenderDispatcher() {
return this.sectionRenderDispatcher;
}
public double getTotalSections() {
return (double)this.viewArea.sections.length;
}
public double getLastViewDistance() {
return (double)this.lastViewDistance;
}
public int countRenderedSections() {
int i = 0;
for (SectionRenderDispatcher.RenderSection sectionrenderdispatcher$rendersection : this.visibleSections) {
if (sectionrenderdispatcher$rendersection.getCompiled().hasRenderableLayers()) {
i++;
}
}
return i;
}
public String getEntityStatistics() {
return "E: " + this.visibleEntityCount + "/" + this.level.getEntityCount() + ", SD: " + this.level.getServerSimulationDistance();
}
private void setupRender(Camera p_194339_, Frustum p_194340_, boolean p_194341_, boolean p_194342_) {
Vec3 vec3 = p_194339_.getPosition();
if (this.minecraft.options.getEffectiveRenderDistance() != this.lastViewDistance) {
this.allChanged();
}
ProfilerFiller profilerfiller = Profiler.get();
profilerfiller.push("camera");
int i = SectionPos.posToSectionCoord(vec3.x());
int j = SectionPos.posToSectionCoord(vec3.y());
int k = SectionPos.posToSectionCoord(vec3.z());
if (this.lastCameraSectionX != i || this.lastCameraSectionY != j || this.lastCameraSectionZ != k) {
this.lastCameraSectionX = i;
this.lastCameraSectionY = j;
this.lastCameraSectionZ = k;
this.viewArea.repositionCamera(SectionPos.of(vec3));
}
this.sectionRenderDispatcher.setCamera(vec3);
profilerfiller.popPush("cull");
double d0 = Math.floor(vec3.x / 8.0);
double d1 = Math.floor(vec3.y / 8.0);
double d2 = Math.floor(vec3.z / 8.0);
if (d0 != this.prevCamX || d1 != this.prevCamY || d2 != this.prevCamZ) {
this.sectionOcclusionGraph.invalidate();
}
this.prevCamX = d0;
this.prevCamY = d1;
this.prevCamZ = d2;
profilerfiller.popPush("update");
if (!p_194341_) {
boolean flag = this.minecraft.smartCull;
if (p_194342_ && this.level.getBlockState(p_194339_.getBlockPosition()).isSolidRender()) {
flag = false;
}
profilerfiller.push("section_occlusion_graph");
this.sectionOcclusionGraph.update(flag, p_194339_, p_194340_, this.visibleSections, this.level.getChunkSource().getLoadedEmptySections());
profilerfiller.pop();
double d3 = Math.floor((double)(p_194339_.getXRot() / 2.0F));
double d4 = Math.floor((double)(p_194339_.getYRot() / 2.0F));
if (this.sectionOcclusionGraph.consumeFrustumUpdate() || d3 != this.prevCamRotX || d4 != this.prevCamRotY) {
this.applyFrustum(offsetFrustum(p_194340_));
this.prevCamRotX = d3;
this.prevCamRotY = d4;
}
}
profilerfiller.pop();
}
public static Frustum offsetFrustum(Frustum p_298803_) {
return new Frustum(p_298803_).offsetToFullyIncludeCameraCube(8);
}
private void applyFrustum(Frustum p_194355_) {
if (!Minecraft.getInstance().isSameThread()) {
throw new IllegalStateException("applyFrustum called from wrong thread: " + Thread.currentThread().getName());
} else {
Profiler.get().push("apply_frustum");
this.clearVisibleSections();
this.sectionOcclusionGraph.addSectionsInFrustum(p_194355_, this.visibleSections, this.nearbyVisibleSections);
Profiler.get().pop();
}
}
public void addRecentlyCompiledSection(SectionRenderDispatcher.RenderSection p_301248_) {
this.sectionOcclusionGraph.schedulePropagationFrom(p_301248_);
}
public void prepareCullFrustum(Vec3 p_253766_, Matrix4f p_254341_, Matrix4f p_332544_) {
this.cullingFrustum = new Frustum(p_254341_, p_332544_);
this.cullingFrustum.prepare(p_253766_.x(), p_253766_.y(), p_253766_.z());
}
public void renderLevel(
GraphicsResourceAllocator p_367325_,
DeltaTracker p_342180_,
boolean p_109603_,
Camera p_109604_,
GameRenderer p_109605_,
Matrix4f p_254120_,
Matrix4f p_330527_
) {
float f = p_342180_.getGameTimeDeltaPartialTick(false);
RenderSystem.setShaderGameTime(this.level.getGameTime(), f);
this.blockEntityRenderDispatcher.prepare(this.level, p_109604_, this.minecraft.hitResult);
this.entityRenderDispatcher.prepare(this.level, p_109604_, this.minecraft.crosshairPickEntity);
final ProfilerFiller profilerfiller = Profiler.get();
profilerfiller.popPush("light_update_queue");
this.level.pollLightUpdates();
profilerfiller.popPush("light_updates");
this.level.getChunkSource().getLightEngine().runLightUpdates();
Vec3 vec3 = p_109604_.getPosition();
double d0 = vec3.x();
double d1 = vec3.y();
double d2 = vec3.z();
profilerfiller.popPush("culling");
boolean flag = this.capturedFrustum != null;
Frustum frustum = flag ? this.capturedFrustum : this.cullingFrustum;
Profiler.get().popPush("captureFrustum");
if (this.captureFrustum) {
this.capturedFrustum = flag ? new Frustum(p_254120_, p_330527_) : frustum;
this.capturedFrustum.prepare(d0, d1, d2);
this.captureFrustum = false;
}
profilerfiller.popPush("fog");
float f1 = p_109605_.getRenderDistance();
boolean flag1 = this.minecraft.level.effects().isFoggyAt(Mth.floor(d0), Mth.floor(d1)) || this.minecraft.gui.getBossOverlay().shouldCreateWorldFog();
Vector4f vector4f = FogRenderer.computeFogColor(p_109604_, f, this.minecraft.level, this.minecraft.options.getEffectiveRenderDistance(), p_109605_.getDarkenWorldAmount(f));
FogParameters fogparameters = FogRenderer.setupFog(p_109604_, FogRenderer.FogMode.FOG_TERRAIN, vector4f, f1, flag1, f);
FogParameters fogparameters1 = FogRenderer.setupFog(p_109604_, FogRenderer.FogMode.FOG_SKY, vector4f, f1, flag1, f);
profilerfiller.popPush("cullEntities");
boolean flag2 = this.collectVisibleEntities(p_109604_, frustum, this.visibleEntities);
this.visibleEntityCount = this.visibleEntities.size();
profilerfiller.popPush("terrain_setup");
this.setupRender(p_109604_, frustum, flag, this.minecraft.player.isSpectator());
profilerfiller.popPush("compile_sections");
this.compileSections(p_109604_);
Matrix4fStack matrix4fstack = RenderSystem.getModelViewStack();
matrix4fstack.pushMatrix();
matrix4fstack.mul(p_254120_);
FrameGraphBuilder framegraphbuilder = new FrameGraphBuilder();
this.targets.main = framegraphbuilder.importExternal("main", this.minecraft.getMainRenderTarget());
int i = this.minecraft.getMainRenderTarget().width;
int j = this.minecraft.getMainRenderTarget().height;
RenderTargetDescriptor rendertargetdescriptor = new RenderTargetDescriptor(i, j, true);
PostChain postchain = this.getTransparencyChain();
if (postchain != null) {
this.targets.translucent = framegraphbuilder.createInternal("translucent", rendertargetdescriptor);
this.targets.itemEntity = framegraphbuilder.createInternal("item_entity", rendertargetdescriptor);
this.targets.particles = framegraphbuilder.createInternal("particles", rendertargetdescriptor);
this.targets.weather = framegraphbuilder.createInternal("weather", rendertargetdescriptor);
this.targets.clouds = framegraphbuilder.createInternal("clouds", rendertargetdescriptor);
}
if (this.entityOutlineTarget != null) {
this.targets.entityOutline = framegraphbuilder.importExternal("entity_outline", this.entityOutlineTarget);
}
FramePass framepass = framegraphbuilder.addPass("clear");
this.targets.main = framepass.readsAndWrites(this.targets.main);
framepass.executes(() -> {
RenderSystem.clearColor(vector4f.x, vector4f.y, vector4f.z, 0.0F);
RenderSystem.clear(16640);
});
if (!flag1) {
this.addSkyPass(framegraphbuilder, p_109604_, f, fogparameters1);
}
this.addMainPass(framegraphbuilder, frustum, p_109604_, p_254120_, p_330527_, fogparameters, p_109603_, flag2, p_342180_, profilerfiller);
PostChain postchain1 = this.minecraft.getShaderManager().getPostChain(ENTITY_OUTLINE_POST_CHAIN_ID, LevelTargetBundle.OUTLINE_TARGETS);
if (flag2 && postchain1 != null) {
postchain1.addToFrame(framegraphbuilder, i, j, this.targets);
}
this.addParticlesPass(framegraphbuilder, p_109604_, f, fogparameters);
CloudStatus cloudstatus = this.minecraft.options.getCloudsType();
if (cloudstatus != CloudStatus.OFF) {
float f2 = this.level.effects().getCloudHeight();
if (!Float.isNaN(f2)) {
float f3 = (float)this.ticks + f;
int k = this.level.getCloudColor(f);
this.addCloudsPass(framegraphbuilder, p_254120_, p_330527_, cloudstatus, p_109604_.getPosition(), f3, k, f2 + 0.33F);
}
}
this.addWeatherPass(framegraphbuilder, p_109604_.getPosition(), f, fogparameters);
if (postchain != null) {
postchain.addToFrame(framegraphbuilder, i, j, this.targets);
}
this.addLateDebugPass(framegraphbuilder, vec3, fogparameters);
profilerfiller.popPush("framegraph");
framegraphbuilder.execute(p_367325_, new FrameGraphBuilder.Inspector() {
@Override
public void beforeExecutePass(String p_367748_) {
profilerfiller.push(p_367748_);
}
@Override
public void afterExecutePass(String p_367757_) {
profilerfiller.pop();
}
});
this.minecraft.getMainRenderTarget().bindWrite(false);
this.visibleEntities.clear();
this.targets.clear();
matrix4fstack.popMatrix();
RenderSystem.depthMask(true);
RenderSystem.disableBlend();
RenderSystem.setShaderFog(FogParameters.NO_FOG);
}
private void addMainPass(
FrameGraphBuilder p_365119_,
Frustum p_363733_,
Camera p_364769_,
Matrix4f p_361439_,
Matrix4f p_369924_,
FogParameters p_365435_,
boolean p_362593_,
boolean p_368830_,
DeltaTracker p_365046_,
ProfilerFiller p_369478_
) {
FramePass framepass = p_365119_.addPass("main");
this.targets.main = framepass.readsAndWrites(this.targets.main);
if (this.targets.translucent != null) {
this.targets.translucent = framepass.readsAndWrites(this.targets.translucent);
}
if (this.targets.itemEntity != null) {
this.targets.itemEntity = framepass.readsAndWrites(this.targets.itemEntity);
}
if (this.targets.weather != null) {
this.targets.weather = framepass.readsAndWrites(this.targets.weather);
}
if (p_368830_ && this.targets.entityOutline != null) {
this.targets.entityOutline = framepass.readsAndWrites(this.targets.entityOutline);
}
ResourceHandle<RenderTarget> resourcehandle = this.targets.main;
ResourceHandle<RenderTarget> resourcehandle1 = this.targets.translucent;
ResourceHandle<RenderTarget> resourcehandle2 = this.targets.itemEntity;
ResourceHandle<RenderTarget> resourcehandle3 = this.targets.weather;
ResourceHandle<RenderTarget> resourcehandle4 = this.targets.entityOutline;
framepass.executes(() -> {
RenderSystem.setShaderFog(p_365435_);
float f = p_365046_.getGameTimeDeltaPartialTick(false);
Vec3 vec3 = p_364769_.getPosition();
double d0 = vec3.x();
double d1 = vec3.y();
double d2 = vec3.z();
p_369478_.push("terrain");
this.renderSectionLayer(RenderType.solid(), d0, d1, d2, p_361439_, p_369924_);
this.renderSectionLayer(RenderType.cutoutMipped(), d0, d1, d2, p_361439_, p_369924_);
this.renderSectionLayer(RenderType.cutout(), d0, d1, d2, p_361439_, p_369924_);
if (this.level.effects().constantAmbientLight()) {
Lighting.setupNetherLevel();
} else {
Lighting.setupLevel();
}
if (resourcehandle2 != null) {
resourcehandle2.get().setClearColor(0.0F, 0.0F, 0.0F, 0.0F);
resourcehandle2.get().clear();
resourcehandle2.get().copyDepthFrom(this.minecraft.getMainRenderTarget());
resourcehandle.get().bindWrite(false);
}
if (resourcehandle3 != null) {
resourcehandle3.get().setClearColor(0.0F, 0.0F, 0.0F, 0.0F);
resourcehandle3.get().clear();
}
if (this.shouldShowEntityOutlines() && resourcehandle4 != null) {
resourcehandle4.get().setClearColor(0.0F, 0.0F, 0.0F, 0.0F);
resourcehandle4.get().clear();
resourcehandle.get().bindWrite(false);
}
PoseStack posestack = new PoseStack();
MultiBufferSource.BufferSource multibuffersource$buffersource = this.renderBuffers.bufferSource();
MultiBufferSource.BufferSource multibuffersource$buffersource1 = this.renderBuffers.crumblingBufferSource();
p_369478_.popPush("entities");
this.renderEntities(posestack, multibuffersource$buffersource, p_364769_, p_365046_, this.visibleEntities);
multibuffersource$buffersource.endLastBatch();
this.checkPoseStack(posestack);
p_369478_.popPush("blockentities");
this.renderBlockEntities(posestack, multibuffersource$buffersource, multibuffersource$buffersource1, p_364769_, f);
multibuffersource$buffersource.endLastBatch();
this.checkPoseStack(posestack);
multibuffersource$buffersource.endBatch(RenderType.solid());
multibuffersource$buffersource.endBatch(RenderType.endPortal());
multibuffersource$buffersource.endBatch(RenderType.endGateway());
multibuffersource$buffersource.endBatch(Sheets.solidBlockSheet());
multibuffersource$buffersource.endBatch(Sheets.cutoutBlockSheet());
multibuffersource$buffersource.endBatch(Sheets.bedSheet());
multibuffersource$buffersource.endBatch(Sheets.shulkerBoxSheet());
multibuffersource$buffersource.endBatch(Sheets.signSheet());
multibuffersource$buffersource.endBatch(Sheets.hangingSignSheet());
multibuffersource$buffersource.endBatch(Sheets.chestSheet());
this.renderBuffers.outlineBufferSource().endOutlineBatch();
if (p_362593_) {
this.renderBlockOutline(p_364769_, multibuffersource$buffersource, posestack, false);
}
p_369478_.popPush("debug");
this.minecraft.debugRenderer.render(posestack, p_363733_, multibuffersource$buffersource, d0, d1, d2);
multibuffersource$buffersource.endLastBatch();
this.checkPoseStack(posestack);
multibuffersource$buffersource.endBatch(Sheets.translucentItemSheet());
multibuffersource$buffersource.endBatch(Sheets.bannerSheet());
multibuffersource$buffersource.endBatch(Sheets.shieldSheet());
multibuffersource$buffersource.endBatch(RenderType.armorEntityGlint());
multibuffersource$buffersource.endBatch(RenderType.glint());
multibuffersource$buffersource.endBatch(RenderType.glintTranslucent());
multibuffersource$buffersource.endBatch(RenderType.entityGlint());
p_369478_.popPush("destroyProgress");
this.renderBlockDestroyAnimation(posestack, p_364769_, multibuffersource$buffersource1);
multibuffersource$buffersource1.endBatch();
this.checkPoseStack(posestack);
multibuffersource$buffersource.endBatch(RenderType.waterMask());
multibuffersource$buffersource.endBatch();
if (resourcehandle1 != null) {
resourcehandle1.get().setClearColor(0.0F, 0.0F, 0.0F, 0.0F);
resourcehandle1.get().clear();
resourcehandle1.get().copyDepthFrom(resourcehandle.get());
}
p_369478_.popPush("translucent");
this.renderSectionLayer(RenderType.translucent(), d0, d1, d2, p_361439_, p_369924_);
p_369478_.popPush("string");
this.renderSectionLayer(RenderType.tripwire(), d0, d1, d2, p_361439_, p_369924_);
if (p_362593_) {
this.renderBlockOutline(p_364769_, multibuffersource$buffersource, posestack, true);
}
multibuffersource$buffersource.endBatch();
p_369478_.pop();
});
}
private void addParticlesPass(FrameGraphBuilder p_366471_, Camera p_363128_, float p_365755_, FogParameters p_363695_) {
FramePass framepass = p_366471_.addPass("particles");
if (this.targets.particles != null) {
this.targets.particles = framepass.readsAndWrites(this.targets.particles);
framepass.reads(this.targets.main);
} else {
this.targets.main = framepass.readsAndWrites(this.targets.main);
}
ResourceHandle<RenderTarget> resourcehandle = this.targets.main;
ResourceHandle<RenderTarget> resourcehandle1 = this.targets.particles;
framepass.executes(() -> {
RenderSystem.setShaderFog(p_363695_);
if (resourcehandle1 != null) {
resourcehandle1.get().setClearColor(0.0F, 0.0F, 0.0F, 0.0F);
resourcehandle1.get().clear();
resourcehandle1.get().copyDepthFrom(resourcehandle.get());
}
this.minecraft.particleEngine.render(p_363128_, p_365755_, this.renderBuffers.bufferSource());
});
}
private void addCloudsPass(
FrameGraphBuilder p_364518_,
Matrix4f p_361837_,
Matrix4f p_366102_,
CloudStatus p_368512_,
Vec3 p_364075_,
float p_369524_,
int p_369495_,
float p_366207_
) {
FramePass framepass = p_364518_.addPass("clouds");
if (this.targets.clouds != null) {
this.targets.clouds = framepass.readsAndWrites(this.targets.clouds);
} else {
this.targets.main = framepass.readsAndWrites(this.targets.main);
}
ResourceHandle<RenderTarget> resourcehandle = this.targets.clouds;
framepass.executes(() -> {
if (resourcehandle != null) {
resourcehandle.get().setClearColor(0.0F, 0.0F, 0.0F, 0.0F);
resourcehandle.get().clear();
}
this.cloudRenderer.render(p_369495_, p_368512_, p_366207_, p_361837_, p_366102_, p_364075_, p_369524_);
});
}
private void addWeatherPass(FrameGraphBuilder p_362650_, Vec3 p_368413_, float p_367747_, FogParameters p_364026_) {
int i = this.minecraft.options.getEffectiveRenderDistance() * 16;
float f = this.minecraft.gameRenderer.getDepthFar();
FramePass framepass = p_362650_.addPass("weather");
if (this.targets.weather != null) {
this.targets.weather = framepass.readsAndWrites(this.targets.weather);
} else {
this.targets.main = framepass.readsAndWrites(this.targets.main);
}
framepass.executes(() -> {
RenderSystem.setShaderFog(p_364026_);
MultiBufferSource.BufferSource multibuffersource$buffersource = this.renderBuffers.bufferSource();
this.weatherEffectRenderer.render(this.minecraft.level, multibuffersource$buffersource, this.ticks, p_367747_, p_368413_);
this.worldBorderRenderer.render(this.level.getWorldBorder(), p_368413_, (double)i, (double)f);
multibuffersource$buffersource.endBatch();
});
}
private void addLateDebugPass(FrameGraphBuilder p_369572_, Vec3 p_365929_, FogParameters p_368329_) {
FramePass framepass = p_369572_.addPass("late_debug");
this.targets.main = framepass.readsAndWrites(this.targets.main);
if (this.targets.itemEntity != null) {
this.targets.itemEntity = framepass.readsAndWrites(this.targets.itemEntity);
}
ResourceHandle<RenderTarget> resourcehandle = this.targets.main;
framepass.executes(() -> {
RenderSystem.setShaderFog(p_368329_);
resourcehandle.get().bindWrite(false);
PoseStack posestack = new PoseStack();
MultiBufferSource.BufferSource multibuffersource$buffersource = this.renderBuffers.bufferSource();
this.minecraft.debugRenderer.renderAfterTranslucents(posestack, multibuffersource$buffersource, p_365929_.x, p_365929_.y, p_365929_.z);
multibuffersource$buffersource.endLastBatch();
this.checkPoseStack(posestack);
});
}
private boolean collectVisibleEntities(Camera p_365712_, Frustum p_365717_, List<Entity> p_368622_) {
Vec3 vec3 = p_365712_.getPosition();
double d0 = vec3.x();
double d1 = vec3.y();
double d2 = vec3.z();
boolean flag = false;
boolean flag1 = this.shouldShowEntityOutlines();
Entity.setViewScale(Mth.clamp((double)this.minecraft.options.getEffectiveRenderDistance() / 8.0, 1.0, 2.5) * this.minecraft.options.entityDistanceScaling().get());
for (Entity entity : this.level.entitiesForRendering()) {
if (this.entityRenderDispatcher.shouldRender(entity, p_365717_, d0, d1, d2) || entity.hasIndirectPassenger(this.minecraft.player)) {
BlockPos blockpos = entity.blockPosition();
if ((this.level.isOutsideBuildHeight(blockpos.getY()) || this.isSectionCompiled(blockpos))
&& (
entity != p_365712_.getEntity()
|| p_365712_.isDetached()
|| p_365712_.getEntity() instanceof LivingEntity && ((LivingEntity)p_365712_.getEntity()).isSleeping()
)
&& (!(entity instanceof LocalPlayer) || p_365712_.getEntity() == entity)) {
p_368622_.add(entity);
if (flag1 && this.minecraft.shouldEntityAppearGlowing(entity)) {
flag = true;
}
}
}
}
return flag;
}
private void renderEntities(PoseStack p_369689_, MultiBufferSource.BufferSource p_367493_, Camera p_368044_, DeltaTracker p_369396_, List<Entity> p_364182_) {
Vec3 vec3 = p_368044_.getPosition();
double d0 = vec3.x();
double d1 = vec3.y();
double d2 = vec3.z();
TickRateManager tickratemanager = this.minecraft.level.tickRateManager();
boolean flag = this.shouldShowEntityOutlines();
for (Entity entity : p_364182_) {
if (entity.tickCount == 0) {
entity.xOld = entity.getX();
entity.yOld = entity.getY();
entity.zOld = entity.getZ();
}
MultiBufferSource multibuffersource;
if (flag && this.minecraft.shouldEntityAppearGlowing(entity)) {
OutlineBufferSource outlinebuffersource = this.renderBuffers.outlineBufferSource();
multibuffersource = outlinebuffersource;
int i = entity.getTeamColor();
outlinebuffersource.setColor(ARGB.red(i), ARGB.green(i), ARGB.blue(i), 255);
} else {
multibuffersource = p_367493_;
}
float f = p_369396_.getGameTimeDeltaPartialTick(!tickratemanager.isEntityFrozen(entity));
this.renderEntity(entity, d0, d1, d2, f, p_369689_, multibuffersource);
}
}
private void renderBlockEntities(
PoseStack p_366168_, MultiBufferSource.BufferSource p_362022_, MultiBufferSource.BufferSource p_369016_, Camera p_369847_, float p_367074_
) {
Vec3 vec3 = p_369847_.getPosition();
double d0 = vec3.x();
double d1 = vec3.y();
double d2 = vec3.z();
for (SectionRenderDispatcher.RenderSection sectionrenderdispatcher$rendersection : this.visibleSections) {
List<BlockEntity> list = sectionrenderdispatcher$rendersection.getCompiled().getRenderableBlockEntities();
if (!list.isEmpty()) {
for (BlockEntity blockentity : list) {
BlockPos blockpos = blockentity.getBlockPos();
MultiBufferSource multibuffersource = p_362022_;
p_366168_.pushPose();
p_366168_.translate((double)blockpos.getX() - d0, (double)blockpos.getY() - d1, (double)blockpos.getZ() - d2);
SortedSet<BlockDestructionProgress> sortedset = this.destructionProgress.get(blockpos.asLong());
if (sortedset != null && !sortedset.isEmpty()) {
int i = sortedset.last().getProgress();
if (i >= 0) {
PoseStack.Pose posestack$pose = p_366168_.last();
VertexConsumer vertexconsumer = new SheetedDecalTextureGenerator(
p_369016_.getBuffer(ModelBakery.DESTROY_TYPES.get(i)), posestack$pose, 1.0F
);
multibuffersource = p_234298_ -> {
VertexConsumer vertexconsumer1 = p_362022_.getBuffer(p_234298_);
return p_234298_.affectsCrumbling() ? VertexMultiConsumer.create(vertexconsumer, vertexconsumer1) : vertexconsumer1;
};
}
}
this.blockEntityRenderDispatcher.render(blockentity, p_367074_, p_366168_, multibuffersource);
p_366168_.popPose();
}
}
}
synchronized (this.globalBlockEntities) {
for (BlockEntity blockentity1 : this.globalBlockEntities) {
BlockPos blockpos1 = blockentity1.getBlockPos();
p_366168_.pushPose();
p_366168_.translate((double)blockpos1.getX() - d0, (double)blockpos1.getY() - d1, (double)blockpos1.getZ() - d2);
this.blockEntityRenderDispatcher.render(blockentity1, p_367074_, p_366168_, p_362022_);
p_366168_.popPose();
}
}
}
private void renderBlockDestroyAnimation(PoseStack p_366956_, Camera p_369324_, MultiBufferSource.BufferSource p_365998_) {
Vec3 vec3 = p_369324_.getPosition();
double d0 = vec3.x();
double d1 = vec3.y();
double d2 = vec3.z();
for (Entry<SortedSet<BlockDestructionProgress>> entry : this.destructionProgress.long2ObjectEntrySet()) {
BlockPos blockpos = BlockPos.of(entry.getLongKey());
if (!(blockpos.distToCenterSqr(d0, d1, d2) > 1024.0)) {
SortedSet<BlockDestructionProgress> sortedset = entry.getValue();
if (sortedset != null && !sortedset.isEmpty()) {
int i = sortedset.last().getProgress();
p_366956_.pushPose();
p_366956_.translate((double)blockpos.getX() - d0, (double)blockpos.getY() - d1, (double)blockpos.getZ() - d2);
PoseStack.Pose posestack$pose = p_366956_.last();
VertexConsumer vertexconsumer = new SheetedDecalTextureGenerator(p_365998_.getBuffer(ModelBakery.DESTROY_TYPES.get(i)), posestack$pose, 1.0F);
this.minecraft.getBlockRenderer().renderBreakingTexture(this.level.getBlockState(blockpos), blockpos, this.level, p_366956_, vertexconsumer);
p_366956_.popPose();
}
}
}
}
private void renderBlockOutline(Camera p_367935_, MultiBufferSource.BufferSource p_367206_, PoseStack p_365062_, boolean p_368189_) {
if (this.minecraft.hitResult instanceof BlockHitResult blockhitresult) {
if (blockhitresult.getType() != HitResult.Type.MISS) {
BlockPos blockpos = blockhitresult.getBlockPos();
BlockState blockstate = this.level.getBlockState(blockpos);
if (!blockstate.isAir() && this.level.getWorldBorder().isWithinBounds(blockpos)) {
boolean flag = ItemBlockRenderTypes.getChunkRenderType(blockstate).sortOnUpload();
if (flag != p_368189_) {
return;
}
Vec3 vec3 = p_367935_.getPosition();
Boolean obool = this.minecraft.options.highContrastBlockOutline().get();
if (obool) {
VertexConsumer vertexconsumer = p_367206_.getBuffer(RenderType.secondaryBlockOutline());
this.renderHitOutline(
p_365062_, vertexconsumer, p_367935_.getEntity(), vec3.x, vec3.y, vec3.z, blockpos, blockstate, -16777216
);
}
VertexConsumer vertexconsumer1 = p_367206_.getBuffer(RenderType.lines());
int i = obool ? -11010079 : ARGB.color(102, -16777216);
this.renderHitOutline(p_365062_, vertexconsumer1, p_367935_.getEntity(), vec3.x, vec3.y, vec3.z, blockpos, blockstate, i);
p_367206_.endLastBatch();
}
}
}
}
private void checkPoseStack(PoseStack p_109589_) {
if (!p_109589_.clear()) {
throw new IllegalStateException("Pose stack not empty");
}
}
private void renderEntity(
Entity p_109518_, double p_109519_, double p_109520_, double p_109521_, float p_109522_, PoseStack p_109523_, MultiBufferSource p_109524_
) {
double d0 = Mth.lerp((double)p_109522_, p_109518_.xOld, p_109518_.getX());
double d1 = Mth.lerp((double)p_109522_, p_109518_.yOld, p_109518_.getY());
double d2 = Mth.lerp((double)p_109522_, p_109518_.zOld, p_109518_.getZ());
this.entityRenderDispatcher
.render(
p_109518_, d0 - p_109519_, d1 - p_109520_, d2 - p_109521_, p_109522_, p_109523_, p_109524_, this.entityRenderDispatcher.getPackedLightCoords(p_109518_, p_109522_)
);
}
private void scheduleTranslucentSectionResort(Vec3 p_362155_) {
if (!this.visibleSections.isEmpty()) {
BlockPos blockpos = BlockPos.containing(p_362155_);
boolean flag = !blockpos.equals(this.lastTranslucentSortBlockPos);
Profiler.get().push("translucent_sort");
SectionRenderDispatcher.TranslucencyPointOfView sectionrenderdispatcher$translucencypointofview = new SectionRenderDispatcher.TranslucencyPointOfView();
for (SectionRenderDispatcher.RenderSection sectionrenderdispatcher$rendersection : this.nearbyVisibleSections) {
this.scheduleResort(sectionrenderdispatcher$rendersection, sectionrenderdispatcher$translucencypointofview, p_362155_, flag, true);
}
this.translucencyResortIterationIndex = this.translucencyResortIterationIndex % this.visibleSections.size();
int i = Math.max(this.visibleSections.size() / 8, 15);
while (i-- > 0) {
int j = this.translucencyResortIterationIndex++ % this.visibleSections.size();
this.scheduleResort(this.visibleSections.get(j), sectionrenderdispatcher$translucencypointofview, p_362155_, flag, false);
}
this.lastTranslucentSortBlockPos = blockpos;
Profiler.get().pop();
}
}
private void scheduleResort(
SectionRenderDispatcher.RenderSection p_363545_,
SectionRenderDispatcher.TranslucencyPointOfView p_365141_,
Vec3 p_364217_,
boolean p_363419_,
boolean p_368916_
) {
p_365141_.set(p_364217_, p_363545_.getSectionNode());
boolean flag = !p_365141_.equals(p_363545_.pointOfView.get());
boolean flag1 = p_363419_ && (p_365141_.isAxisAligned() || p_368916_);
if ((flag1 || flag) && !p_363545_.transparencyResortingScheduled() && p_363545_.hasTranslucentGeometry()) {
p_363545_.resortTransparency(this.sectionRenderDispatcher);
}
}
private void renderSectionLayer(RenderType p_298012_, double p_298706_, double p_299730_, double p_298956_, Matrix4f p_297481_, Matrix4f p_333714_) {
RenderSystem.assertOnRenderThread();
Zone zone = Profiler.get().zone(() -> "render_" + p_298012_.name);
zone.addText(p_298012_::toString);
boolean flag = p_298012_ != RenderType.translucent();
ObjectListIterator<SectionRenderDispatcher.RenderSection> objectlistiterator = this.visibleSections.listIterator(flag ? 0 : this.visibleSections.size());
p_298012_.setupRenderState();
CompiledShaderProgram compiledshaderprogram = RenderSystem.getShader();
if (compiledshaderprogram == null) {
p_298012_.clearRenderState();
zone.close();
} else {
compiledshaderprogram.setDefaultUniforms(VertexFormat.Mode.QUADS, p_297481_, p_333714_, this.minecraft.getWindow());
compiledshaderprogram.apply();
Uniform uniform = compiledshaderprogram.MODEL_OFFSET;
while (flag ? objectlistiterator.hasNext() : objectlistiterator.hasPrevious()) {
SectionRenderDispatcher.RenderSection sectionrenderdispatcher$rendersection = flag ? objectlistiterator.next() : objectlistiterator.previous();
if (!sectionrenderdispatcher$rendersection.getCompiled().isEmpty(p_298012_)) {
VertexBuffer vertexbuffer = sectionrenderdispatcher$rendersection.getBuffer(p_298012_);
BlockPos blockpos = sectionrenderdispatcher$rendersection.getOrigin();
if (uniform != null) {
uniform.set(
(float)((double)blockpos.getX() - p_298706_),
(float)((double)blockpos.getY() - p_299730_),
(float)((double)blockpos.getZ() - p_298956_)
);
uniform.upload();
}
vertexbuffer.bind();
vertexbuffer.draw();
}
}
if (uniform != null) {
uniform.set(0.0F, 0.0F, 0.0F);
}
compiledshaderprogram.clear();
VertexBuffer.unbind();
zone.close();
p_298012_.clearRenderState();
}
}
public void captureFrustum() {
this.captureFrustum = true;
}
public void killFrustum() {
this.capturedFrustum = null;
}
public void tick() {
if (this.level.tickRateManager().runsNormally()) {
this.ticks++;
}
if (this.ticks % 20 == 0) {
Iterator<BlockDestructionProgress> iterator = this.destroyingBlocks.values().iterator();
while (iterator.hasNext()) {
BlockDestructionProgress blockdestructionprogress = iterator.next();
int i = blockdestructionprogress.getUpdatedRenderTick();
if (this.ticks - i > 400) {
iterator.remove();
this.removeProgress(blockdestructionprogress);
}
}
}
}
private void removeProgress(BlockDestructionProgress p_109766_) {
long i = p_109766_.getPos().asLong();
Set<BlockDestructionProgress> set = this.destructionProgress.get(i);
set.remove(p_109766_);
if (set.isEmpty()) {
this.destructionProgress.remove(i);
}
}
private void addSkyPass(FrameGraphBuilder p_362462_, Camera p_369183_, float p_368085_, FogParameters p_365377_) {
FogType fogtype = p_369183_.getFluidInCamera();
if (fogtype != FogType.POWDER_SNOW && fogtype != FogType.LAVA && !this.doesMobEffectBlockSky(p_369183_)) {
DimensionSpecialEffects dimensionspecialeffects = this.level.effects();
DimensionSpecialEffects.SkyType dimensionspecialeffects$skytype = dimensionspecialeffects.skyType();
if (dimensionspecialeffects$skytype != DimensionSpecialEffects.SkyType.NONE) {
FramePass framepass = p_362462_.addPass("sky");
this.targets.main = framepass.readsAndWrites(this.targets.main);
framepass.executes(() -> {
RenderSystem.setShaderFog(p_365377_);
if (dimensionspecialeffects$skytype == DimensionSpecialEffects.SkyType.END) {
this.skyRenderer.renderEndSky();
} else {
PoseStack posestack = new PoseStack();
float f = this.level.getSunAngle(p_368085_);
float f1 = this.level.getTimeOfDay(p_368085_);
float f2 = 1.0F - this.level.getRainLevel(p_368085_);
float f3 = this.level.getStarBrightness(p_368085_) * f2;
int i = dimensionspecialeffects.getSunriseOrSunsetColor(f1);
int j = this.level.getMoonPhase();
int k = this.level.getSkyColor(this.minecraft.gameRenderer.getMainCamera().getPosition(), p_368085_);
float f4 = ARGB.redFloat(k);
float f5 = ARGB.greenFloat(k);
float f6 = ARGB.blueFloat(k);
this.skyRenderer.renderSkyDisc(f4, f5, f6);
MultiBufferSource.BufferSource multibuffersource$buffersource = this.renderBuffers.bufferSource();
if (dimensionspecialeffects.isSunriseOrSunset(f1)) {
this.skyRenderer.renderSunriseAndSunset(posestack, multibuffersource$buffersource, f, i);
}
this.skyRenderer.renderSunMoonAndStars(posestack, multibuffersource$buffersource, f1, j, f2, f3, p_365377_);
multibuffersource$buffersource.endBatch();
if (this.shouldRenderDarkDisc(p_368085_)) {
this.skyRenderer.renderDarkDisc(posestack);
}
}
});
}
}
}
private boolean shouldRenderDarkDisc(float p_365771_) {
return this.minecraft.player.getEyePosition(p_365771_).y - this.level.getLevelData().getHorizonHeight(this.level) < 0.0;
}
private boolean doesMobEffectBlockSky(Camera p_234311_) {
return !(p_234311_.getEntity() instanceof LivingEntity livingentity)
? false
: livingentity.hasEffect(MobEffects.BLINDNESS) || livingentity.hasEffect(MobEffects.DARKNESS);
}
private void compileSections(Camera p_194371_) {
ProfilerFiller profilerfiller = Profiler.get();
profilerfiller.push("populate_sections_to_compile");
RenderRegionCache renderregioncache = new RenderRegionCache();
BlockPos blockpos = p_194371_.getBlockPosition();
List<SectionRenderDispatcher.RenderSection> list = Lists.newArrayList();
for (SectionRenderDispatcher.RenderSection sectionrenderdispatcher$rendersection : this.visibleSections) {
if (sectionrenderdispatcher$rendersection.isDirty() && sectionrenderdispatcher$rendersection.hasAllNeighbors()) {
boolean flag = false;
if (this.minecraft.options.prioritizeChunkUpdates().get() == PrioritizeChunkUpdates.NEARBY) {
BlockPos blockpos1 = sectionrenderdispatcher$rendersection.getOrigin().offset(8, 8, 8);
flag = blockpos1.distSqr(blockpos) < 768.0 || sectionrenderdispatcher$rendersection.isDirtyFromPlayer();
} else if (this.minecraft.options.prioritizeChunkUpdates().get() == PrioritizeChunkUpdates.PLAYER_AFFECTED) {
flag = sectionrenderdispatcher$rendersection.isDirtyFromPlayer();
}
if (flag) {
profilerfiller.push("build_near_sync");
this.sectionRenderDispatcher.rebuildSectionSync(sectionrenderdispatcher$rendersection, renderregioncache);
sectionrenderdispatcher$rendersection.setNotDirty();
profilerfiller.pop();
} else {
list.add(sectionrenderdispatcher$rendersection);
}
}
}
profilerfiller.popPush("upload");
this.sectionRenderDispatcher.uploadAllPendingUploads();
profilerfiller.popPush("schedule_async_compile");
for (SectionRenderDispatcher.RenderSection sectionrenderdispatcher$rendersection1 : list) {
sectionrenderdispatcher$rendersection1.rebuildSectionAsync(this.sectionRenderDispatcher, renderregioncache);
sectionrenderdispatcher$rendersection1.setNotDirty();
}
profilerfiller.pop();
this.scheduleTranslucentSectionResort(p_194371_.getPosition());
}
private void renderHitOutline(
PoseStack p_109638_,
VertexConsumer p_109639_,
Entity p_109640_,
double p_109641_,
double p_109642_,
double p_109643_,
BlockPos p_109644_,
BlockState p_109645_,
int p_362600_
) {
ShapeRenderer.renderShape(
p_109638_,
p_109639_,
p_109645_.getShape(this.level, p_109644_, CollisionContext.of(p_109640_)),
(double)p_109644_.getX() - p_109641_,
(double)p_109644_.getY() - p_109642_,
(double)p_109644_.getZ() - p_109643_,
p_362600_
);
}
public void blockChanged(BlockGetter p_109545_, BlockPos p_109546_, BlockState p_109547_, BlockState p_109548_, int p_109549_) {
this.setBlockDirty(p_109546_, (p_109549_ & 8) != 0);
}
private void setBlockDirty(BlockPos p_109733_, boolean p_109734_) {
for (int i = p_109733_.getZ() - 1; i <= p_109733_.getZ() + 1; i++) {
for (int j = p_109733_.getX() - 1; j <= p_109733_.getX() + 1; j++) {
for (int k = p_109733_.getY() - 1; k <= p_109733_.getY() + 1; k++) {
this.setSectionDirty(SectionPos.blockToSectionCoord(j), SectionPos.blockToSectionCoord(k), SectionPos.blockToSectionCoord(i), p_109734_);
}
}
}
}
public void setBlocksDirty(int p_109495_, int p_109496_, int p_109497_, int p_109498_, int p_109499_, int p_109500_) {
for (int i = p_109497_ - 1; i <= p_109500_ + 1; i++) {
for (int j = p_109495_ - 1; j <= p_109498_ + 1; j++) {
for (int k = p_109496_ - 1; k <= p_109499_ + 1; k++) {
this.setSectionDirty(SectionPos.blockToSectionCoord(j), SectionPos.blockToSectionCoord(k), SectionPos.blockToSectionCoord(i));
}
}
}
}
public void setBlockDirty(BlockPos p_109722_, BlockState p_109723_, BlockState p_109724_) {
if (this.minecraft.getModelManager().requiresRender(p_109723_, p_109724_)) {
this.setBlocksDirty(
p_109722_.getX(), p_109722_.getY(), p_109722_.getZ(), p_109722_.getX(), p_109722_.getY(), p_109722_.getZ()
);
}
}
public void setSectionDirtyWithNeighbors(int p_109491_, int p_109492_, int p_109493_) {
this.setSectionRangeDirty(p_109491_ - 1, p_109492_ - 1, p_109493_ - 1, p_109491_ + 1, p_109492_ + 1, p_109493_ + 1);
}
public void setSectionRangeDirty(int p_368495_, int p_365381_, int p_365979_, int p_367380_, int p_368841_, int p_363880_) {
for (int i = p_365979_; i <= p_363880_; i++) {
for (int j = p_368495_; j <= p_367380_; j++) {
for (int k = p_365381_; k <= p_368841_; k++) {
this.setSectionDirty(j, k, i);
}
}
}
}
public void setSectionDirty(int p_109771_, int p_109772_, int p_109773_) {
this.setSectionDirty(p_109771_, p_109772_, p_109773_, false);
}
private void setSectionDirty(int p_109502_, int p_109503_, int p_109504_, boolean p_109505_) {
this.viewArea.setDirty(p_109502_, p_109503_, p_109504_, p_109505_);
}
public void onSectionBecomingNonEmpty(long p_366966_) {
SectionRenderDispatcher.RenderSection sectionrenderdispatcher$rendersection = this.viewArea.getRenderSection(p_366966_);
if (sectionrenderdispatcher$rendersection != null) {
this.sectionOcclusionGraph.schedulePropagationFrom(sectionrenderdispatcher$rendersection);
}
}
public void addParticle(
ParticleOptions p_109744_,
boolean p_109745_,
double p_109746_,
double p_109747_,
double p_109748_,
double p_109749_,
double p_109750_,
double p_109751_
) {
this.addParticle(p_109744_, p_109745_, false, p_109746_, p_109747_, p_109748_, p_109749_, p_109750_, p_109751_);
}
public void addParticle(
ParticleOptions p_109753_,
boolean p_109754_,
boolean p_109755_,
double p_109756_,
double p_109757_,
double p_109758_,
double p_109759_,
double p_109760_,
double p_109761_
) {
try {
this.addParticleInternal(p_109753_, p_109754_, p_109755_, p_109756_, p_109757_, p_109758_, p_109759_, p_109760_, p_109761_);
} catch (Throwable throwable) {
CrashReport crashreport = CrashReport.forThrowable(throwable, "Exception while adding particle");
CrashReportCategory crashreportcategory = crashreport.addCategory("Particle being added");
crashreportcategory.setDetail("ID", BuiltInRegistries.PARTICLE_TYPE.getKey(p_109753_.getType()));
crashreportcategory.setDetail(
"Parameters", () -> ParticleTypes.CODEC.encodeStart(this.level.registryAccess().createSerializationContext(NbtOps.INSTANCE), p_109753_).toString()
);
crashreportcategory.setDetail("Position", () -> CrashReportCategory.formatLocation(this.level, p_109756_, p_109757_, p_109758_));
throw new ReportedException(crashreport);
}
}
public <T extends ParticleOptions> void addParticle(
T p_109736_, double p_109737_, double p_109738_, double p_109739_, double p_109740_, double p_109741_, double p_109742_
) {
this.addParticle(p_109736_, p_109736_.getType().getOverrideLimiter(), p_109737_, p_109738_, p_109739_, p_109740_, p_109741_, p_109742_);
}
@Nullable
Particle addParticleInternal(
ParticleOptions p_109796_,
boolean p_109797_,
double p_109798_,
double p_109799_,
double p_109800_,
double p_109801_,
double p_109802_,
double p_109803_
) {
return this.addParticleInternal(p_109796_, p_109797_, false, p_109798_, p_109799_, p_109800_, p_109801_, p_109802_, p_109803_);
}
@Nullable
private Particle addParticleInternal(
ParticleOptions p_109805_,
boolean p_109806_,
boolean p_109807_,
double p_109808_,
double p_109809_,
double p_109810_,
double p_109811_,
double p_109812_,
double p_109813_
) {
Camera camera = this.minecraft.gameRenderer.getMainCamera();
ParticleStatus particlestatus = this.calculateParticleLevel(p_109807_);
if (p_109806_) {
return this.minecraft.particleEngine.createParticle(p_109805_, p_109808_, p_109809_, p_109810_, p_109811_, p_109812_, p_109813_);
} else if (camera.getPosition().distanceToSqr(p_109808_, p_109809_, p_109810_) > 1024.0) {
return null;
} else {
return particlestatus == ParticleStatus.MINIMAL
? null
: this.minecraft.particleEngine.createParticle(p_109805_, p_109808_, p_109809_, p_109810_, p_109811_, p_109812_, p_109813_);
}
}
private ParticleStatus calculateParticleLevel(boolean p_109768_) {
ParticleStatus particlestatus = this.minecraft.options.particles().get();
if (p_109768_ && particlestatus == ParticleStatus.MINIMAL && this.level.random.nextInt(10) == 0) {
particlestatus = ParticleStatus.DECREASED;
}
if (particlestatus == ParticleStatus.DECREASED && this.level.random.nextInt(3) == 0) {
particlestatus = ParticleStatus.MINIMAL;
}
return particlestatus;
}
public void destroyBlockProgress(int p_109775_, BlockPos p_109776_, int p_109777_) {
if (p_109777_ >= 0 && p_109777_ < 10) {
BlockDestructionProgress blockdestructionprogress1 = this.destroyingBlocks.get(p_109775_);
if (blockdestructionprogress1 != null) {
this.removeProgress(blockdestructionprogress1);
}
if (blockdestructionprogress1 == null
|| blockdestructionprogress1.getPos().getX() != p_109776_.getX()
|| blockdestructionprogress1.getPos().getY() != p_109776_.getY()
|| blockdestructionprogress1.getPos().getZ() != p_109776_.getZ()) {
blockdestructionprogress1 = new BlockDestructionProgress(p_109775_, p_109776_);
this.destroyingBlocks.put(p_109775_, blockdestructionprogress1);
}
blockdestructionprogress1.setProgress(p_109777_);
blockdestructionprogress1.updateTick(this.ticks);
this.destructionProgress.computeIfAbsent(blockdestructionprogress1.getPos().asLong(), p_234254_ -> Sets.newTreeSet()).add(blockdestructionprogress1);
} else {
BlockDestructionProgress blockdestructionprogress = this.destroyingBlocks.remove(p_109775_);
if (blockdestructionprogress != null) {
this.removeProgress(blockdestructionprogress);
}
}
}
public boolean hasRenderedAllSections() {
return this.sectionRenderDispatcher.isQueueEmpty();
}
public void onChunkReadyToRender(ChunkPos p_376082_) {
this.sectionOcclusionGraph.onChunkReadyToRender(p_376082_);
}
public void needsUpdate() {
this.sectionOcclusionGraph.invalidate();
this.cloudRenderer.markForRebuild();
}
public void updateGlobalBlockEntities(Collection<BlockEntity> p_109763_, Collection<BlockEntity> p_109764_) {
synchronized (this.globalBlockEntities) {
this.globalBlockEntities.removeAll(p_109763_);
this.globalBlockEntities.addAll(p_109764_);
}
}
public static int getLightColor(BlockAndTintGetter p_109542_, BlockPos p_109543_) {
return getLightColor(p_109542_, p_109542_.getBlockState(p_109543_), p_109543_);
}
public static int getLightColor(BlockAndTintGetter p_109538_, BlockState p_109539_, BlockPos p_109540_) {
if (p_109539_.emissiveRendering(p_109538_, p_109540_)) {
return 15728880;
} else {
int i = p_109538_.getBrightness(LightLayer.SKY, p_109540_);
int j = p_109538_.getBrightness(LightLayer.BLOCK, p_109540_);
int k = p_109539_.getLightEmission();
if (j < k) {
j = k;
}
return i << 20 | j << 4;
}
}
public boolean isSectionCompiled(BlockPos p_300380_) {
SectionRenderDispatcher.RenderSection sectionrenderdispatcher$rendersection = this.viewArea.getRenderSectionAt(p_300380_);
return sectionrenderdispatcher$rendersection != null
&& sectionrenderdispatcher$rendersection.compiled.get() != SectionRenderDispatcher.CompiledSection.UNCOMPILED;
}
@Nullable
public RenderTarget entityOutlineTarget() {
return this.targets.entityOutline != null ? this.targets.entityOutline.get() : null;
}
@Nullable
public RenderTarget getTranslucentTarget() {
return this.targets.translucent != null ? this.targets.translucent.get() : null;
}
@Nullable
public RenderTarget getItemEntityTarget() {
return this.targets.itemEntity != null ? this.targets.itemEntity.get() : null;
}
@Nullable
public RenderTarget getParticlesTarget() {
return this.targets.particles != null ? this.targets.particles.get() : null;
}
@Nullable
public RenderTarget getWeatherTarget() {
return this.targets.weather != null ? this.targets.weather.get() : null;
}
@Nullable
public RenderTarget getCloudsTarget() {
return this.targets.clouds != null ? this.targets.clouds.get() : null;
}
@VisibleForDebug
public ObjectArrayList<SectionRenderDispatcher.RenderSection> getVisibleSections() {
return this.visibleSections;
}
@VisibleForDebug
public SectionOcclusionGraph getSectionOcclusionGraph() {
return this.sectionOcclusionGraph;
}
@Nullable
public Frustum getCapturedFrustum() {
return this.capturedFrustum;
}
public CloudRenderer getCloudRenderer() {
return this.cloudRenderer;
}
}